#Blender
Test to verify if the #Blender's SubD splines cages exported as #DXF are usable in #Plasticity3D, and seem to me they are. any way with Plasticity this strange workflow is a bit useless, but I've many studies with Blender and for me is time saving #b3d #Blender3D #CAD

Another workflow that allow you to export 3D curve into a #CAD is by exporting them into DXF, but #Blender's add-on export a multi segmented #DXF and create a bit heavy files, anyway import the exported DXF into #FreeCAD where you have the possibility to edit with Cuves Workbench and making these segments better by joining them and perform a command to convert into beziér curves with its tools ( more info for WB Curves in web) #b3d #fc3d #plasticity3D



Mal ein bisschen mit dem Logo rumspielen #blender #blender3d #b3d #cccamp23

Kid wants to make videos out of game footage on an android tabled.
I'm freaked out by how much all the commercial video software wants to spy on you.
There doesn't appear to be any, let alone good, FOSS #VideoEditing software on android.
It's also hard for kid to understand getting screenshots off of tablet onto desktop, and I'm not sure #kdenlive or #blender count as user friendly.
I tried suggesting #libreoffice but didn't manage to sell it.
#Glaxnimate might be a more appropriate tool for making animated stories, but lacks all the assets kid is used to from games.

Great launch week for UBERGLOW
#b3d #blender #compositornodes #realtimecompositor #geometrynodes
https://youtu.be/SZeBF0eTOVw

El editor de Preferencias condensa todas las opciones de configuración de Blender desde su aspecto visual hasta la configuración de las ubicaciones de nuestros assets.
Nuevo video del #cursosgratis de #blender 3.x #b3d de Mazhuka en Youtube
¡Más contenido cada semana!
---------------
Este video forma parte del #blendertutorial de Mazhuka.
#cursoblender #blenderespañol #cursor3d #modelado3d #Animación3D
How can't you fall in love with one of the most adorable, playful and sweet #Pokemon?
It's impossible not to smile when #Squirtle waddles around 💙
Get my #fanart of this cutie pie for #FREE now!
_ _ _
Click on one of the links below to download the #STL of my Squirtle #Fanart availble for FREE:
@Thangs3D : https://than.gs/m/884958
@cults3d : https://cults3d.com/:1262314
#printablescom
: https://printables.com/model/501648-squirtle-fanart #3DPrinting #3DModeling
_ _ _


Interesting... so I am on #Blender v4.0.0 Alpha if you setup your scene to use an Environment Texture, then export out to #usd it places it as a DomeLight at /lights/environment. Cool no issue with that... it appears to also create a 'custom asset texture:file' that points to the same location as the 'asset inputs:texture:file' as well as an extra `custom float intensity`.
Without those `custom` attribs the env light doesn't load into Blender cleanly in the UI
Image is Mine | Blender | Houdini





Second in command is my utahraptor, Bandela. She's a very brash and tomboyish character, but has a jumpy and awkward demeanor. I like to think she and Suno are close buddies despite their entirely different personalities.
#raptor #utahraptor #dinosaur #furry #fursona #blender #vrchat
(First pic is by RinDeadSong on FA, second is by the_k9_team on Twitter)
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Well since I've moved instances I might as well make a new fursona #introduction.
This here is my main lad, Suno. He's an axis deer who's an expert at archery. His name is an abbreviation of "morning soul" in my conlang Serens, which is also his native tongue. Suno is an embodiment of my general love for mornings, hence his name.
#deer #furry #fursona #blender #vrchat
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I’m a couple of days late, as usual. :) but nevertheless it’s impossible to not to mention this: Third Room Technology Preview 2! for those who don’t know what it is, Third Room is a framework for building VR/AR/MR/XR environments based on #Matrix protocol. there’s a long list of what to do to make it ready to use by end users, but even in its current state it’s quite usable. not to mention of possibility to create your own worlds. by the way, #Blender can import and export scenes in glTF format, so no vendor lock, and possibilities are virtually =) endless.
one frame from my animation for the badnormals contest called #roadtoinfinity. Currently rendering and it seems to turn out pretty nice! Can't wait to see it in a montage of even more great artworks!
It's an #overpass with a 3lane highway below shown only as #lightstreaks that illuminate a lot of the scene.
#b3d #blender #blender3d #render #cgi

Here is some early gameplay of the tropical themed level
#gamedev #indiegame #unity #videogames #gaming #coding #indiedev #blender #blender3d #games #art #design #particles #spear #animation #vfx #3dmodeling #gameplay #games #dev #beach #tropic

The Needle Engine Blender integration is now available
Build interactive #threejs websites inside #b3d
Get started here → https://engine.needle.tools/docs/getting-started/#needle-engine-with-blender
🌵 #needle #webgl #webdevelopment #NeedleEngine #blender #blender3d

There's still a few days before the deadline... What better idea for the weekend than to make a fanart of your favourite movie scene and turn it into a smashing animation using only cubes in Blender ? Go for it !
#b3d #blender #blender3d #animation #3dchallenge #CubicWorlds #CGBoost



✨Static Dreams🌙✨
This is a video game pitch I made for a project in university a couple of years ago. It was my first time using blender so there are many things I would fix if I could go back, but I still like the concept for this! If you want to read about the process, it’s up on my portfolio under the 3D tab💫 #mastoart #blender #3dmodeling

Anyone good with #Blender here? We need someone to create some animations for @mintworld (paid job)
New update today for #Blender Autosave Render + Output Variables!
{material} returns the name of the material in the currently active material slot of the currently active object.
The use case is pretty niche (rendering an animation of the same object while iterating through multiple materials), but I happened to need it this week. 😄
https://github.com/jeinselenVF/VF-BlenderAutosaveRender/releases/tag/v2.0.9 #b3d #blender3d #python #plugin

#3d #blender #tutorial
super great nebulae tutorial :)
https://youtu.be/v6pULIv8sZA
I'm live
Blender & Chill / Working on a VRChat model
#3dmodeling #Blender #Blender3d #b3d #furryart #vtuber
https://www.twitch.tv/the_reddragoon
cant launch program from terminal but can from gui #commandline #python #blender
While deleting old things, I found these images, they are a real attempt to use #Blender to generate #CAD drawings from 3D with FreeStyle, and finally edited with #Autocad, this experiment dates back to 2015 when I had already lost hope with #Linux, from here on then there was much else #OpenSource #b3d #Blender3D

Generative art with Blender Geometry Nodes combined with AI Postprocessing -> Stable Diffusion + ControlNet + Multi-Frame Script. I had seen a video by the artist Dr. Formalist and was impressed. ControlNet is a game changer for AI art, I think. I had to try it out and am still experimenting. This is the first result. #generativeart #aiart #artist #digitalart #digital #blender #cycles #geometrynodes #connections #codeart #mastoart #newmediaart #abstractart #style #3d #art #blenderart #rendering

The result of tonight's material deepdive: procedural real-time terrain materials for Mars and Earth, each with parameters for pole spread, noise variant, hue shift, etc. I'm not quite satisfied with Earth yet, but that's a task for tomorrow.
And being able to quickly select among my collection of cloud shaders proves quite useful.


Abandoned Spring Sanctuary Contest
https://www.blendernation.com/2023/06/07/abandoned-spring-sanctuary-contest/

I've recently started learning #blender (https://youtu.be/7xAHv6CqwuU). Behold my first creation!

Just completed this scene. And, yes... I really do need to land a visual style for my game 😜
Then again... at this stage, the whole point is to go broad before going deep. So, I'll trust the process and eventually something I'm happy with will come out of it.

Tafi the owner of #Daz3D announces the development of a powerful text to 3D character engine. Your can generate your character via prompt and export it directly to #unity, #unreal, #blender or other popular #gameengine or #3d software. Support for open #usd will come soon. #generativeAI #AI

Here a little closer look at the bomb spear in action
#gamedev #indiegame #unity #videogames #gaming #coding #indiedev #blender #blender3d #games #art #design #particles #spear #animation #vfx #3dmodeling #gameplay #games #dev #WishlistWednesday


But the fact that the #Volkswagen group is patron of the development of #Blender, what does it mean, that the foundation is more sensitive to their requests, or if they do not make any particular requests, their participation is only a marketing strategy, or worse, a way to pay less taxes? #b3d #VW #Blender3D
https://www.youtube.com/watch?v=xJMmCRn7pBU
Man I love to watch a master at their craft. At 2x it just comes to life before your eyes. Seen it happen 100 times in my career and it never gets old.
I haven’t used this, but it looks really useful!
https://machin3.gumroad.com/l/CURVEmachine
#blender #Blender3D
Grease Pencil was used for certain effects in Spider-Man: Across the Spider-Verse
Source: Daniel Martinez Lara on the birdsite: https://twitter.com/_pepeland_/status/1666036170369761282
#SpiderVerse #Greasepencil #b3d #Blender #SpiderMan #Blender3D
Rock Blender Sculpting Brushes [$]
https://www.blendernation.com/2023/06/06/rock-blender-sculpting-brushes/

I finally managed to put together an Artstation post with my Akyazi starship and space station models! Check it out! #StarTrek #Blender #3D https://www.artstation.com/artwork/xDZya2
Working on a 'Replace Pose' operator for Blender's pose library.
https://projects.blender.org/blender/blender-addons/pulls/104673
Directing Fur/Hairs with Curves using Geometry Nodes - Tutorial

Dear #Blender users, please give #WebP a try! https://youtube.com/shorts/Oi5Jy7fGP9w?feature=share
Something I made for the Bforartists splash screen competition

:lunatics_georgiana:
My latest screencast follows me applying a ragdoll rig to the "Space Bunny" ragdoll that Georgiana has in our pilot:
https://tv.filmfreedom.net/w/bX2KtA58Ghkbrbc5LUGcZs
About 32 minutes, with commentary explaining what I'm doing. #Blender #Physics #Simulation #Rigging #Ragdoll
Today I started refactoring the real-time planet shader I threw together a while ago. I had to use my old Blinn-Phong shader to access the lighting data of the shadow terminator. Diffuse BSDF to RGB does not work because there's no data for the shadow area, which means you can't bend the light around the planet that way.
But with access to the sun vector, I added faux cloud shadows and a sunset tint. I'm trying to make it easy to plug in your own terrain/cloud textures.

Abusing Geometry Nodes particles capabilities in commercial project

Dynamic Title Template w/ Geometry Nodes in Blender 3.5
https://www.blendernation.com/2023/06/04/dynamic-title-template-w-geometry-nodes-in-blender-3-5/

#Blender Collectibles: "proceeds will go to fund Blender project"
https://www.blender.org/news/announcing-blender-collectibles/
Just noticed that the Scottish Remote Sensing Portal has 25cm DSMs of Iona.
They're tucked away in their own category, took me a while to find them. Look for 'Lidar/hes' after selecting an area over Iona.
Here is a turntable animation of Iona Abbey done in Blender.

Just to add insult to injury, #Maya uses 'map1' as its default, but auto renames to st on #USD export. So whilst exporting alembics from #Blender we then had two UV maps in Maya 'UVMap' and 'map1' when those files ultimately made it to rigging and then down to #Houdini #Solaris we now have 'st' and 'st1'.
Spent friday debugging why mtl.usd wasn't being applied correctly to anim.usd and well it came down to UV names.
Behind the Scenes: Lavender Bathroom
https://www.blendernation.com/2023/06/02/behind-the-scenes-lavender-bathroom/

Martin Klekner: My Favorite Blender Tips #2
https://www.blendernation.com/2023/06/02/martin-klekner-my-favorite-blender-tips-2/

UVPackmaster 3 new release - huge performance boost and other nice features! [$]

The IT dept want to manage my workstation, but don't want to upgrade to the latest version of #Blender. I nearly hit send on an email thanking them for making 2023 the year of #Linux on the desktop for me, but decided it would probably be best if they still think I'm using the knobbled version of Windows they want to 'manage' for me.
VFX Breakdown: Car Destruction simulation
https://www.blendernation.com/2023/05/31/vfx-breakdown-car-destruction-simulation/

Generate AI Video from a Simple Grease Pencil Sketch
https://www.blendernation.com/2023/05/30/generate-ai-video-from-a-simple-grease-pencil-sketch/

1/2 If you are creating #audio on Linux I can recommend #AVLinux.
In my live I did audio-recording on AmigaOS, Windows 98, Linux Ubuntu, Mint and Manjaro and I've got the feeling I've finally found the OS that fits my audio-needs. AVLinux is based upon #MXLinux (which is based upon #Debian) and comes with pre-installed multimedia programms, like #Ardour, #Reaper, #KDEnlive, #Cinelerra, #Musescore, #Hydrogen, #Blender and many others. And hundreds of audio #plugins for Ardour & Reaper.
My 3D take on a fun Dom Murphy drawing of Akira's Tetsuo.
Sculpted in ZBrush, rendered in Blender using Octane.
#akira #tetsuo #anime #manga #3d #zbrush #b3d #blender #blender3d #octanerender #comics #animation #sculpture #art #artwork #FediArt #MastoArt



#Introduction time! I go by Zalcoti all over the internet so you may have stumbled upon me before.
As a perpetually curious individual, my interests are pretty wide. It often filters into my artwork. It ranges from video game characters to nature to the sciences to science fiction and #fantasy.
My tools are just as diverse. Alcohol #markers, #ColoredPencils, #acrylic, #watercolor, #Krita, #Blender and #Inkscape are the main staples.
There's also a #SciFi graphic novel in the works.




Hi!
I'm stevefaeembra. That means 'Steve from Edinburgh' in Scots.🏴
I'm a web developer by profession, but a cartographer at heart.
Taught myself GIS.
I make maps using QGIS, Blender, Aerialod and Open Data.
That's a shortish preview for my last project in #Blender #Blender3d #3dart - I find it very relaxing and calming to watch, although this normally relatively easy project was one of those where always something else went wrong. Amazing. Sooo many things that can go wrong!
But now I am mostly happy - and if you like it too and want to watch it full length (it even loops), you could download it here: https://my.hidrive.com/lnk/61CCAhcJ
Oh, and music is by Lexin Music "Inspiring Cinematic Ambient"
My submission for the Bad Normals "Road to Infinity" challenge!
Check out the challenge: https://bit.ly/roadtoinfinity
#Blender #Blender3D #B3D #BlenderCommunity #GeometryNodes #Animation #Loop
So I've been working on that Akyazi-class starship model, but before I settled on making some final renders, I wanted to dress up the scene with a space station. So, I've been working on a Regula-1 style station. BUT, I can't have a station that doesn't have some activity going on around it, right? So, I've been working on a workbee model to dress it up a bit and make it feel alive. Here's that workbee model. #StarTrek #Blender #3D


I'm working on their main tie today. I modeled a loose Full Windsor knot as a curve with another curve providing the mesh profile.
Now I'm trying to work out how to tighten it. My first idea is to make a scaling animation of the knot portion and the run a cloth simulation on it. Sculpting may also be an option, with a flat mesh.
How would you approach pulling this knot together?
wheel of trash, the trash wheel rendered in #blender. If each of these is a Corona bottle, and the hub has fluidic diodes and flow impedances, and the thing slowly rotates, it can be constantly flowing water from one to the next around in a circle. there are many applications for such a thing.
I've made a comment about that in the 2021, and now seem someone has done the magic, but I think much more will come in the future. #Blender #crowds simulations with #GeometryNodes #b3d #VFX #Blender3D
https://youtu.be/iuY1nJXNfws
I'm preeeetty sure the answer to this will be "yes".
From your experience, would three VMs each with 5 Zen3 Cores (w/ HT), ~19gb of RAM and an RX 5700 XT sufficient for efficient (indie) game development?
(Tools would most likely be #Blender, Some lightweight engine like #Godot or GameMaker, Ardour etc) #programming #development
It’s almost your last chance to submit to this! Doing something fun in #OpenSource or #FOSS #gamedev or adjacent areas? Submit to the FOSS at Play track at #FOSSY! https://2023.fossy.us/ #VideoGames #GameDesign #gamedevelopment #indiedev #blender #godotengine #Godot4 #Godot #games #cfp
Sometimes you may be forced to use 3D object made with polygons, but with selectable edges, and not as a reference like when importing an OBJ model, this can be done by exporting your Mesh with #Blender to an OBJ format, then importing this file in #FreeCAD and with the Workbench part convert it in part with the command create shape from mesh, and then save the file by exporting the selections in #STEP and importing your reference in #plasticity3d or other.
Greetings
Hello! I'm a soon-to-be former program manager with a large technology company in the Puget Sound region and I am looking for opportunities for remote work or hybrid options in the Seattle region. I'm new to the fediverse, but have a connection to a strong presence here. Trying out the #fediHired tag was recommended so I'm grateful for you reading this and boosting if possible. I'm learning and thank you!
My qualifications:
1. Native fluency in #Japanese and #English
2. Program Management experience 2+ years with large tech company
3. Excellent commendations and awards from previous management at current employer
4. Strong work ethic
5. Excellent organizational skills
6. Very comfortable around technology and learning new skills
7. Enjoy gaming and VR technologies
8. Very comfortable with all office and related programs.
9. Some familiarity with coding and game-related technologies like #Unity and #Blender.
#programManagement #fediHired #bilingual #strongWorkEthic #jobs #gettingHired #fediverse #cv #resume #jobSeeking #introduction
Some of my interests as hashtags:
#gaming #streaming #twitch #vr #beatSaber #japanese #日本語



In a galaxy far away a long time ago when no one believed in Blender there were already people who were fanatics of Blender and fought on the net for the resistance. #b3d #blender #Blender3D
#Introduction
I'm Benjamin Argumento, I'm a 44 yo bi cis guy.
I do graphic design with FLOSS, #Inkscape #GIMP #GMIC #Blender and some editorial design with #Scribus and TeX (learned a little #LaTeX but now I'm learning #ConTeXt )
You can see my stuff here: https://argumento.noblogs.org/
I'm a #communist of sorts. Was a trotskyte for some years, but later I broke with that and studied a little about left wing #communism and #anarchism.
I'm #ADHD and only learned the diagnose as an adult.
#introduction (new account but not new to fedi)
I'm really passionate about story telling. I make little indie games and write stories. With both mediums I tend towards the dark but quirky, think of Addams Family and youve got the right idea.
I love sharing the projects I'm working on. I'll post often about them. More formal write ups go on my Blog/Portfolio. Link for that and all my socials are in my bio.
I'm still deciding if I want to move to this new account fully from my @queenofsquiggles@indiepocalypse.social account. So far I'm really liking CalcKey so I'll probably move over when I can
Tags:
#GodotEngine #GameDev #Blender #B3D #FOSS #FLOSS #Linux #Indie #Horror #Foley #HardSurface #Writing #Fiction #Trans #Gamer #Queer #Teaching #Learning #Kofi #Nerd #Midwest #Poly #Ace #BimboEnergy #Student #Godot #Programming #CSharp #CompSci #OOP #KanBan #Blog #Coffee #spooky #spoopy #Godot4 #Writing #Fiction #QueerLit #WritingCommunity
Let's take stock of the situation.
#Blender isn't a #CAD, but that doesn't mean it can't be used in this field too, if you just know how.
Accurately creating precise Nurbs surfaces requires considerable effort and skill using the tools provided, and with the ability to export to #IGES it is possible to create precise surfaces with much less effort than using programs such as #Rhino or #Alias, in fact these modelers now have also the possibility to work with this type of geometry. #b3d
Starting a small #Blender adventure with #CharacterDesign #charactermodeling and a small panic! Gonna be fun.
Another work-in-progress post for my laser cutter animation Blneder project thing. Almost done (again)! 😅
Some great #Blender users to follow:
👉 @dov - "Creator of the Pomelo mesh to text generator add-on"
👉 @vertexrage - "Indie #GameDev Studio. We empower game developers with high-quality game assets."
👉 @aradgus - "3d Artist/Gamedev, mostly using #blender3d"
If you'd like to suggest someone to be featured here, please let me know!
I have been meaning to re-learn #blender and also learn #freecad to get off of solidworks for a long time and finally decided to just do both at the same time. This might be insane, but I'm hoping to have it lead to a work flow that uses both.
I see value in this because I've spent a lot of time getting things manufactured that had both art parts and also engineering parts. Using Blender for things like a flange with a bolt circle works but is super frustrating. Using a system like solidworks to make an curvy organic looking objects is possible but awful.
So here we are. One thing I'm noticing is both of these tools are much much better than they were last time I tried to use them.