#Sprites
And the final result.
#Sprites #PixelArt #NSFW #Hentai #Misty #Pokemon #Finished #project_PsyduckLearnedTeleport? #By_Humbird0

I've decided to add some illustrations to this story. Let's make a picture for the ending.
My old pixel counting technique doesn't seem to work well for larger sprites because it assumes every edge is fading to black, so it looks ugly when things overlap each other.
#Wip #Tutorial #Sprites #PixelArt #NSFW #Hentai #project_PsyduckLearnedTeleport?

Grand #cosmicfireworks
#Sprites are an extremely rare phenomenon of #atmosphericluminescence that appear like fireworks.
(#Astronomy Photographer of the Year 2023: Angel An)

New episode of Lost Noise is online.
Hey, do you remember those troubling implications with Nyle and Lucian that we purposefully glossed over ten years ago? No. Well, let's circle back to them.
Finally! I got this FREE package accepted on the Asset Store! It just took 4 months and I don't know how many submissions! 😂
https://assetstore.unity.com/packages/2d/environments/spooky-trees-258042

Phaser: A fast, fun and free open source HTML5 game framework
https://phaser.io/
#ycombinator #phaser #html5 #games #framework #library #canvas #webgl #animation #sprites #physics #audio #collision
Anyway, it makes me love #itchio more and more 😁
https://sev-4.itch.io/
I finally finished redesigning the top of my website. Now it uses pretty icons, which look great on phones. It took awhile to create them all.
http://www.humbird0.com/content/show.htm
#Wip #Webdev #NSFW #Hentai #Sprites #PixelArt #project_Website


AJ and Val are getting frisky


TIL. #sprites #photography #sky
Photographer Captures Rare Red Sprites in the Night Sky Above Arizona | PetaPixel https://petapixel.com/2023/08/15/photographer-captures-rare-red-sprites-in-the-night-sky-above-arizona/



Also, I think I figured out the trick to adding colors to the outlines without making them look "broken." Just make sure both colors in the outline are much darker than the shape they're outlining. If you look at the finished picture against a bright background the outline looks like a solid color. But against a dark background the edges of the shape will look slightly smoother.
#Wip #Tutorial #Sprites #PixelArt #project_MistyAndCharizardSprite


The tail also needs to be on fire. I didn't bother trying to trace something like that. Instead I just kind of improvised the flame with multiple layers, each with a different color. Going brighter and brighter. It turned out the key to making this look good mostly boiled down to 2 things.
- Brighter colors should generally go below darker colors, to make the flame "rise"
- The bright colors need to be surrounded by slightly darker colors, to make them "glow"
#Wip #Tutorial #Sprites #PixelArt #NSFW #Hentai #project_MistyAndCharizardSprite

Another day, another nagging need to accomplish something. I had an itch to make another sprite and then I found this really interesting tutorial about creating a real-time preview of a sprite while you're drawing it in Photoshop and I wanted to try the technique.
#Wip #Sprites #PixelArt #Tutorial #Experiments #project_MistyAndCharizardSprite


A little collection of #pixelArt yokai I've been working on lately.

I re-created the title screen of one of my stories, as pixel-art... just to see if I could. Making this took about 5 hours.
#Sprites #PixelArt #Loli #Finished #DubCon #Bondage #Bestiality #NSFW #Hentai #project_DogsPet #By_Humbird0


#PNGtuber #sprite #commission for Gr33dyJay on Twitter!
#sprites #chibi #anime #CommissionsOpen #commissions #art #artist #artistsonmastodon #mastoart #fediart #DigitalArt #drawing #illustration

here's an enlarged and colored animation of how I probably did the #compositing of the ball outline over 4 pixel animation in an 8 pixel raster...
#kc85 #u880 #sprites
the game was called "OUT" back then English names seemed great to us... here you can see which #sprites I used back then...
...Luckily there were also half steps for the ball, so I could move the ball more fluidly with 4 pixels per tick than with 8 pixels in the row/column grid
Freie 16x16 Pixel große Tiles und Spritesets
Das 1-Bit-Pack hatte ich mir unter anderem auch deswegen für meinen Beitrag zur Kenney Jam herausgesucht, weil Pygame mit Pygbag ja auch im Browser läuft. Aber da so ein Browserfenster sich ja nicht so ohne weiteres auf eine beliebige Größe aufziehen läßt, sind die nur 16x16 großen Pixel dieses Pakets für eine Darstellung im Browser bestens geeignet. https://kantel.github.io/posts/2023072303_freie_tiles_und_sprites/ #Tiles #Sprites #GameDev #GameDesign
To celebrate finishing my new website I decided to create an extra-ambitious sprite. But frankly, this was just ludicrous. It look me 8 hours to make this! Most sprites take me only 3 hours. There is no sane reason why I made it this big. But I loved the pose so much I got carried away.
#Sprites #PixelArt #Loli #NSFW #Finished #Cream #Sonic #SonicTheHedgehog #Furry #CreamTheRabbit #project_CreamMasturbateSprite #By_Humbird0

Behind the Code: About the NES’ Sprite Capabilities
Displaced Gamers' Behind the Code series doesn't get new videos often, but they're always great. This one is more technical than usual, but I don't think it's really all that technical. It's about how the NES processes and renders its sprites, particularly
https://setsideb.com/behind-the-code-about-the-nes-sprite-capabilities/
#retro #behindthecode #displacedgamers #famicom #hardware #nes #nintendo #ppu #retro #sprites #video #youtube
Behind the Code: About the NES’ Sprite Capabilities
Displaced Gamers' Behind the Code series doesn't get new videos often, but they're always great. This one is more technical than usual, but I don't think it's really all that technical. It's about how the NES processes and renders its sprites, particularly
https://setsideb.com/behind-the-code-about-the-nes-sprite-capabilities/
#retro #behindthecode #displacedgamers #famicom #hardware #nes #nintendo #ppu #retro #sprites #video #youtube
Behind the Code: About the NES’ Sprite Capabilities
Displaced Gamers' Behind the Code series doesn't get new videos often, but they're always great. This one is more technical than usual, but I don't think it's really all that technical. It's about how the NES processes and renders its sprites, particularly
https://setsideb.com/behind-the-code-about-the-nes-sprite-capabilities/
#retro #behindthecode #displacedgamers #famicom #hardware #nes #nintendo #ppu #retro #sprites #video #youtube
I was able to solve my personal #tunneling problem #sprites #collision in #ausbruch #playdate
Huge thanks to all supporters😍
https://itch.io/t/2965658/tunneling-ball-wall-collisions?before=3#post-8064734
Happy The Shining Day! #mastoart #art #pixelart #pixelsotes #theshining #4thofJuly #July4th
If you like these designs you can check them out on the links below for some gift ideas *hint hint*👍
https://www.redbubble.com/shop/ap/129405884
These almost look like two frames of an animation. But I would want to re-draw parts of the first pose to fix the butt and line up the hands.
#Tutorial #Sprites #PixelArt #NSFW #Hentai #Marle #ChronoTrigger #Finished #project_SplitSpreadSprite2 #By_Humbird0
So I thought I'd try something. What if I use the vector-tracing approach I came up with for my large sprites, to create this tiny sprite.
#Wip #Tutorial #Sprites #PixelArt #Sally #Sonic #SonicTheHedgehog #Furry #SallyAcorn #project_SplitSpreadSprite2
My last try didn't quite look right. I put too much thought into realism of anatomy and joints, and lost the tension of the pose in the process. The stretch of the legs shows what she's feeling.
#Wip #Tutorial #Sprites #PixelArt #NSFW #Hentai #Marle #ChronoTrigger #project_SplitSpreadSprite2

Eh, maybe that'll be locked to 60fps in the final release build? I'll give them the benefit of that since the last time I wrote a computer game was in 1981.
I suspect things have moved on since then. There's this CRAZY new thing called #sprites for a start! I got a telex about them!
But I can't forgive the terrible, terrible human graphics and dead faces glommed over the top of No Man's Sky.
#HorizonZeroDawn came out in 2017! TWENTY FUCKING SEVENTEEN!
Oh yeah, another new trick I used was adding one more skin color at the last minute just for shading, so it doesn't interfere with all the anti-aliasing work I've already done.
And yes, this really did take 5½ hours. Here's a time-lapse video at 60x speed. (1 minute = 1 hour)
#Wip #Video #Tutorial #Sprites #PixelArt #May #Pokemon #Loli #NSFW #Hentai #Cheerleaders #project_MayCheer
I also want to try a new anti-aliasing technique, so I'm going to record a time-lapse of this one.
In my recent pictures I've been going back and forth about whether to use "broken" outlines with antialising... or solid single color outlines. Lately I've been starting to prefer using solid outlines.
"Broken" outlines add other colors to smooth out the inner shapes but they sometimes look bad against bright backgrounds.
"Solid" single color outlines contrast better but the line-thickness can look uneven.
Today I was making an icon and realized that adding external anti-aliasing fixes the problem with broken outlines. The irony is that traditionally outlines act like a thin piece of background that travels with a sprite to guarantee that it contrasts against any background. So if an outline starts relying on the background to look good that kind of defeats the purpose.
Anyway, my conclusion is to only use broken outlines with translucent external pixels to smoothly blend it with backgrounds. Otherwise, just stick to solid color outlines.
#Wip #Tutorial #Sprites #PixelArt #Sally #SallyAcorn #Renamon #Digimon #Peach #PrincessPeach #MarioBros #SuperMarioBros #NSFW #Mario #Amy #Sonic #SonicTheHedgehog #Furry #AmyRose #project_CreatingSprites
Wait, this unused sprite in Alex Kidd in Shinobi World sure looks like Mario (maybe that's why it ended up being unused)
https://www.spriters-resource.com/master_system/alexkiddsw/sheet/39862/
#sega #sms #masterSystem #AlexKidd #sprites #videoGames #retrogaming
Something I’ve been working on in AMOS this afternoon, for a forthcoming video.
Still very ‘work in progress’, but the mechanics are working at least. 😎

I just create a nice video for DIFF DAY 🚲🎂❤️
Thanks for your order @urluxuryambassador_ 🌟🌟🌟🌟🌟
If you like my work kindly like & share.
I’m available for new projects! ✨ https://www.fiverr.com/pixeljaas
#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #TitleSet #GameDev #8bits #16bits #PixelArt #Sprites #Freelancer #OpenCommissions #CommissionsOpen #pixelartwork #fiverr #available

Hello! I'm a Pixel Artist | Pixel Animator with Commissions Open.
I'm available! https://www.fiverr.com/pixeljaas
#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #TitleSet #GameDev #8bits #16bits #PixelArt #Sprites #Freelancer #OpenCommissions #CommissionsOpen

I made this! 🌘
#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #TitleSet #GameDev #8bits #16bits #PixelArt #Sprites #Freelancer #OpenCommissions #CommissionsOpen #pixellogo #logopixelart #pixellogoanimation #pixelartlogoanimation #characteranimated #pixels #pixaki #pyxeledit #frames #pixelcharacter

So, over the time that I've been working on this cursed game, my sprite drawing ability has gotten better.
One of the things I've meant to do since version 0.1 (3 years ago) was do a pass on the elemental shields. Especially the Fire and Electric shields.
The first GIF has the old versions of the shields. The second one has the new Fire and Electric, with a slightly modified Basic shield.
Bubble Shield was the last one I did and looks fine, honestly.


Atari 8-bit 32x32 pixel bouncing color sprites, background copper-list-colored Fujis on a VBXE-expanded system.
https://www.youtube.com/watch?v=rli0t-sCtws
#Atari #A8 #vintagecomputing #vintagecomputers #retrocomputing #sprites #video #colors #VBXE
Free Texture Packer: Ein Tool (nicht nur) für Pixel-Artisten
Gar nicht so selten stehe ich vor der Aufgabe, aus einer Bilddatei (die meist euphemistisch »Sprite Sheet« genannt wird) einzelne Tiles oder Sprites extrahieren zu müssen. Bisher habe ich dazu in der Regel Tiled genutzt, doch da das Programm dafür eigentlich nicht gedacht ist, war die Bedienung doch recht umständlich. https://kantel.github.io/posts/2023041902_tool_fuer_pixelartisten/ #GameDev #GameDesign #Sprites

Cream needed filling.
... and an extra color. That too.
↘ Contains:
#Sprites #PixelArt #Loli #NSFW #Porn #Finished #FanArt #Art #Cream #Sonic #SonicTheHedgehog #Furry #CreamTheRabbit #project_RubbingCream #By_Humbird0



✏️ Level Editor for Pokemon Hentai Version
💾 Download: http://www.humbird0.com/content/games/pokemon/pokemon_editor_2019-12-04.zip
↘ Contains:
#StraightShota #RPG #Games #Game #Misty #Pokemon #LoliWithAdult #Loli #AgeDifference #AgeGap #Lesbians #Yuri #Incest #NSFW #Furry #LevelEditor #Software #GameDesign #GameDev #Finished #Sprites #PixelArt #Brock #DubCon #Bondage #Ash #project_Pokemon

Just a commissions that I loved to do!
#pixelart #ドット絵 #pixelhomies #pixelart #8bits #16bits #animation #pixelanimation #iddleanimation #assets #pixelilustration #pixelartist #fiverr #freelancer #aseprite #pixelwork #pixels #pixellab #pixel_art #pixel_dailies #gamedev #titleset #sprites

Looks like this will be easy. The only quirk is that the window's gradient is drawn behind the borders, so I have to use Photoshop to manually add a gradient to the border images to create the illusion that they're getting affected by the shading.

Hmm... if I nudge this "inner" border down, I could put title text in between them. I'll have to try some CSS experiments to figure out how I can manage this.

There we go! Sure it's a "stone" texture but the rich colors feel like cozy wood.

Pixel art/spritesheet editor in Rust (egui + macroquad) Week 2 devlog. Art credits: https://stealthix.itch.io/rpg-nature-tileset

Working on a spritesheet/pixel art editor in Rust (egui + macroquad), inspired by Aseprite. So far there are still many features missing, many of the basic stuff is already in place (brush, fill/bucket, eyedropper, layers, colorpicker). It's still in a rough state, I have been working on this since last week on my evenings only. Some of the next features to be added is selection and palettes. Art credits: https://opengameart.org/content/hero-spritesheets-ars-notoria

Say I'm drawing the 16-character text "Hello Fediverse!" using a proportional #PixelFont on #NES, #GameBoy, #ZXSpectrum, #MSX, or #MasterSystem. Because these #RetroGaming platforms' graphics chips can't display 16 #sprites (moving objects) horizontally across the screen, I need to pack the glyphs (pictures of characters) into the 8×8-pixel background tiles that they can display.
Each glyph consists of pixels and an advance width. The pixels define its shape, and the width tells how far to move the "pen" forward after drawing the glyph to a line buffer. To draw a glyph that doesn't line up with the tile grid, a text plotter first shifts each row of pixels in the glyph to the right by a few bits, resulting in two 8×8-pixel tiles, and then combines the bits with the bits already in the buffer using bitwise OR. After all 16 glyphs are drawn, the text covers 9 tiles.
I've been too preoccupied with professional opportunities to update #LostNoise recently. Instead, allow me to introduce a Mastodon-exclusive reveal of an upcoming character. Our Lady Isoke of the Shimtei Grasslands. Other characters are around her for a size comparison.
More #sprites from Nicolas: https://www.facebook.com/nicolas.escurat
Incredible #sprites in Siorac-en-Périgord, #France by Nicolas Escurat. Taken on September 2, 2022 in the direction of the Gulf of Lions in the #Mediterranean⚡ Follow @xWxClub for more #storm photos from around the world.
#lightning #lightningstrikes #stormphotography #lightningphotography #artofvisuals #visualsofearth #weather #wetter #gewitter #orages #chasseursdorages #foudre #thunder #thunderstorm #nature
Doing an #introduction post! 👋
I'm John Cutting (he/him), a writer, artist, veteran, and long-time lover of fantasy, science fiction, and RPGs.
✍️ I wrote two complete (and one in-progress) sprite comics all set in the same universe that are story-driven, epic fantasies rather than comedy-driven stories. If you enjoy the SNES RPGs from the Golden Age of Square Enix, then I think you will like my stories.
👻Fortuna Saga (https://fortunasaga.com/?webcomic2=canticle-2) involves an isolated nation suddenly encountering the outside world after generations of solitude.
⚔️Hymns of the Apostate (https://fortunasaga.com/?webcomic3=canticle-3) occurs some time after the Fortuna Saga in a world without magic that involves the intrigue between nations, faiths, and rediscovery of forgotten secrets.
✨Lost Noise (https://fortunasaga.com/?webcomic1=canticle-1) is a prequel to the previous stories. It is currently a work in-progress, but I'm excited about how this world will expand and comment on the themes of the previous two stories.
🎨 I write, paint with oils, photoshop, code, and make pixel art. For my job, I consult with companies to help them run more ethically, sustainably, and with a strong focus on people and society.
🍿 I love movies, role playing games, and world history. I lived in Japan for many years, and my partner and children are fluent Japanese speakers. So, you can also expect a lot of these perspectives as well.
Happy to meet you!
#Writer #FortunaSaga #SpriteComics #LostNoise #HymnsOfTheApostate #HotA #RPGs #FinalFantasy #FinalFantasyVI #webcomic #webcomics #Games #SpriteComic #webcomics #fantasy #scifi #writing #sustainability #japanese #japan #veteran #SNES #Sprites #SpriteArt #PixelArt #photoshop
I'm Humbird0.
I make adult Flash games each with their own Level-Editors. I make sexy sprites, animate lewd sprite cartoons, write naughty stories, program my custom-made #RPGmaker, and write tutorials about how I do these things.
🔞 #NSFW, #Bestiality, #Loli, #StraightShota #Lesbians 🔞
Table of Contents
🎮 Games
✏️ Level Editors
📖 Stories
📽️ Pixel Art
📽️ Sprite Cartoons
🖼 Art
🎓 Tutorials
💾 Software
🔬 Experiments
You don't need Flash to play my games. Each one comes with an EXE to run it, and it'll play on everything from Windows 10 to Windows XP, or even a Steam Deck! (Just remap the arrow keys and spacebar) I'm mostly known for Guardia Forest and Pokemon Hentai Version I've been making Flash games like these for decades. (Yeah I know it's 2023. Who cares? It's fun) I probably won't post everything here. All my stuff is on my hobby website. It's all free. I'm a huge fan of #ChronoTrigger #Pokemon #Misty #SonicTheHedgehog #Sally #Digimon #Renamon
#Software #Tutorials #Animation #PixelArt #Stories #Games #LevelEditors #Furry #Hentai #Porn #GameDesign #Gamedev #Modding #AdobeFlash #ActionScript #Software #FanArt #Sprites #PixelArt #Art #FanFic #SS #Sonic

I'd seen some other arty people posting older projects of theirs on here, so figured I'd do the same.
Here's the results of an experiment converting 2D pixel art to 3D scenes. I used Chrono Trigger assets to recreate parts of the Cathedral setting from the game in a real-time 3D scene.
You can find more about it over on my site at https://blake.so/?ld020
#VideoGame #ChronoTrigger #3dModeling #Sprites #GameDev #UnrealEngine #UE4 #Retro
Paraît que c'est un phénomène atmosphérique extrêmement rare ^^ on appelle ça des #farfadets , #sylphes ou encore #sprites
- Photo de Didier Plassard
📰
https://www.ledauphine.com/environnement/2022/06/01/des-farfadets-rouges-observes-au-mont-blanc
:wikipedia:
https://fr.wikipedia.org/wiki/Ph%C3%A9nom%C3%A8ne_lumineux_transitoire
Street Fighter II paper trails – allocating sprite space by hand: https://fabiensanglard.net/sf2_sheets/index.html #streetfighter2 #tiles #capcom #gamedev #cps1 #arcade #hack #sprites
Cut a new release of Sprite, my terminal pixel art program.
What's new? An 8x8 canvas option (start sprite with the -s flag).
https://github.com/ibara/sprite/releases/tag/sprite-1.8
I plan on animation support next.
NASA finds more evidence of Jovian sprites https://boingboing.net/2020/11/01/nasa-finds-more-evidence-of-jovian-sprites.html #boingboing #jpl #juno #Jupiter #Space #sprites
#Dolphin101546015 created a small #GLSL #Shader for Processing.org that's capable of emulating #MSX2 screen mode 2 sprite mechanics: https://www.msx.org/forum/msx-talk/development/msx2-sm2-sprites-engine-glsl-shader-with-sample-using
Code at: https://github.com/Dolphin101546015/Processing.org/tree/main/MSX_Real_Sprites_Demo
#ProcessingOrg #MSX #sprites #openGL #ShaderLanguage #demoscene
Sprite 1.6 is out.
Adds a spacebar lock so you don't have to keep pressing the spacebar, a fill command, and an undo command.
https://github.com/ibara/sprite/releases/tag/sprite-1.6
#OpenBSD #BSD #PlayOnBSD #game #games #gaming #art #pixelart #sprite #sprites #console #ncurses #programming #gamedev
And! Sprite now has support for 32x32 pixel canvases. (There is no check to make sure your terminal is big enough, so make sure it is before launching Sprite if you want the larger canvas.)
With that, I've completed everything I wanted to do with sprite. Though I'm sure you'll all find more features for me to add and bugs to fix.
https://github.com/ibara/sprite/releases/tag/sprite-1.5
#OpenBSD #BSD #PlayOnBSD #game #games #gaming #art #pixelart #sprite #sprites #console #ncurses #programming #gamedev
spin.gif - Pastel Euphoria cast 2014
#gamedesign #art #gamedev #mastoart #gameart #pixelart #pasteleuphoria #sprites
@greyor and not just #sprites, but also #backgrounds and the #tiles they are build up from for some #games, such as #SecretOfEvermore. :)
Hey all! You can catch up with my project by exploring this one pack filled with nearly everything I've made this year!
There were upload size limits 😅 so in the future I'll have to set up a drop box where you can download the game assets I made and I'll keep it up to date.
Free #PixelArt game assets
▶️ https://kronbits.itch.io/matriax-free-assets
Please, rate the assets pack if you find them useful !!