#GameEngine
I’ve been working on a proof-of-concept in #Rust to check if my dream #GameEngine is feasible for me to put together. You know, the one that’s supposed to support multiplayer runtime modding of the game you’re playing?
I mean, ideally, I’d get some help and input, because I’m really not that experienced in the end.
Putting together a document of “here’s what I want to achieve and what I feel like are open questions” to get people interested is really not my strong part, so the PoC is currently my way of pushing my ideas forward.
For now I decided using #Zig as the scripting language running in a #Wasmtime powered sandbox, for two reasons:
- There’s a good chance the compiler itself will be able to run in the #WASM sandbox itself in the future. Which I feel like will be important.
- Its meta-programming really helps with writing a clean API where some heavy-lifting is done by the compiler. Such as analyzing the script file and deciding whether to register a component and/or system for a particular script entity.
I feel like it would be nice to compile this for the web too. #WebGPU sounds interesting, gotta look into it more. Imagine inviting friends to games by just linking them to a web page?
I’m not sure if there’s a lot to share yet, but you could go over to @copygirl to check screenshots. (Or heck, even catch one of my streams.)
Working on the most realistic physics engine known to date, get ready AAA games, I'm coming #gameengine #physics

Via @gamingonlinux
new Release of Godot Engine, Version 4.2 with the big headline being AMD FSR 2.2, but also a TON of other new goodies. click through to check out the list. lots of good stuff!
#Gaming #GameDev #Godot #FOSS #OpenSource #GameDevelopment #GameEngine
Kotaku: Xbox Exec Says AI Can 'Take Care Of' All Sorts Of Game Dev Problems https://kotaku.com/xbox-exec-ai-localization-translation-code-replace-devs-1851058180 #gaming #tech #kotaku #existentialriskfromartificialgeneralintelligence #regulationofartificialintelligence #artificialgeneralintelligence #computationalneuroscience #artificialintelligence #xboxseriesxandseriess #homevideogameconsoles #videogamedevelopment #technologyinternet #cybernetics #gameengine #activision #wellsfargo #starbucks
Ars Technica: Unity lays off hundreds of Weta Digital engineers as it pivots back to games https://arstechnica.com/?p=1987073 #Tech #arstechnica #IT #Technology #SpecialEffects #wetadigital #gameengine #Gaming #engine #games #Unity
Unity lays off hundreds of Weta Digital engineers as it pivots back to games - Enlarge / Kaboom! (credit: Aurich Lawson | Getty Images)
Game ... - https://arstechnica.com/?p=1987073 #specialeffects #wetadigital #gameengine #gaming #engine #games #unity
I know my computer is old (2015) i7 - 970 GPU - 32 GB RAM.
I bought the #Ablaze course from #p2design. Enjoying it so far.
Except I went off rails, installed #UnrealEngine 2.53 (23 GB download on a 4G+ connection) 🤦🏽♂️.
Went to open the provided project, suggested to do a copy due to backward incompatibility, and 40 MINUTES later unreal hasn't finished compiling shaders. 😱
Who wants to use such a bloated #GameEngine? Yeah top notch technology delivered at #snail speeds 👿😠😡
Yay it finished compiling while I was writing this 😒 Still loading though 😱😭
So as it turns out, O3DE's v23.10 #release announcement included a quote claiming #O3DE to be "the only really #open #GameEngine".
Is there a bigger self-own in the history of this business?!
#GameDev #Embarrassing
The most important thing to include in your engine's documentation: a whole chapter dedicated for shilling.

Ars Technica: GameMaker makes its 2D engine free for tinkering, $100 for non-console games https://arstechnica.com/?p=1986093 #Tech #arstechnica #IT #Technology #UnrealEngine #gameengines #unityengine #gameengine #gamemaker #yoyogames #Gaming #Unity
GameMaker makes its 2D engine free for tinkering, $100 for non-console games - Enlarge / Risk of Rain was the work of two college students and GameMak... - https://arstechnica.com/?p=1986093 #unrealengine #gameengines #unityengine #gameengine #gamemaker #yoyogames #gaming #unity
Engine programmers literally only want one thing and it's fucking disgusting:
> The game has PASSED the Hardware/Software Compatibility and Performance Check with a great majority of systems obtaining excellent performance results.
(Actual results of my work, I am SO proud!!! 🥳)
#GameDev #GameDevelopment #GameProgramming #Gaming #Programming #CPlusPlus #CPP #CPP20 #OpenGL #GameEngine #Performance #Hardware #Software #Compatibility #Graphics #ComputerGraphics
Configuring #Bevy #BevyEngine to run headless, actually fits in a toot :awesome: 🥰
use bevy::{prelude::*, render::settings::WgpuSettings};
fn main() {
App::new()
.insert_resource(WgpuSettings {
backends: None,
..default()
})
.add_plugins(DefaultPlugins)
.run();
}
Source is in their examples:
https://github.com/bevyengine/bevy/blob/c89af06c6558b80e1ff61e945124625944356cd2/examples/app/headless_defaults.rs
Der @ratking und @sharkbombs diskutieren ab jetzt über Game Engines
https://www.twitch.tv/sharkbombstudios
#unreal #unity #godot #gameengine #gamedev #indiedev #programming
This is the best introduction video into #Godot you could imagine, while also ending the controversy on how to pronounce it's name.
Watch before it's outdated!
https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.10.5
Found some bugs, so I fixed them...
In today's morning #CommonLisp #gameengine development #livestream at https://twitch.tv/awkravchuk : implementing #DSL for #AI behaviour trees. Starting in 10 minutes, come join to say hi 😊
Smooth PCF filtered shadow maps for my own game engine. All implemented using Vulkan 🤩
Graphics programming is addictive. Happy Friday! 😎

Jim Whitehurst (former Red Hat CEO) is coming in.
This could get interesting.
John Riccitiello is out at Unity, effective immediately https://www.theverge.com/2023/10/9/23910441/unity-ceo-president-john-riccitiello-out-retire
Unity CEO John Riccitiello is retiring, effective immediately - Enlarge / Former Unity CEO John Riccitiello. (credit: Unity)
J... - https://arstechnica.com/?p=1974554 #gamedevelopment #johnriccitiello #gameengines #unityengine #gameengine #gaming #unity #tech
Ars Technica: Unity CEO John Riccitiello is retiring, effective immediately https://arstechnica.com/?p=1974554 #Tech #arstechnica #IT #Technology #gamedevelopment #JohnRiccitiello #gameengines #unityengine #gameengine #Gaming #Unity #Tech
Input device (Gamepad) testing UI for my game engine. Nothing special, but quite useful for ... testing 🤓
#GameEngine #GameDev :vulkan:
https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.10.4
New release of PixelPerfectEngine: PopUpMenu had issues from using code from the old architecture days, which caused a lot of issues, which are now fixed, alongside with separators added. Some work on the scripting engine has been done, still no testing phase (thought I make a quicker release)
Es werde (fake)-Licht 💡 - Teil 3
Letzte Woche hatte ich Euch erzählt, dass ich in die Game Engine von #GeorgeDecker noch Beleuchtung einbauen will.
Inzwischen gibt es einen laufenden Prototypen samt Editor. Dieser zeigt, dass alles so funktioniert, wie ich es mir vorgestellt hatte. Ich muss aber noch einiges feintunen, damit man die Lichtobjekte im Level besser platzieren und auswählen kann, und einige Bugs sind noch zu fixen.
Außerdem muss ich wohl noch ein paar Objekte bauen, von denen Licht ausgeht, also sowas wie Laternen. Wäre ja doof, wenn das Licht einfach nur so da ist.
Hier ein kleines Demo-Video: https://youtu.be/yuJpbuW4MXM
In dem Video ist auch ein Geist zu sehen, der durch die Luft fliegt. Der soll selbst auch noch Licht ausstrahlen, damit man ihn auch im Dunkeln sieht.
Für die Feuer-Fackeln wäre es natürlich schön, wenn das Licht ein wenig pulsieren würde.
Und George bekommt eine Taschenlampe...
We just updated the forums with a cool new feature! We added a section that displays the latest Godot Engine news. Sourced directly from the Godot Engine News Feed. Great way to help the community to stay up to date.
Come hang out! https://godotforums.org
#godotforums #godotengine #godot #godot4 #godotgames #godotgame #gamedev #gamedevelopment #games #gamesindustry #indiedev #indiegame #indiegames #indiegamedev #dev #dev #gameengine

We're currently checking out Godot for our little game project!
So far, I'm impressed!
Here's some more thoughts on the matter:
https://www.horizontalpitch.com/2023/09/devlog-02-checking-out-godot/
#godot #GameEngine #GameDesign #GameDev #Devlog #PointAndClick #AdventureGames #PuzzleGames #papernoise #popochiu
Cool. #Raverie Game engine and editor.
#Unity-like #GameEngine running in pure #WASM #WebAssembly
"Our end goal is to use this engine to create an online Flash-like hub for games that people can share and remix, akin to Scratch or Tinkercad."
The online #game editor can be found at:
https://raverie-us.github.io/raverie-engine/
And discussion on HN: https://news.ycombinator.com/item?id=37663270
https://www.gamingonlinux.com/2023/09/godot-engine-hits-over-50k-euros-per-month-in-funding/
Due to recent Surges, Godot Engine has broken 50,000 Euros per month of funding. When Godot initially announced their new funding platform they were bringing in less than 24K euros per month.
#Godot #OpenSource #FOSS #Gaming #GameEngine #GameDev #Development
::: Godot - Free & open game engine for more civilized age 🤖
Unity game engine lost their marbles via greed recently - yo game developer: time to switch to Godot ❣️
Godot's funding just surpassed €50,000 / month - so this is the course of action many find right in this situation.
Let the freedom prevail as it's indeed now truly possible!
=> https://fund.godotengine.org
#Godot #gameengine #engine #gaming #development #linuxgaming #funding #OpenSource #deleteUnity
Es werde (fake)-Licht 💡
Wie bekomme ich etwas, was so aussieht wie Licht, in eine 2D-Engine?
Genauso, wie es früher in den 3D-Engines gemacht wurde, mit "Lightmaps".
Dabei berechnet man zusätzlich zur eigentlichen Grafik noch eine zweite mit den Licht-Informationen. Beide werden dann miteinander multipliziert. Je dunkler ein Pixel in der Lightmap ist, desto dunkler ist der Pixel auch in der finalen Grafik. Und umgekehrt. Pixel in der Lightmap müssen auch nicht unbedingt weiss sein, sondern können jede Farbe annehmen, womit sich dann auch farbige Lichtquellen erstellen lassen.
Dass es in der #GeorgeDecker Engine funktioniert, habe ich schon ausprobiert. Im Prototyp hatte ich eine statische Lightmap mit dunklen Pixeln und einem hellen Rechteck in der Mitte. Siehe Testvideo bei YouTube. Natürlich kann das "Licht" am Ende jegliche Form annehmen, auch sanfte Helligkeitsverläufe.
Abgesehen von der technischen Herausforderung die Lightmap zu erstellen, muss es im Editor natürlich auch Möglichkeiten geben, Lichtquellen beliebig zu platzieren. Puh, das wird viel Arbeit...
Currently looking around with what engine I replace #unity with. Love it how so many are saying "Won’t charge you each time your game is installed" as a pro argument for whatever engine :DD
The game engine I am currently working on, NutshellEngine, has been in development for one year today!
To celebrate this, I wrote an article about NutshellEngine's past, present and future:
https://www.team-nutshell.dev/nutshellengine/articles/1stanniversary.html

I chose #unity to build my game in but before I got started, they pulled their BS licensing stunt. I’m now looking for recommendations for a different #GameEngine. I’m a one-person newbie dev so I’d love some good tutorials too. It’s a 3D game.
Brazilians and Argentinians are archenemies, even when it comes to engines! *
Spotted in this video about making your own engine: "how come EVEN Argentinians have a popular engine - Godot - and Brazil doesn't have one?" 😅
🇧🇷 x 🇦🇷
https://youtu.be/s9Xe7bC9oV8?si=J0l08x-wGvS6aIj7&t=1314
* in a humorous and healthy way, because the countries are neighbors, it's like the eternal "fight" between Norwegians x Swedish x Danes #GameDev #GodotEngine #GameEngine
The « Robot Gentleman » studio will be definitively abandoning the #UnityEngine to migrate to the free #GameEngine @godotengine, which it will finance at $1,500 per month. Anyone else ? 🤓
#GameDev #VideoGames #Godot #GodotEngine #GodotMigration
Via @copiepublique (in french) : https://mastodon.libre-entreprise.com/@copiepublique/111098361168412519
Way to support open source and your fellow devs!
Terraria developer Re-Logic is giving $100,000 to two open-source game engines amid Unity debacle https://www.engadget.com/terraria-developer-re-logic-is-giving-100000-to-two-open-source-game-engines-amid-unity-debacle-054307544.html?src=rss
#Terraria #ReLogic #OpenSource #GameEngine #Unity #GamingNews
Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/
So playing around with all the Non-Unity engines, I am starting to realize that there seems to be a distinct lack of ECS-first options out there. It is either component-based (almost exactly like Unity) or some custom system of their own, e.g. Nodes in Godot. The only somewhat known engine with ECS as a first-class element I found was CryEngine/O3DE. Anyone knows any other options?
Another proof that Unity is simply "cashing out".
.
#unity #gamedev #unreal #gameengine
https://youtu.be/P-mqgi25pPQ?si=-JlYKp3Qt7TXctg1
KorGE, the Kotlin multiplatform game engine is back 🙂
Ich überlege seit Jahren, ob ich mir mal eine #GameEngine anschauen soll, und hab auch schonmal so ein #Unity - Tutorial angeschaut.
Die #Prokrastination hat mich davor bezahlt, dass ich mich gerade ärgern müsste.
Danke, #Prokrastination! Wenn ich dann mal Zeit finde, schau ich mir die #Unreal-Engine an ...
Kotaku: Unity Apologizes For ‘Confusion And Angst’ Caused By New Runtime Fee https://kotaku.com/unity-runtime-fee-news-twitter-developers-godot-unreal-1850848538 #gaming #tech #kotaku #videogamedevelopment #geoffkeighley #stephentotilo #windowsgames #marcwhitten #gameengine #unity #rust
Unity kündigt Änderungen an umstrittenem Geschäftsmodell an
Es war wohl nicht zu halten: Nach massiver Kritik zeigt sich Unity bereit, sein jüngst vorgestelltes Bezahlmodell zu ändern. Wie genau, ist aber noch offen.
Meet hurdy, the #programmingLanguage that I created as a scripting language for my #gameEngine gurdy (see what I did there?)!
I had toyed with the idea of doing this for a while, but it wasn't until I discovered the excellent book "Crafting Interpreters" by @munificent earlier this year that I started believing it was feasible!
“100 runners starting at the same starting block will all grow tired near the same finishing line. 100 runners in a relay race will cover much more ground.”
If you are currently a Developer toying w/ the idea of building your own #gameengine, consider building on the shoulders of opensource platforms that already exist.
Why start from scratch? Build your favorite #Unity features and add-ons into #godotengine where their absence is felt


I'm not in that field but I've seen unpleasant things happen in that sector which should just be fun. #Game #GameDev #engine #unity #Godot #gameengine
https://youtu.be/_L711ozxQbw?si=62SXDv2Tm1cqns8v
Gosh, look at this not-timely-or-relevant-at-all Godot bundle!
https://www.humblebundle.com/software/everything-you-need-to-know-about-godot-4-encore-software
Dato che #Unity sembra diventare una schifezza, ecco alcuni #GameEngine liberi che potete seguire sul Fediverso:
➡️ @godotengine - Popolare motore di gioco 3D e 2D multipiattaforma #FOSS
➡️ @bitsoffreedom - Game Engine FOSS per piccoli giochi che possono essere realizzati e giocati interamente all'interno di un browser web
➡️ @solarus - Motore #RPG 2D FOSS
➡️ @Minetest - Motore di gioco voxel FOSS con grafica predefinita in stile #Minecraft
➡️ @xenko - Motore di gioco FOSS multipiattaforma.
Parker Johnson wrote about #Unity's license fee structure changes in September 2023. I was pleasantly surprised to see Parker mention #GBStudio as an alternative alongside the usual #GameEngine choices (#GodotEngine and #UnrealEngine).
https://hard-drive.net/hd/announcement-were-gonna-start-taking-a-few-cents-from-our-writers-when-someone-reads-their-article/
#Unity3D #UnityTax #gamedev #unreal #godot
@lea makes sense.
Wzat got @fuchsiii a bit excited is #Bun in regards to #WebDevelopment.
https://www.youtube.com/watch?v=dWqNgzZwVJQ
But then again #WebGL basically makes your #Browser and #HTML5 your "#GameEngine"...
#Poll: for those using #Unity3D to make #Games (#IndieDevs but also everyone else):
Since #UnityEngine seems to really make absurd pricing structure changes, what are your going to do?
:boost_requested: :boost_ok: :boost_animated:
@godotengine @defold
@GameFromScratch
#IndieDevelopers #IndieGames #GameDevs #plzBoost #tech #Software #GameEngine #GameEngines #Development #Games #GameDev #Developers #Windows #Linux #macOS #ConsoleGames
@FediFollows @godotengine @bitsy @solarus @Minetest @xenko
Sadly #Defold as #GameEngine is not on the :fediverse: ...
It may be a good replacement for many #IndieDevs...
Addendum: They are: @defold
https://mastodon.gamedev.place/@defold/111061763733768273
https://kotaku.com/unity-developer-fee-installs-john-riccitiello-sold-stoc-1850834439
Several executives at Unity sold off large portiosn of their stock ,the day before they announced the new Payment model
As #Unity seems to be turning to crap, here are some free open #GameEngines you can follow on the Fediverse:
➡️ @godotengine - Popular 3D & 2D multiplatform #FOSS game engine
➡️ @bitsy - FOSS #GameEngine for little games that can be made & played entirely within a web browser
➡️ @solarus - FOSS 2D #RPG engine for Linux, Mac, Win, Switch
➡️ @Minetest - FOSS voxel game engine with #Minecraft style graphics by default
➡️ @xenko - FOSS cross-platform game engine
Following #unity 's pricing changes, why not trying to switch to a free open-source #gameengine ? 💰
Nowadays, some are as advanced as Unity, such as the great @godotengine for instance! 👍
And for your 2D project, you could even try #solarus. You'll be welcomed by a generous and warm community. 😀
Kotaku: Devs React To Unity's Newly Announced Fee For Game Installs: ‘Not To Be Trusted’ https://kotaku.com/unity-engine-subscription-cost-unreal-godot-indie-dev-1850831032 #gaming #tech #kotaku #metroidvaniaunsighted #xalaviernelsonjr #brandonsheffield #stephentotillo #windowsgames #lukeplunkett #garrynewman #johndraisey #gameengine #indiegames #indiegame #nelsonjr #twitter #knight #unity #devs #rust
https://www.gamingonlinux.com/2023/09/the-open-source-godot-engine-has-a-new-godot-development-fund/
Speaking of Godot <cough cough New Unity Fees cough cough> GoDot has a new development fund.
Godot is Free, open-source, and has no Revenue sharing Scam, er, um I mean, financial plan.
They would prefer to move over to Direct funding,m away from patreon as there are less fees & overhead involved than with Patreon.
#Patreon #Godot #Funding #FOSS #OpenSource #GameEngine #Development #gamedev
Made some visual progress on my little game engine. You can now move in the 3D void in a first person perspective.
Hey #gamedev I'm in the market for another gamedev discord server to lurk silently in and rarely/never contribute to, any suggestions? 😅
Preferably aligned with the sort of stuff I've been working on and posting about here? #cpp #retrocomputing #gameengine #solodev
Randomly thinking about something I worked on 10 years ago, going to give it for advice for anyone who's manually #programming a #GameEngine #Sprite based #graphics from scratch...
The most efficient way to draw sprites to a layer is to run-length index them with a colorkey, meaning you have one byte for how many #pixels you're drawing, and one byte referencing the color in that sprite's palette. (#gif does this) You do this with an array of 255 32-bit ints, one per color, and by drawing the sprite in a triple for-loop: i for each line, j for each run, and k each pixel run.
The run value of zero represents the end of a line, and is handled by skipping to the next number in the i loop. The color key of 255 is transparent, and is implemented by simply skipping forward by the run length in the j loop. Otherwise, the k loop memcopies whatever value in your color map array corresponds to the index of the color key directly to the buffer.
(cntd)
🔮 RenderWare: The Engine that Powered an Era
➥ Retrohistories
@animemer @thecatcollective
- #Blender is the default for #3D modelling in #Games since it spits out models that every #GameEngine and not just #Godot can handle.
- #KaliLinux and espechally #Wireshark are industry standard tools.
- #WebM (#VP8+#Vorbis) & #AV1 (#VP9+#Opus) are the standard for #WebVideos due to #Google defaulting.to them on #YouTube.
- #Lame is the default #MP3 Encoder for a shitload of #embedded devices.
Godot it is, then!
#gamedevelopment #gamedesign
#gameengine #udemy #godotengine #GodotEngine4 #godot
💸 I'm not interested in any tool that requires a subscription.
🖼️ I am more interested in 2D games than 3D.
🖥️ It must have accessible exports, such as browser.
🏫 I've had a lot of trouble with programming in the past, it is very abstract for me. I am hoping a course's progression would have fewer dead-ends than me trying to learn from random tutorials again.
#gamedevelopment #gamedesign
#gameengine #udemy
I have a big discount on Udemy, so I am considering going for a course on a game engine. Help me choose! 🎮
Details in the thread.
#gamedevelopment #gamedesign #gameengine #udemy
Apparently #Photoshop makes for a decent #GameEngine...
I wounder if it works with #PhotoshopElelemts as well and not just #PhotoshopProCC or older #PhotoshopCS6 versions...
https://www.youtube.com/watch?v=VJgk-dCmP3U
Random idea from the shower: Interactive Fiction game playable through ActivityPub.
Had a lot of fun this weekend working with @2FoamBoards on a #OpenSource game for the #GMTK #GameJam, made with a toy #GameEngine I wrote. The theme was "Roles Reversed" and we thought to make a farming simulator, but you play as the pests pillaging the farm!
As you grow your numbers, you risk causing the farm to go bankrupt by stealing too much! But steal too little, and the farm could afford a scarecrow, or worse: your murder of crows might starve.
Play it online: https://2foamboards.itch.io/murder
Update v0.9.0 is available for my water transition shader addon, now running in Godot 4.0.x :godot: 💦
https://github.com/bifractal/godot-water-transition-shader
#Water #WaterShader #Godot #GodotEngine #Godot4 #GameDev #GameEngine
I just recently learned about an in-development #3D #GameEngine written in #Rust called #Dotrix. While there are a couple other projects in the works (like #Bevy for instance) that are further along in development and super cool in their own right, Dotrix seems to be focused more on the 3D #GameDev experience and has it's own workflow that some may prefer.
It's not ready for primetime just yet, but they are looking to expand their community and bring in some more contributors. If you are looking for an #OpenSource project to contribute to and are excited to see more #FOSS game engines for Rust #developers on the scene, maybe give this one a look!
https://github.com/lowenware/dotrix
#GameEngine picks of the day:
➡️ @godotengine - FOSS game engine for 3D and 2D games
➡️ @rpginabox - RPG creation system with 3D voxel graphics
➡️ @Minetest - Free open Minecraft-style 3D sandbox game engine, lots of games and mods available
➡️ @solarus - Libre 2D game engine designed mainly for RPGs
➡️ @xenko - Free open source cross-platform game engine
➡️ @KelvinShadewing - Game dev and creator of Brux game engine
➡️ @_benui - Game developer who writes tutorials about using Unreal Engine
How could I have missed that? @godotengine 4.0 is out!
🙌 https://godotengine.org/article/godot-4-0-sets-sail/
#gamedev #godot #indiefev #foss #floss #solodev #3d #game #gameengine #opensource
Godot 4 has officially arrived
If you source your game engines from Steam:
To ease the transition from 3.5 they are holding back pushing upgrades for a week, Opt in to the beta channel for 4.0 Stable when you are ready.
What's new?
Alot, Like, so very much.
Godot Engine 4.0 out now plus console porting is coming https://www.gamingonlinux.com/2023/03/godot-engine-40-out-now-plus-console-porting-is-coming/ #FOSS #GameDev #GameEngine #OpenSource
Wrote the example for #panda3d 's MotionTrail class the other day. Quite proud how it turned out. Hard to believe this class has been there since 2006, it looks great.
https://github.com/panda3d/panda3d/blob/master/samples/motion-trails/fireball.py
#Inform7 has also undergone a flurry of development very recently (which is wild when you think about how #interactiveFiction was invented in the 70s and almost totally abandoned as a genre by the end of the 80s). It just went open-source, and part of the intent is make it usable as “middleware”—ie you might code the graphical parts of a video game in a #GameEngine like #Unity, but keep all the dialogue and text and choices in Inform 7, and the two can interact seamlessly.
Come to think of it, the same thing that made keyframes slow to make 'til recently will also make it slow to travel between branches of time when the world is large
Only when you're using the proxy interface, but that's all the time when you're using a graphical frontend; have to figure the difference between what you see now and what you will see
I think I could get around this by snapping keyframes at both the origin and the destination
Did you know that #GodotEngine #gameengine has a self-contained mode? It's a way to make Godot store its config and other temp files in current directory rather than %AppData%.
To make it work you just need to create a new empty file in the Godot executable directory and name it "_sc_" (or "._sc_" on Linux).
This way you can use Godot on pendrive and be sure to have config always on the same page!
Hashtag-loaded #introductions toot for searchability, let's go:
I'm a #productmanager in #tech making a #gameengine for mobile games you probably know of. I've also worked with #gamedev, #opensource, and #devrel.
I play and DM #dnd #ttrpg, and play #videogames like #WoW and #Pokemon.
I #travel lots, and used to be a #digitalnomad
I'm #queer and #nonbinary, supporting #queerrights #lgbtqia etc.
I have a very cute pet #rabbit
I live in #Sweden/#Sverige but grew up in #Canada.
:BlobHajMlem:
New thread: I'm building my own game engine !
The goal is to support the needs for my custom FPS game project. 😄
Feature set goal:
- Forward(+) renderer
- Stencil/Shadow Volumes
- Portals (with recursion)
- FXAA and MSAA
- Oren-Nayar diffuse shading
- PBR Specular/Gloss workflow
- Fancy Post-Effects (ex natural Bloom, SSAO)
- HDR reflections (parallax corrected cubemap) + proxies
- Blurry glass/window (like Doom 2016)
- Parallax/Relief mapping + shadow