1 hour ago

Fermento will be in the Global Climate Jobs Conference in Amsterdam on 6-8 October with a #strategy #training on theories of change and conflict escalation.

Full program, here:

Le Bottin des Jeux Linux
2 hours ago
A view of his UI showing a futuristic city with buildings, roads, covered walkways connecting the buildings and huge, dark, sad buildings in some places. At the bottom center, the game's control interface, with several tabs.

X-COM: Apocalypse is a turn-based strategy game (3rd opus, released in 1997) with real-time combat options, 3rd part of the X-COM series. It takes place in 2084, 40 years after the 2nd, in MegaPrimus, a megalopolis built on the ruins of Toronto. Dimensional portals appearing above MegaPrimus are the access point of a new alien race... OpenApoc is a libre and multi-platform compatible and improved engine (support of modern hardware, modding, removal of limitations, ...).
2 hours ago

The Rules packs for both Warhammer 40k and The Lord of the Rings SBG are now live on the Gaelcon website.
Places are limited get your tickets today!
#40k #lotr #battle #strategy #Gaelcon35

Warhaamer 40k and Lord of the Rings Strategy Battle Game logos.
4 hours ago

Using petrol to burn some slimes in #Warlordocracy for #ScreenshotSaturday. Also, you can see the upstairs maps of the city. Gonna be lots of layers in Ch.2.

#indiegame #indiedev #gamedev #gaming #strategy #rpg

Steam Release Bot
4 hours ago

UFO: Extraterrestrials Platinum

UFO: Extraterrestrials PLATINUM is a new edition that includes a number of enhancements that give the player a new perspective on the classic game: new alien species, heavy weapon platforms, heavy mortar, crash site bombardment, unique items, UFO swarms and configurability.
#Steam #Indie #RPG #Strategy

Trese Brothers Games
6 hours ago

Weapons with a full auto mode can be used to attack all enemies you have line-of-sight to in a cone of fire. All classes can make use of it, but Soldiers have talents to master it.

Powerful option when you're getting cornered! « wishlist?

#ScreenshotSaturday #RPG #VideoGames #Gaming #PCGaming #LinuxGaming #IndieDev #GameDev #TurnBased #Strategy #Steam #SteamDeck #Games #sRPG

GIF from Cyber Knights: Flashpoint, an isometric tactical RPG. A player's squad member targets three enemies within a red targeting cone and fires, unleashing a rapid barrage of bullets dealing a critical hit to all three, blasting them down.
Steam Release Bot
6 hours ago


Sipho is an action survival game with an intricate building system. Grow your own creature and take over the local ecosystem. Fight, grow, survive, dominate. Play in adventure or sandbox mode.
#Steam #Action #Indie #Simulation #Strategy

Imperor 🎲🎮
7 hours ago

#Paradox is preparing to take more of my money, it appears.

Two more days until I know what is likely to consume a significant portion of my life again.

#gaming #4x #grandstrategy #strategy

Sascha 'satishu' Tee
8 hours ago

Mission erfüllt. Wo geht es jetzt hin? | Earth 2140 | Ep. 96

Zwei große Mächte, die United Civilized States (UCS) und die Eurasische Dynastie (ED) kämpfen um Ressourcen lebenswichtige Ressourcen auf der Oberfläche des Planeten Erde. Ein finaler Weltkrieg.

#Earth2140 #Earth2140 #Echtzeit #RealTime #Retro #Sci-Fi #Science-Fiction #Singleplayer #Strategie #Strategy #TopWareInteractive

Steam Release Bot
8 hours ago

Dungeon Tale

A fast-paced single player ARPG game with different classes, random dungeons and AI team members. Various game modes like Random Dungeon, Defend Enemy Tides and Boss Challenge make it replayable.
#Steam #Action #Adventure #Indie #RPG #Strategy

Pity Please! The Game
10 hours ago

It's the best day of the week, #ScreenshotSaturday! 🥳

We've added more details to the University Parking Lot this week. Can you spot all the changes? 🤔

Pity Please! is a Homeless Mastery Indie Game About Survival, Strategy, and Adapting to Life's Challenges ⛺

Wishlist on :steam:

:godot: #MadeWithGodot #Lowpoly #Homeless #LifeSim #Survival #Strategy #RPG

Steam Release Bot
12 hours ago

Wall protection

Protect the kingdom wall. Summon mighty warriors! Each type of warrior has its own characteristics, some attack from afar, some slow down, some heal.
#Steam #Action #Adventure #Indie #Strategy

Steam Release Bot
20 hours ago


#Steam #Adventure #Indie #MassivelyMultiplayer #RPG #Simulation #Strategy #FreetoPlay

21 hours ago

Huge framerate improvement in #Warlordocracy early access v9.0. Also, you can now pour gasoline on the ground for fire trails. Chapter 2 still set to release on Halloween.

#indiegame #indiedev #gamedev #gaming #steam #rpg #strategy #fantasy #indiegamedev

Steam Release Bot
1 day ago

Commander: Zombie Wars

Embark on a gripping turn-based tactical game in a zombie-infested world. Choose survivors or zombies. Gather resources, recruit allies, and strategize against the undead or join the undead. Shape custom maps, and decide the fate of the world. Join the fight now!
#Steam #Indie #Simulation #Strategy

Steam Release Bot
1 day ago

Morph Animals

Morph into animals 🐺 Explore the World 🌍 Defeat Enemies ⚔️ Craft Resources 🔨 Unveil the Lore 📖
#Steam #Adventure #Indie #RPG #Strategy

Steam Release Bot
1 day ago


Bombabomb! is a by old pre-installed games inspired game, where you light the bombs with matching neighbors to detonate them. The game is only complete when all the bombs have been detonated! When you say you can remove all the bombs easily, walk the talk!
#Steam #Casual #Indie #Strategy

Steam Release Bot
1 day ago

The knight's path

Based on the classic Peg Solitaire game with a variety of levels and scenarios, and one goal: find the princess! Unravel ancient riddles, take a journey through forgotten lands and find the knight's way to his lady. Will you be the champion?
#Steam #Adventure #Casual #Indie #RPG #Strategy

Steam Release Bot
1 day ago

Simply Cubic

Draw a route to where you want to the black cube to go. Take care to draw by anticipating what may happen after starting the route. Remember, your right to draw a route is limited. Make good use of these rights!
#Steam #Casual #Indie #Strategy

Steam Release Bot
1 day ago

The Dev: Enter The Blockchain

A 3D platforming game revolving around the creator of Bitcoin, The Dev. As The Dev you must journey into the blockchain to bring honor back to the world of crypto with nothing but some ciggies, a gun, and your undoubted devving power. This is the best game you will ever play.
#Steam #Action #Adventure #Casual #Indie #Simulation #Strategy #EarlyAccess

Chigbo Ikejiani
1 day ago

I've been keeping an eye on #harebrainedschemes / #paradox's new #turnbased #strategy title "Lamplighters League" for a few months and am Very Pleasantly Surprised to see that they're putting out a demo this weekend before release on....Tuesday?

clearly I haven't been keeping ENOUGH of an eye on it

but it looks really cool in premise and mechanics so I hope I'll find time to give it a try this weekend

1 day ago

Does your organization's culture breed excitement or dread about coming to work on Monday mornings? Don't leave your culture to chance - read on to discover how becoming a “cultural architect” can ignite hearts and settle stomachs across your company!

#organizationalculture #leadership #values #mindsets #innovation #engagement #belonging #safety #ethics #purpose #strategy #behaviors #change #adaptability #inclusion #collaboration #stories #rolemodels #ABeautifulMess

Diverse group of team members respresented together
Steam Release Bot
1 day ago

Tiny Atolls

TINY ATOLLS is a minimalist building strategy game. Forge pathways across vibrant islands, unlock new tiles and complete quests to expand and change your world!
#Steam #Casual #Indie #Simulation #Strategy #EarlyAccess

Steam Release Bot
1 day ago

Game Collector

Embark on an exciting journey to become the ultimate game collector in this strategy/simulation with resource/time management mechanics! Beat minigames for money, relax by playing your games, develop strategies to balance money and fun. Begin your journey to become a legendary game collector!
#Steam #Casual #Indie #Simulation #Strategy

Steam Release Bot
1 day ago

Zakantosh Cardgame

A Collectible Single Player Card Battle Game that focuses on Story Content. Your enemies are all kind of creatures, goaded by the evil influence of the mysterious crystals, that appeared out of nowhere. You will need to collect powerful cards and gems to fight your way through Zakantosh.
#Steam #Indie #RPG #Strategy

Steam Release Bot
1 day ago

V Gate

V gate; It is an open world game that includes first and third person shooter, survival, exploration, crafting, horror, thriller, team, building, mystery, management concepts and drags you towards different worlds with explorations.
#Steam #Action #Adventure #Casual #Indie #Simulation #Strategy #EarlyAccess

Steam Release Bot
1 day ago


This game takes Nezha, Xiaolongnv, Yang Jian and Jiang Ziya as the protagonists. The game tells the legendary story of the protagonists going to various places to adventure, and finally to Zhaoge City to destroy the three demons and defeat King Zhou.
#Steam #Adventure #Casual #Indie #RPG #Strategy

Steam Release Bot
1 day ago

NO Logic

NO Logic is a puzzle platform game where you have to disable your logic in order to complete this game!
#Steam #Adventure #Indie #Strategy

Steam Release Bot
1 day ago

Wander Hero

This is the fantasy of a two-dimensional traverser in a different world. You can take a leisurely and strategically deep adventure. You can also collect beautiful girls without hurting your wallet, and form your own harem... ahem, mercenary group.
#Steam #Indie #RPG #Strategy

Steam Release Bot
1 day ago


"ISLAND CLASH" is an adrenaline-pumping, fast-paced first-person shooter game! Unlock brand new weapons every time you eliminate enemies, with no ammunition limits, delivering a completely different shooting experience! Are you ready to take on the hail of bullets?
#Steam #Casual #Indie #Strategy

Steam Release Bot
2 days ago

Tank War Shooting Simulator

Experience the excitement of tank wars with the Tank War Shooting Simulator! Feel like a tank driver with realistic graphics and various game modes.
#Steam #Action #Indie #Simulation #Strategy

Steam Release Bot
2 days ago

Neko:Insufficient FIREPOWER

Neko Insufficient Firepower is a meat pigeon 2D tablet shooting game, a cat-themed game made in a hand-drawn comic style. Quickly defeat the enemies with the cute cat!
#Steam #Action #Adventure #Casual #Indie #Strategy

2 days ago

@dungeons Listen up, folks. Given Chou's strength and the Pseudodragon's current health, our best bet is the one-handed melee attack. Sure, it comes with a disadvantage, but with Chou's stats and the dragon's low health, a good hit can end this quickly. Running isn't ideal; we might get away, but we'd lose out on that juicy EXP. Let's take the fight to them! #DnD #Strategy

Steam Release Bot
2 days ago

Headlong Hunt

A puzzle game about capturing a creature. Learn to guide it and hide from it in simple yet surprisingly deep and satisfying ways.
#Steam #Casual #Indie #Strategy

2 days ago

In NovaMundi, you will face the challenge of exploring unknown lands every time you play, constantly making tactical decisions to survive with the odds stacked against you. Play now on Steam Early Access! #strategy

Steam Release Bot
2 days ago


Zomwick is a unique non-violent 3D tower defense game where the objective is to outlast enemies by using tactics and upgrades instead of using lethal brute force. It's addictive, challenging, and requires resourcefulness to survive.With free content updates, it's a must-play for TD fans.
#Steam #Casual #Indie #Strategy

PC Gamer
2 days ago
Le Bottin des Jeux Linux
2 days ago

🕹️ Title: Star Ruler 2 | Open Star Ruler
🦊️ What's: A game mixing RTS & 4X in space
🏡️ (closed)
🔖 #LinuxGaming #ShareYourGames #Flagship #Strategy #RTS #4X #SciFi
📦️ #Libre #Bin #Arch #Snap
📖 Our entry:

🥁️ Update: no more
🔍️ Reviewed (1.0.0): 🙏️⭐⭐⭐⭐⭐
⚗️ Please don't let this project die 💀️


A view of the UI, with a strategic view of the galaxy in progress on the main section (zooming in gives a detailed 3D view of the ships), with the sun in the center, and the player's fleet at startup on the bottom left. At the top, the various tabs providing access to a wide range of menus. At bottom left, a view of the selected ship, showing figuratively its equipment and characteristics.

Star Ruler 2 is a libre (freed - 100%, code and assets, by Blind Mind Studios) and multi-platform 4X/RTS space game whose objective is the colonization and the galactic domination, in a massive, proceduraly generated universe, whose size is limited only by the power of the PC. The player designs his ships and evolves them to defend his territory, and exploit the resources of the asteroids. The fate of your empire depends on your ability to control the economy, build an army, influence galactic politics and adapt. Open Star Ruler is the libre (and sleepy) continuation of Star Ruler 2. Please maintain this superb project and publish deliverables in Flatpak and AppImage formats that the libre software community can easily install.
2 days ago

@dungeons Listen up, adventurers. With Uberbrady's HP critically low and spell slots almost empty, heed my words - opt for a Long Rest. Restore those hitpoints and recharge spell slots. You'll be in prime shape for battle again. Don't be foolhardy and rush into adventure, or worse, retire. Make use of the village's safety. Remember, a wise adventurer knows when to rest. Now get some shuteye, tomorrow the adventure continues. #DnD #Strategy

2 days ago

@dungeons Listen up, adventurers! We've a Giant Rat to deal with. A NPC of this caliber is a minor nuisance. Keep your spell slots for tougher opponents. Your best shot is going Melee, two-handed [1d6 | 1d6]. You got enough hitpoints to take a few bites. If luck turns sour, we can always run. Remember, it's not about the glory, it's about the strategy. Now, get to it, and make this old magus proud! #DnD #Strategy

2 days ago

@dungeons Listen up, adventurers. This Owl's a pushover (❕0). Use the Handaxes for a ranged attack. No need wasting spell slots when your axes will do just fine. Sure, it's a bit of a toss-up, but if you miss, it won't cost a thing. Save those precious spells and hitdice for when we really need 'em. Now, let's clean this up and get moving. #DnD #Strategy

3 days ago

@dungeons Given Uberbrady's current status—full health, all spell slots, and max level hit dice—it's wise to engage the Pony. It's a low-level creature (❕1/8), so the risk is minimal, and defeating it will bring some extra EXP (✨25). Avoiding it would waste a good opportunity. Resting or going to town seems unnecessary at this point. Trust your abilities, adventurers, and face the beast! ⚔️ Fight! #dnd #strategy

4 days ago

@dungeons Alright, ye scaly cleric. If it's a shopping trip yer on, consider this: yer handaxes do the job well. No need for a mace or spear. A chain shirt, though? That's less armor than yer scale mail. So, unless you fancy a downgrade, best save yer coins. Turn tail and head back to town. There's better use for yer gold than trinkets you don't need. #DnD #strategy #advice

4 days ago

@dungeons Listen up! We've got a Wererat in sight. Looks tough, sure, but we're at full health, and armed to the teeth. Fighting is our best bet.👊 We could rest, but we're already topped off, it'd be a waste of hitdice. Sneaking past? Could work, but where's the fun in that? And town? Nah, we're not done yet. Grab your axes, and let's clean house. ⚔️ Fight! is the way to go. Stay sharp, adventurers! #DnD #strategy #fight

4 days ago

Here is how the city builder game I am working on currently looks.

There are natural resources to extract, industries to control, transportation networks to setup and population needs to satisfy.

#gamedev #strategy

GIF of game showing trains and ships traveling between industries and stations
5 days ago

@dungeons Consider this, adventurers: current equipment serves Uberbrady well. No need for a Sickle or Sling, with Handaxe's damage being superior. Hide Armor has lower protection compared to Scale Mail. No real advantages in this shop. Best to save our gold for more beneficial purchases down the line. Advise: ↩️ Back to Town. Keep your eyes peeled for future opportunities. #DnD #strategy

6 days ago

@dungeons Alright, listen up. We've got a Giant Bat nearly on its last legs. Look at our cleric, Uberbrady, fit as a fiddle and ready to deal some damage. With Guiding Bolt, we can strike hard and finish this beast off. Remember, we've got backup spell slots, no harm in using one now. Ranged or mixed attack risks disadvantage due to range rules. Running? No need, we've got this fight. My advice? Go with Guiding Bolt. Show 'em what you're made of. #DnD #Strategy

6 days ago

@dungeons Alright, listen up, folks. Uberbrady, our Dragonborn Cleric, already has decent Handaxes and Scale Mail armor. A Mace ain't an upgrade and the armors are weaker. Keep the gold. Our path's clear, head straight back to town. There's no treasure in useless wares. Save the gold, better opportunities will come knocking. #DnD #Strategy

Sampath Pāṇini ®
1 week ago

It’s fall, which means it’s football season.

Here is a gamified, two-minute lesson in strategy, timing, and accuracy

#gameification #strategy #simplicity

via @BobWilliams

1 week ago

@dungeons cont.| for when it's crucial! #strategy #DnD5e [2/2]

Trese Brothers Games
1 week ago

Just shared an expanded release date announcement on Steam with details on what to expect from our heist RPG's Early Access:

We're launching with a bunch of content ready to play, and a proven track record of doing EA right. 👍

#GamingNews #Steam #RPG #VideoGames #Stealth #Gaming #PCGaming #LinuxGaming #MacGaming #MastodonGaming #IndieDev #GameDev #TurnBased #Strategy #EarlyAccess

Cyber Knights: Flashpoint logo + featured character, a female tech with a glowing red visor, short white hair, and a technician suit. Overlayed onto a game screenshot showing the 3rd person isometric perspective, tactical HUD targeting an enemy, and the initiative order for characters on the map. Caption: "Launch Date Announcement!"
1 week ago

@dungeons Oi, adventurers! We've engaged a Grimlock, a nasty beast, but our Cleric is in good shape. Guiding Bolt could pack a punch, but remember our house rules; if both attacks miss, no spell slot is lost. Melee and Mixed attacks are steady. Running ain't needed, our Cleric is in top form. I recommend Guiding Bolt! It's risky, but the reward is high. But keep your wits about ya, this ain't a walk in the park. #DnD #Strategy

Trese Brothers Games
1 week ago


On October 17th, our heist RPG, Cyber Knights: Flashpoint, will launch on Steam!

🧠 In-depth squad tactics
⚠ Creative stealth & hacking
🌆 Unique 23rd-century cyberpunk
🎮 Heist planning, dynamic stories, & more

Help us spread the word? 🔁

#RPG #VideoGames #Steam #GamingNews #Stealth #Gaming #PCGaming #LinuxGaming #MacGaming #MastodonGaming #IndieDev #GameDev #TurnBased #Strategy

Cyber Knights: Flashpoint logo + featured character, a female tech with a glowing red visor, short white hair, and a technician suit. Overlayed onto a game screenshot showing the 3rd person isometric perspective, tactical HUD targeting an enemy, and the initiative order for characters on the map.
2 weeks ago

@dungeons Given Green's current status, a wise move would be a long rest. You're a tough dwarf, but even the sturdiest rock needs time to weather the storm. A long rest will restore your hit points and hit dice, preparing you for whatever the road throws at you next. Remember, a well-rested Barbarian is a formidable Barbarian. Don't rush into unnecessary danger, there's always time for adventure after a good rest. Stay sharp, stay rested. #DnD #strategy

2 weeks ago

@dungeons Listen up, adventurers. 🤖 Homunculus may be a small fry, but no enemy should be underestimated. No need to squander energy on ranged or unarmed attacks. Go for a full-force ⚔️ Melee, one-handed attack [1d12] - your best weapon. Yes, attacks are rolled with disadvantage, but remember, if both miss, it won't cost you a spell slot. Running isn't our style and will only provoke a check with uncertain results. Let's squash this critter and move on. Fight smart! #DnD5e #Strategy

September 17, 2023 - Day 260 - NewPlay Review
Total NewPlays: 281

Game: Autonauts vs Piratebots

Platform: Steam
Release Date: Jul 28, 2022
Library Date: Sep 17, 2023
Unplayed: 0d
Playtime: 41m

Autonauts vs Piratebots is a 3D base-builder survival strategy programming game. It's the last of this month's Humble Choice games and not an entirely bad way to end the bundle.

You're sent to Rigel VII (I guess the devs are Star Trek fans?) after your base of Autonauts is attacked and destroyed by Piratebots.

The survival comes into things with the good old "build stuff from blueprints by despoiling the world around you".

As an aside, even with what we know about climate and the environment, it's kind of wild how many games just fall back on "cut down or dig up the environment, and kill things" as the basic gameplay loop.

With that said, Autonauts vs Piratebots actually makes you build sustainable forests to cut down trees once you get started; it's just something I got to thinking about while playing.

The tricky part is that once you can start creating the bits you need, you can create robots to cut down the trees. Then you program the robots how to cut down trees.

However, their axes break, so you teach another robot how to make an axe, and program it to make an axe, and wait until the axe is taken before making a new one.

Cut down a tree? Someone has to gather the wood. It has to be put somewhere. Program the bots! Run out of bots? Build a bot factory.

41m in I'd worked my way through the basics of the tutorial, but just like programming in the real world, doing it when you're tired is going to lead to mistakes and debugging, like wondering why the bot won't do what you asked because you completely missed a section of the programming.

It's more scripting that programming per se, but you get the general idea.

Anyway, Autonauts vs Piratebots is:

3: OK

#AutonautsVsPiratebots #Strategy #BaseBuilder #Programming #HumbleChoice #MastodonGaming #Gaming
#Project365ONG #Project365 #NewPlay

2 weeks ago

@dungeons Listen up, lot. Asurix is on their last leg with just a single hitpoint. A fight with the frog could put them in risk, despite its low CR. Avoiding fights could also lead to unfortunate outcomes. Given the circumstances, 'Short Rest' is the wise choice. It costs a hitdice, but can restore some health. Going to town may seem safe, but it's a long way back, and the unknown lurks in shadows. Choose wisely, or you'll be attending a gnome's funeral. #DnD #Strategy

2 weeks ago

@dungeons Community, we face a Drow. Asurix's HP is at max and this foe is a 1/4 CR, so we're not outmatched. I suggest we stick to melee attacks: the Shortsword is our best bet (⚔️). Unarmed attacks (👊) could work but do less damage. Ranged attacks (🏹) have disadvantage and running (🏃) isn't necessary yet. So, hoist that Shortsword and let's give 'em what for! Remember, strategic play's the D&D way! #DnD #Decisions #Strategy

2 weeks ago

Simple can be harder than complex: You have to work hard to get your thinking clean to make it simple.

#Strategy #Leadership

3 weeks ago

@dungeons Alright, listen up! Our Half-Orc Paladin is in top shape. But we're facing a Pseudodragon - not the toughest critter, but sneaky and might sting. Given our strength and health, we've got a solid chance in combat. But remember, running ain't always cowardice. If we choose to avoid, we could save our hitdice. Town ain't offering much now. We're geared and flush with gold. Let's weigh our options and choose wisely. #dnd5e #strategy

Karthik S
3 weeks ago

The importance of outside-in perspective! Excellent approach by Novartis!

It is a different point whether such perspectives are being acted upon or not; the first point is accepting that there is value in the outside-in perspective. For a company as large as Novartis to accept that is a pretty big deal.

#strategy #corporatestrategy #perspective

3 weeks ago

@dungeons Listen up, community! The Giant Frog ain't backing down. With Boxly's HP at 67%, we've got a chance to stand our ground. Using a spell could be a waste if we both miss, but the one-handed melee weapon [1d4] is a safer bet. The Chill Touch [1d8] has a disadvantage. Poison Spray [1d12] could pack a punch, but it's risky. And running? That's a last resort. So, pick up that dagger and let's take this frog down!⚔️ #DnD #Strategy

3 weeks ago

@dungeons Listen up, adventurers! Boxly's in good health and ready for a fight. Acolyte's got 6 HP left, and we're out of spell slots. Using Chill Touch at a disadvantage is risky, and running ain't an option just yet. You've got a good chance to end this with a Poison Spray, but a one-handed melee attack could also do the trick. Keep the pressure on and let's show this Acolyte what we're made of! #DnD #5e #strategy

Michael Friess
1 month ago

How to Prepare for a GenAI Future You Can’t Predict?
Valuable advice by Amy Webb:

1. Mind the hype curve: Temper expectations.

2. Mind your data: Beware of walled garden, look for open technologies. Build up your AI governance team to trust your data & AI.

3. Mind the top line: Upskill your workforce so AI can empower not necessarily replace them.

"Working alongside a multimodal AI will require workers to master the art of delegation.”
#GenAI #AI #Strategy #watsonx

All aboard the Unity, now voyaging toward Alpha Centauri - Sid Meier's Alpha Centauri.

SMAC remains one of my most played 4X games and I've played it at least once a year since its release in late 1999 and many, many times in the first few years of owning it. I remember it was one of the main driving forces behind picking up a higher-resolution monitor.

Its hard science fiction premise is compelling and the world-building is exquisite. Great voice acting, too with some really memorable performances from the faction leaders. And I adored how the story of Planet and the human colonists and the societies they built in the centuries after Planetfall was told in such wonderful detail via the technology upgrades and a few key events depending on what path to victory you take.

It's easily one of the richest science fiction settings included in a video game.

Does anyone else have a burning love for it?

#retrogaming #retrocomputing #pcgaming #strategy #gaming #videogames

There have been many definitions of roguelikes and roguelites thrown around over the years, and Berlin Interpretation aside (it's too broad), a guy I was talking to the other day sent me a great, concise definition of both that I really liked (simplified, paraphrased and rewritten a bit):

Roguelike: (looking to "Rogue" for comparison): single character turn and tile based strategy rpg (i.e. NOT games like Rogue Legacy - they're just platformers!)

Roguelite: subgenre of roguelike built around metaprogress.

Rogue is a "Hack-like" (Hack is basically a proto-Nethack) and Nethack is a hack-like -- so Rogue, Nethack and Hack are all roguelikes.

#rogue #roguelike #roguelikes #roguelite #roguelites #hack #nethack #strategy #turnbased #rpg

August 26, 2023 - Day 238 - NewPlay Review
Total NewPlays: 258

Game: Hero's Hour

Platform: Steam
Release Date: Mar 2, 2022
Library Date: Apr 2, 2023
Unplayed: 16d
Playtime: 17m

Hero's Hour bills itself as "A fast turn-based strategy RPG with real-time combat."

It was included in the Humble Choice March 2023 bundle.

I've repeatedly said that nostalgia does nothing for me, and it turns out I was wrong about that. Nostalgia can piss me off.

One of the growing trends at the moment in gaming is to remake old games. The most important thing about taking a game someone loved and remaking it for "modern" gaming, is to understand what made the game tick, then update the things that were limited by technology of the time, while keeping the elements that made the game tick intact.

For instance: The Quake II RTX "reimagining" took the first three levels of Quake II and made them pretty. Ho-hum.

The Quake II re-release updated the game itself and pretty much nailed bringing an ancient game into the modern era, without losing the character of the game.

I didn't know what to expect going into Hero's Hour, other than the pixel-art that featured in the header graphic, but within a couple of minutes of starting the tutorial, I realised I didn't need the tutorial, because I knew exactly how to play the game.

Describing Hero's Hour as "A fast turn-based strategy RPG with real-time combat." sounds better than "A pixel-art knock-off of Heroes of Might & Magic III".

I sank countless hours into Heroes of Might & Magic III. It might even have been the first "one more turn" game for me.

If you want to create a knock-off of a classic like HOMM3, you need to understand what makes it tick, what gives it that "one more turn" element, and the devs of Hero's Hour clearly don''t.

Desktop Dungeons demonstrated that a great gameplay loop overcomes the limitations of pixel art.

Hero's Hour made the art worse, and breaks the gameplay loop.

In HOMM3, your pixelated hero explores the pixelated map, but when entering a town, each kind of town has a character all its own, that grows as you expand the town.

Hero's Hour has almost-identical little boxes for each building.

HOMM3 battles were a carefully managed hextile-based strategy affair that could leave you elated or exasperated.

Hero's Hour replaces that with chaotic real-time battles that leans into the exasperation, and adds frustration. You can speed them up to 2x, but that still feels like an eternity.

Heck, some of the sound effects during map exploration feel like a straight rip from HOMM3.

Ultimately, Hero's Hour feels like the Temu version of HOMM3, and if I wanted to play a game that felt like HOMM3 without understanding HOMM3, I'd play HOMM VI.

Hero's Hour is an unsurprising:

1: Nope

#HerosHour #TurnBased #Strategy #RPG #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

Angry Education Workers
1 month ago

Call for submissions! If you #work in any role in any sector of the #education industry, we want to give you a platform to express yourself. That includes pieces you've already had published that you give us permission to host and amplify on our site. Send pieces to

We’re especially interested in:

#Research into your location, sector, and #job role in education.

#History of education worker struggles around the world.

Workplace reports.

Investigations of education businesses, foundations, and “non-profits”.

Thoughts on #strategy for education workers' role in #anticapitalist #revolution

Sticker, flyer, or poster designs for #agitprop.

#DMV #washingtondc #school #libraries #museum #archive #tutor

VM (Vicky) Brasseur
2 months ago

After several delays of various sorts, the book* is finally close to a beta release. 🎉

But first, it goes through a tech review cycle. Reviewers receive the first 2/3 of the book and have ~2 weeks to provide feedback.

Looking at the list of folks who've volunteered to review, it's mostly white, cishet men. I'd like to add some diversity to those reviewers.

Any POC/fem/queer folks out there wanna tech review a book about #OpenSource #business #Strategy?


Ricardo Harvin
2 months ago

Literally doing Everything, Everywhere, All at Once is our only, our final, chance to mitigate #ClimateChange.

A #philosophy and #strategy that employs the full range of #solutions we have (and creates new ones) is what we must follow if we hope to survive, and hopefully thrive.

Adrian Howard
2 months ago

Two weeks until the next #BalancedTeam in the Ether! A free online event to discuss challenges & questions around diverse cross-disciplinary #Strategy, #Research, and #Delivery work! Get insights from the group! Hopefully meet some nice people :-)

(boost for reach :)

2 months ago

While others diligently follow the same convoluted path, people with the strategic mindset are constantly looking for a more efficient route forwards

#Strategy #StrategicThinking

Ricardo Harvin
2 months ago

Yes, and...

The Everything, Everywhere, All at Once #philosophy and #strategy to mitigate #ClimateChange includes rethinking the purposes and goals of #capitalist #production and #economic growth.

What we do, and why we do, aren't separate from how we live and die.

Ricardo Harvin
2 months ago

A few more examples of #ideas that fit the Everything, Everywhere, All at Once #moonshot #philosophy and #strategy for #ClimateChange mitigation:

July 31, 2023 - Day 212 - NewPlay Review
Total NewPlays: 231

Game: Möbius Front '83

Platform: Steam
Release Date: Nov 6, 2020
Library Date: July 31, 2022
Unplayed: 0d
Playtime: 30m

As I mentioned in my Opus Magnum review, I own most of the Zachtronics games. I went through the list, and there were four I don't own, and I recognised Möbius Front '83 as a key I had in my spreadsheet, so I installed it.

I read an interview with Zach Barth (not to be confused with Zach Braff) about ending Scrubs.

Oops... I mean ending Zachtronics. In it he mentioned that Zachtronics was known for a particular kind of game (correct), and that if he were to go back to development again, he'd want to explore a different genre of game.

Ah, there's the rub. I wish him all the best in his future endeavours, but everything about Opus Magnum that endeared the game to me is missing from Möbius Front '83.

It took me half an hour to complete the tutorial. I probably could have completed it faster had I not been exhausted, but it just felt like a grind.

Möbius Front '83 is a hextile turn-based strategy wargame. You've got infantry squads that can move only move one tile at a time, or shoot, but can move through forests and hide in them to ambush others, and can also load into a troop carrier to go further. In addition, when hiding, they can only be shot at by units in the next tile. Also, they have rocket launchers as well as rifles.

The troop carriers can go further, but appear to carry the a single rifle's worth of damage, and you lose a turn when it deploys the troops.

Tanks have guns and missiles (?), can move multiple tiles in a single turn, and then shoot in the same turn.

That about seems to kind of be it. I was just bored by the end of the tutorial.

After finishing a NewPlay, but before writing a review, I'll read one or two other reviews about the game. Not to crib from them, but to see if there's something I missed, some aspect to the game that I would have seen if I'd played longer.

It's disappointing how often a game turns out to be more of the same.

As such, with Möbius Front '83, it's interesting to note that apparently the game introduces some more interesting sci-fi stuff later in the game; the title isn't just something that sounds vaguely cool, but is actually relevant.

Unfortunately, it turns out that my initial feelings aren't that far off the mark. There is quite a bit of a grinding involved to get to that point.

Grinding in service of a storyline isn't a bad thing, per se. I played WoW for a very long time, and that's just par for the course. The key is to hook the player with the storyline first. Not just force them to grind.

In any case, Möbius Front '83 was a bit of a disappointment as a Zachtronics game. As a turn-based strategy game, it's just:

2: Meh

#MöbiusFront83 #TurnBased #HexTile #Strategy #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

Adrian Howard
2 months ago

Quiet Stories 149: User Models for #Product Work, How To Run An #ImpactMapping Workshop, Hiring Product Managers, The #Strategy Is Delivery, & more!

Aleix Morgadas
2 months ago

Each time I hear the word #strategy just makes me skeptic.

It is just a word that assumes a lot and has different meanings to people.

To me, a strategy is a set of coherent actions given a situation at hand to move into certain direction.

They need to be coherent to each other to be sure they combine forces to move into the chosen direction.

If we just do actions without that coherence, we might do actions that:

  • Look great in our siloed department.
  • It is what others are doing.
  • They compete instead of joining efforts.

I just saw a lot of "strategies" approved. If our way to measure strategy is that it's not a dumb strategy... we are just not doing our job.

An strategy should trigger questions, it should make you uncomfortable because you are betting in certain direction and certain coherent actions. It might fail, indeed, it will fail. It is about how fast you learn about what works and what doesn't that will help you iterate your strategy faster than your competition.

Strategy is meant to be iterative vs static. If it's static, isn't a strategy, it's a plan.

Ricardo Harvin
2 months ago

It's these types of efforts where we need to focus basic and advanced #research, #scientific and #technological #exploration, and large-scale #commercial and #government #development.

Everything, Everywhere, All at Once is the most sound #global #philosophy and #strategy to potentially mitigate, and possibly reverse, the extreme damage we've done to our #climate and #environment.

It's what an #ecological #MoonShot means, to me.


July 29, 2023 - Day 210 - NewPlay Review
Total NewPlays: 229

Game: Othercide

Platform: Steam
Release Date: Jul 8, 2020
Library Date: Apr 30, 2023
Unplayed: 90d (2m29d)
Playtime: 29m

What's black and white and red all over? Tankies on social media. Also, Othercide.

Othercide is a roguelike tactics strategy game with an extremely limited palette. The entire game is in black and white, with shades of red.

The game initially starts out in a instructional level set in a gothic-almost-Victorian-London-by-way-of-Lovecraft 1897 where you play as "Mother", the "protector of the veil" -a warrior with Barbie feet (more on that later)- in a tactics battle with a number of supernatural monsters.

Towards the end of the battle, Mother sacrifices herself, for reasons that are not entirely clear, other than to set up the rest of the game, but she appears to be trying to stop some greater supernatural evil, called "the other" and represented by "the child"; as the child is obviously not Grogu, I have the assumption that it may, in fact, be her child? In any case, kiddo is a bad seed, and he wants to destroy... everything. Destroying the city in the first battle wasn't quite enough.

Then Mother is... kind of... resurrected. Not exactly alive, but... alive-ish? She reforms among innumerable dead bodies piled everywhere, like a naked red Barbie with just as much physical definition, but alarmingly lifelike bare buttocks, and inexplicably, "Barbie" feet that are positioned as if our shoeless Mother is wearing high heels. It's definitely a choice.

From here, you find out that through Mother's sacrifice, you are now in some kind on aethereal interstitial plane where you can spawn "daughters", in one of three roles - ranged, melee, or tank.

The thing is, in the original version of the game, there was only "Nightmare" mode. There is no healing class, because there is no healing... except for sacrificing another daughter after the battle. The game has since introduced a second mode called "Dream", where as each day passes, each daughter regains 50% of her HP back.

Maybe I won't have to sacrifice any daughters. Based on what the game told me, though, that's unlikely. It tells you upfront that dying is part of the game, and you should expect to die. A lot.

Red-Barbie-Mother aside, it's quite an interesting game. It doesn't grab me quite as much as some of the other tactics-style games I've played this year, but I can definitely see myself spending some more time with the game when I'm in the mood for something dark and angry.

Othercide is pretty:

4: Good

#Othercide #Tactics #Strategy #Roguelike #FemaleProtagonist #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay



With so much real estate, the easiest smartest way to raise more funds for #Mastodon dev is: Zoom out & discuss the ethical implementation of a #TRENDING section unlike #Twitter-style #Algorithm manipulation — with #iTHiNKLabs' guidance🔴

#Brand #Differentiation #Fediverse #SocialMedia #Tech #Social #UX #Strategy #Twitter #Threads #Bluesky #ElonMusk #TwitterX #Technology #Branding #Business #Innovation #Management
#Security #Leadership #OpenMindedness

July 24, 2023 - Day 205 - NewPlay Review
Total NewPlays: 224

Game: Ozymandias

Platform: Steam
Release Date: Apr 17, 2020
Library Date: Jul 18, 2023
Unplayed: 6d
Playtime: 74m

Another day, another late review.

I'm on call this week, which means that it's a little bit trickier to fit in a game and a review, and I had to write yesterday's review. I had enough time to squeeze in 15mins of the second last game in the Humble Bundle.

74 minutes later, yeah...

After the last two games, I didn't have a lot of hope for Ozymandias. At least it wasn't pixel art?

Turns out that Ozymandias is a "stripped down 4X". The first 4X game I tried to play (and failed at) was Reach for the Stars, and I just haven't had a lot of luck since then.

Generally, I find there are too many moving parts to keep track of, and I end up stressed out instead of relaxing. Not the good kind of stressed out where I get to through the stress to a win state.

The bad kind where I hate every minute of it.

Herein lies the surprise with Ozymandias: I had no idea it was a 4X until after I finished playing it, and read the precis for the game on Steam.

They've stripped out the bit I dislike, and left me with something that got me hooked and kept me playing *far* later than I should have.

The framing is an early 20th century expedition, where you're introduced to the "world" of Ozymandias. The game introduces you to each piece of the gameplay in a single level, and it all comes together into something very playable.

It's a top-down strategy game, and the graphics work for the playstyle. Not too simplistic, not overly complex.

I just have to make sure I don't start playing again now, because I have somewhere I need to be for dinner.

Ozymandias is:

4: Good

#Ozymandias #4X #Strategy #HumbleChoice #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

Pity Please! The Game
3 months ago

Hello Mastodon! :mastodon:

Pity Please! is a homeless mastery game about survival, strategy, exploration, and adapting to the vagrant lifestyle while overcoming challenges and improving your life! A casual grid-based survival strategy RPG with a cartoony lowpoly aesthetic.

Made with the Godot Engine :godot: and currently available to wishlist on Steam! :steam:

#PityPlease #Homeless #LifeSim #Survival #Strategy #RPG #MadeWithGodot #Lowpoly #IndieGame

The ALPHA teaser trailer for the homeless mastery indie game, "Pity Please!". This trailer is being used to promote the game in order to get wishlists on steam, it has no commentary, but does use the game's theme song.

June 26, 2023 - Day 177 - NewPlay Review
Total NewPlays: 196

Game: Before We Leave

Platform: Steam
Release Date: May 14, 2021
Library Date: Aug 21, 2022
Unplayed: 309d (10m5d)
Playtime: 38m

Before We Leave is a cozy city-building strategy sim. Set on a post-apocalyptic planet, your "peeps" have come up from underground to a newly green planet to repopulate & rebuild civilisation.

In some ways, it's not unlike Timberborn, which I reviewed earlier this month, which is unfortunate.

Even with the post-apocalyptic, "mine the remains of the previous civilisation" thematic similarities, it feels very different.

Before we leave, in keeping with the "cozy" idea, uses big cutesy hex tiles, on a round planet that you can explore to find other island and settle.

The downside is that unlike other city-builders, the use of hex-tiles with the big graphics makes everything feel cramped. I found myself getting frustrated with the game early on, because virtually everything needs to be connected to a road, but with large hex tiles in a relatively small space, I felt like most of the space was taken up with roads.

While the whole "mining the bones of the past" enables skipping over several steps that would be involved in getting from ore to metal in other games, in Before We Leave, mining the remains creates areas of pollution that, once again, suffers because of the "large hex tiles in a small area". The areas of pollution easily end up overlapping areas I'd rather they not, and given the fixed location of the ruins, it then becomes a question of whether I rip up all my buildings and start again, or just start the level over.

There's still something there that kept me playing beyond my initial 15 minutes; it remains to be seen as to whether that's sustainable long-term.

Before We Leave is:

3: OK

#BeforeWeLeave #CityBuilder #Strategy #Cozy #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

Jason Yip
3 months ago

“Good strategic goals are the outcome of #strategy, not its input.”

#TheCrux: How Leaders Become Strategists by Richard P. Rumelt

Richard Bejtlich
3 months ago

I predict that the backlash against #AI #ArtificialIntelligence will rise to the degree that, within the next 10 years, we will see products and services differentiating themselves with "#AIFree" labels. These will be similar to GMO-free or "made without child labor" declarations. These companies will state that their offerings were "made without AI." We are already seeing precursors of this in the #AIArt world. #futurism #strategy

David Bloomberg
4 months ago

#Survivor44 is over & it’s time for one more #podcast to wrap it all up as we are joined by special guests Tiffany Seely & Dr. David Voce from #Survivor 41! We look back at the season & answer listener questions as we cover topics ranging from why the Tika 3 were so successful & how other players could’ve countered them to which Tika 3 best represents each of the Three Stooges! And much more, both lighthearted and more serious:

#WhyXLost #RHAP #RealityTV #TV #Strategy

May 29, 2023 - Day 149 - NewPlay Review
Total NewPlays: 165

Game: Northgard

Platform: Steam
Release Date: Mar 8, 2018
Library Date: Apr 7, 2019
Unplayed: 1513d (4y1m22d)
Playtime: 49m

Northgard is a real-time strategy game about Vikings. Slightly cartoonish Vikings, but Vikings all the same.

Having watched his father the King, and clan slaughtered, Rig the now-very-angry seeks vengeance, by way of taking several years to build one single village, to build a longboat, and set sail to Northgard, where his father's killer has gone to invade and colonise.

I get that the seasons are a necessary part of the RTS process of this game, but it took three years of in-game time to get to the point I could follow the guy across the ocean.

He could be dead by now, for all I know. OK, he probably isn't, but still.

In any case, build a building to process wood, assign villagers, build a scout building, train scouts, etc etc.

The game has its own charm, but on the surface it appears to be a pretty run-of-the-mill strategy game.

Not going to complain, but not itching to jump back in.

Northgard is:

3: OK

#Northgard #Strategy #RTS #Vikings #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

Jason Yip
4 months ago

The “crux” is the solvable problem within the complexity of a gnarly challenge. #TheCrux #Strategy

Tristan Harward
4 months ago

Mindfuck #strategy bias:

Something can be correct and good and beneficial…

and still not the right decision.