Masthash

#Unity3D

dunk
15 hours ago

https://youtu.be/v1gP2G1FyUo

#EveryDay 336: LED wall in the demo space got embiggened with sides and a floor for a full CAVE layout, so I've been testing some company logo treatments. This one is anamorphic / forced perspective from fixed viewpoint, but we have full OptiTrack camera rig and have Unreal running with full headtracking and 120hz stereoscopic for immersive visuals.
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

SoyWar
17 hours ago

Look at the beautiful apples on our tree. They are ripe and ready to be picked.
Model available on Sketchfab: https://skfb.ly/oOy8K

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
17 hours ago

Look at the beautiful apples on our tree. They are ripe and ready to be picked.
Model available on Sketchfab: https://skfb.ly/oOy8K

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
17 hours ago

Look at the beautiful apples on our tree. They are ripe and ready to be picked.
Model available on Sketchfab: https://skfb.ly/oOy8K

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

Weird #unity bug:

I have a trigger zone that causes damage to the player when they touch it. Everything works perfectly, except that I get one frame of damaging collision when I load a particular level. This only happens when I load this level from a previous level, not when I run it directly.

Here's what's really weird: when I look at the stack trace, the zone has transform pos: (-0.100000001, 0, -0.5) rot: eulerAngles: (-0, 0, 0) scale: (10, 1, 10), while the colliding player has transform pos: (20, 0.560276091, -20) rot: eulerAngles: (-0, 0, 0) scale: (1, 1, 1). How are these two colliding?

#unity3d #GameDev

Shadow Grove
19 hours ago

#UnityTips: Camera getting in the way? Focus on scene view by selecting camera in hierarchy & pressing Ctrl-Shift F. 🎬 #unity #unity3d #gamedev #indiedev

Cyan
22 hours ago

A new tutorial/breakdown is live!~ 🔍🖐️🔦
I've been thinking about effects that reveal hidden objects/decals, such as special lenses using stencil and ultraviolet lights (e.g. revealing ghostly handprints in Phasmophobia)

🔗https://www.cyanilux.com/tutorials/ultraviolet-lights-invisible-ink/

#unity3D #shaders #shadergraph #URP

Page of Moths
1 day ago

#Blender artists, what is your go-to starting point for rigging humanoid game/VR/VTuber characters?

I keep running into issues when importing #Rigify humanoids into #unity3d . Not sure if it's just me.

#blender3d #unity #gamedev #vrm

SoyWar
2 days ago
SoyWar
2 days ago
SoyWar
2 days ago
Page of Moths
2 days ago

I'm becoming a real boy

#3dart #3dmodeling #n64graphics #lowpoly #lowpoly3d

Also I'm deep into a rigging rabbit hole right now. I'm trying to get my rig/model to work on multiple engines and platforms, not just #Blender and #unity3d I've always loved #Rigify for its widgets, but it takes some work to convert Rigify humanoids to the various other humanoid rig formats out there (#Mixamo, #VRM, #Mecanim).

How do other 3D artists make cross-platform humanoid rigs?

My digitally painted avatar, next to a work-in-progress lowpoly 3D model of that avatar
dunk
2 days ago

https://youtu.be/58Pma_5qNFo

#EveryDay 335: EveryDay333 looked a bit underwatery with the blue tint spotlight shadows, so figured I'd see if I could make some colourful kelp from the old motion-spawning trail system. As trail is spawned, it also spawns scaled circles for leaves. They move a bit oddly as they are orienting to point along the turbulence field (without actually moving from their source stem positions).
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

Shadow Grove
2 days ago

💻 #UnityTips: Want to edit your custom classes or structs in the Inspector? Use the [System.Serializable] attribute. #unity #unity3d #gamedev #indiedev

Ashley (@khyperia): "hey kid, wanna see a magic trick" | nitter https://nitter.net/khyperia/status/1730232117831815322#m #unity3d

Mob-debugging in tonight's Unity meetup, we learned that the rigidbody and the transform attached to the same GameObject can have different positions, because of course they can.

#unity #unity3d #GameDev #wtf

SoyWar
3 days ago

It's grown since yesterday, but still has some way to go before it reaches maturity.
Model available on Sketchfab: https://skfb.ly/oOuIA

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
3 days ago

It's grown since yesterday, but still has some way to go before it reaches maturity.
Model available on Sketchfab: https://skfb.ly/oOuIA

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
3 days ago

It's grown since yesterday, but still has some way to go before it reaches maturity.
Model available on Sketchfab: https://skfb.ly/oOuIA

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

Cartic P
3 days ago

Business of Games: Investment news update, from Nov last and Dec 1st week.

1. KEK Entertainment raises $8M in seed round to build "platform-agnostic IP"

2. Matr1x doubles funding to $20M ahead of its debut Web3 mobile launch
....

https://businessofgames.icartic.com/p/business-of-games-7-biggest-funding

#gamedesign #mobilegames #gamedevelopment #useracquisition #growth #UA
#gamedeveloper
#indiedev #unity3d #madewithunity #mobilegaming #businessofgames
#gamedev

Vehicle Physics
3 days ago

1- The spring preload applies a minimum force with the smallest contact.
2- The spring rate applies regular spring force for most of the suspension travel.
3- At the end of the suspension travel, the rate is heavily increased as the suspension hits the bump stops.

Everything is configured in the new Wheel Collider inspector.

#VPPDev #Unity3D #IndeDev #GameDev #Physics #Engineering #Motorsport

Victor Engström
3 days ago
orels1 :vscode: :unity:
3 days ago

A fairly small shader release this time, but I thought it is still worth calling out!
v6.3.0 of my shaders is out! Now with LOD Crossfade, better MonoSH support, VRCFallback tag, and an improved Laser shader.
Grab them here: https://shaders.orels.sh
#unity3d #shaders #vfx #VRChat

Blue Banana Lab
4 days ago

More tank action! #gamedev #unity3d #indiegame

SoyWar
4 days ago

A tree that has just been planted, follow its growth in the coming days
Model available on Sketchfab: https://skfb.ly/oOtMZ

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
4 days ago

A tree that has just been planted, follow its growth in the coming days
Model available on Sketchfab: https://skfb.ly/oOtMZ

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

SoyWar
4 days ago

A tree that has just been planted, follow its growth in the coming days
Model available on Sketchfab: https://skfb.ly/oOtMZ

#unity3d #unity #lowpoly #UnityAssetStore #unityasset #assetstore #3d #gamedev #model #plant #tree #indiedev #Growth #blender #Sketchfab

The Coding Dino
4 days ago

Wait wait wait, what???? Unity, why?

Turns out that calling "SetBool" to false on an animator Trigger parameter turns it off before it can be consumed by the Animator state machine, even though it's Trigger and not a bool.

I mean I know I probably shouldn't do that anyway but I have some enemies set up with triggers and some with bools and didn't want to write separate names and.... just WHYYYYYYY #gamedev #unity3d

Pixelkabinett
4 days ago

Of course stairs mean I need an upper room. #gamedev #indiedev #solodev #unity3d

Shadow Grove
4 days ago

💻 #UnityTips: Use a version control system like Git to keep track of your #Unity #Unity3D project changes! 🚀Never lose important code or assets again. #VersionControl #GameDev #IndieDev #Unity #Unity3D #Git https://github.com/spoiledcat/git-for-unity

Vertex Rage
4 days ago

The final stretch of our #BlackFriday #Sale is here, but there's still time to walk the path of savings! 🚶Your last chance to grab the #LowPoly #Nature pack at a 70% discount is right now!

UE: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#indiedev #AssetPack #unity3d #UnrealEngine #blender3d #screenshotsaturday

Pixelkabinett
4 days ago

Another room done. #gamedev #indiedev #solodev #unity3d

Vertex Rage
5 days ago

Did you know? You can start your low-poly journey for FREE with our Essentials pack. And if you love it, grab the full version at 70% off before the sale ends!

Essentials Unity: https://bit.ly/lpn-essence-unity
Essentials Gumroad: https://bit.ly/lpn-essence

Big pack UE: https://bit.ly/lpn-ue
Big pack Gumroad: https://bit.ly/lpn-bf2023

#lowpoly #indiedev #nature #AssetPack #unity3d #assetstore #UnrealEngine #UE5 #b3d #blender3d #Sale

Shadow Grove
5 days ago

🧪 #UnityTips: Use the Unity Test Framework to ensure stable and bug-free code. 💻🔍 Test your Unity project with a wide range of testing options, including automated unit tests, integration tests, and play mode tests. https://docs.unity3d.com/Packages/com.unity.test-framework@1.1/manual/index.html #UnityTestFramework #GameDev #IndieDev #Unity #Unity3D #Tests

Pixelkabinett
5 days ago

I'm very happy with how readable this complex room ended up! #screenshotsaturday #gamedev #solodev #indiedev #unity3d #mazestalker

cozy house from the inside with two floors, isometric perspective
Vertex Rage
5 days ago

Unleash nature’s canvas in your next project! 🎨 From nettles to dandelions, choose from 196 plant models. Grab this natural deal at 70% off before it wilts away.

UE: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#Sale #lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #b3d #blender3d #screenshotsaturday

Martin Tilo Schmitz
5 days ago

What The Color!?
When it takes a broken shader to reveal just how silly overkill high-poly the mesh is.

#unity #unity3d #shader #shitpost

A bright magenta colored knitted sweater hanging on a rack in a store.
Vertex Rage
5 days ago

The final countdown has begun! 🎉 Add some natural beauty with these tree logs from our Low Poly Nature pack.🛍️ 70% off #sale ends soon...

UE: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #b3d #blender3d #screenshotsaturday

Brad Jeffrey
5 days ago
A green alien with a hammerhead in a gold flight jacket grins next to his concept art, a truly bobbins sketch. My kingdom for a concept artist.
Pixelkabinett
5 days ago

Now, I could make these stairs just a surface you can walk. But I don't wasnt to. I find the action of jumping to get up very satisfying, so everywhere I used to put flat stairs I completely redesign them nowadays. #gamedev #Mazestalker #indiedev #unity3d

Pixelkabinett
6 days ago

Because I know I will have to create a lot of objects to carry the sahders and make it neatly wrap around my geometry I set out to find a solution. I found Realtime CSG, which adds the incredible benefit of adding a non destructive process, like a really nice cherry on top. #unity3d #solodev #gamedev #indiedev

An object tree that wraps a shader around a warmly lit room
Pixelkabinett
6 days ago

The shader that I made works perfectly when using cubic rooms. But you can't stack several cubes for more complex shapes, you need to model it out. Sadly, the Unity Probuilder provides experimental boolean operations, but just crashes. #unity3d #gamedev #indiedev

Vertex Rage
6 days ago

🔥 Warm up your game design with more than just nature models. Our Low Poly Nature pack has modular fences and campfires to bring your scenes to life. Grab them for 70% off!

UE: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#Sale #lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #b3d #blender3d #BlackFridaySale

mindCreatesMeaning
6 days ago

Mesh Editing In-Editor with Unity ~ 🥳
#gamedev #MeshEditing #soloDev #Tools #Unity3D

https://mindcreatesmeaning.com/mesh-editing-in-editor-with-unity-%f0%9f%a5%b3/

Mesh editing is here for imported models inside of the Unity Editor! No more round-trips to Blender and back. Meet the updated ProBuilder Package for Unity Game Engine.

#Tools #ProBuilder #Unity3D #MeshEditing #gameDev #soloDev

Vertex Rage
6 days ago

Take a 10-second vacation to a low poly paradise! 🏝️ Fly through our magical island created with the Low Poly Asset pack. Don't let the Black Friday 70% off fly by!

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#Sale #lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #blender3d #BlackFriday #blackfridaysale

Adam - The Funny Brain
6 days ago

I did coding and it was fun! :)

Audio snapshot switcher based on camera rotation relative to audio sources! :)

https://github.com/TheFunnyBrain/DirectionalAudioSwitcher/tree/main

Posting because I'm happy I actually did a thing! :)

#unity3d #spatialaudio

Pixelkabinett
1 week ago

I'm really only working on the lighting right now, but I'm happy with the results. #unity3d #indiedev #gamedev #solodev

Pixelkabinett
1 week ago

Started to get back into the groove with Unity! Development for the last few months happened exclusively in LibreOffice Writer, which is frustrating as there was nothing to show! But from today on, I can post screenshots again! #mazestalker #gamedev #undiedev #solodev #unity3d

Mazestalker interior shop design
dunk
1 week ago

https://youtu.be/Og5clWBtliE

#EveryDay 334: Busy with an install so this is just another moody lighting test.
🎵 Noisia - Anomaly (Annix Remix)
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

Vertex Rage
1 week ago

Still time to harvest your assets! 🍁 Our Low Poly Nature pack is bursting with life and it's 70% off! Gather these girolles and more before the sale ends.

UE: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#Sale #lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #b3d #blender3d #BlackFriday #blackfridaysale

Victor Engström
1 week ago

🔊Exporting the new SoundPhysics & Intensity tutorial for Sonity which is at 30 minutes! Rendertimes ahoy!😅
#sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

GameFromScratch
1 week ago

Unity have just announced layoffs of 3.8% of their staff, almost 100% at Weta Digital, as they focus on core products ( #gamedev ).

Thus ends Unity's 1.6 Billion dollar mistake.
https://gamefromscratch.com/unity-layoff-3-8-of-workforce-weta-digital-closed

#unity3d #indiedev

dunk
1 week ago

https://youtu.be/ZX9qFDQSqBE
#EveryDay 333: Testing some previous vfx in the volumetric lighting rig - couple different fluid sim motion to geometry trails (short and longer life, from EveryDay304). The fogging naturally really washes out and desaturates all the colour, makes it hard to see the form, but has a nice "underwater kelp/seaweed" kind of feel when casting shadows from the blue spotlight upper left. Guess I'll try some kind of underwater look next.
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

Christina
1 week ago

New tutorial up!
This one's about how to create a toggle switch system for your UI, consisting of the switch and a Toggle Group Manager.

Hope you'll enjoy it :)!

#gamedev #Unity3D #unityTutorial

https://www.youtube.com/watch?v=E9AWlbPGi_4

Vertex Rage
1 week ago

🏕️✨ Campfire's still burning bright and so are our #BlackFriday deals! Don't miss out on the chance to snag our Low Poly Nature pack at a wild 70% OFF! Your game's dreamy landscape awaits.

UE https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#Sale #lowpoly #indiedev #nature #AssetPack #unity3d #UnrealEngine #UE5 #b3d #blender3d

Page of Moths
1 week ago

Today in the life of Page: I finished making little demos for all the little shaders in my little vertex shader pack!

#gamedev #gamedevelopment #gamedevlife #shaders #unity #unity3d #indiedev

Ciro Continisio
1 week ago

Especially when it comes to multiplayer co-op games, it's great as a developer to be able to do without a server and distribute the authority of networked entities. In coherence, we offer a very flexible framework to do just that.

But what is "authority" and what does it imply? Well, I made a short video about this!

https://www.youtube.com/watch?v=Ql2w10nJl80

#multiplayer #networking #unity3d

dunk
1 week ago

https://youtu.be/tLdQ6Zm9cto

#EveryDay 332: Ultra Moody version.
🎵 Ed Rush & Optical - Alien Girl
No changes to the #vfxgraph or params, just knocked the env settings volumetric fog fade distance from 25m to 4.68m.
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

hungryblackbird
1 week ago

Made a short video to show all the transitions that are now set up:

- gravity->zeroG
- casual character mesh -> spacesuit mesh
- first-person -> third-person
- into post-process volumes
- and the reverse of all of the above

https://youtu.be/zw-vJvAUcOw

#indiegamedev #indiedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

Vertex Rage
1 week ago

Island Adventure Awaits in Low Poly Nature!

-70% Sale Till Dec 3 on Unreal Engine Marketplace and Gumroad!

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#BlackFriday #Sale #lowpoly #indiedev #nature #AssetPack #unity3d #assetstore #UnrealEngine #UE5 #b3d #blender3d

hungryblackbird
2 weeks ago

Finally got a fully-rigged character swapping between different meshes on the fly and flying around in space 🤩

#indiegamedev #indiedev #gamedev #gamedevelopment #indiegame #indiegames #unity3d #synty

Game screenshot of a woman in a spacesuit floating above a planet near some spaceship wrecks
dunk
2 weeks ago

https://youtu.be/MarMKakO8E8

#EveryDay 331: Some more minor tweaks
🎵 Ed Solo & Deekline - I Need A Dollar
Realised I'd lost the spawn base colour at some point, so there's a bit more blue in the particles again now.
...
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

APSchmidt
2 weeks ago

2023, 26 novembre

#3GoodThings

#️⃣ C# avec Unity, sujets étudiés aujourd'hui : "Method overloading" et "Generics".

#unity3d #csharp

#anki : les accents de hauteur (ꜛ et ꜜ) ont été ajoutés à 34 cartes aujourd'hui.

🎞️ Ce soir je regarde un vieux film. 😋

#film #cinema #1980s

Raiders of the Lost Ark, movie poster.
Hendrik Mans
2 weeks ago

Question to the #unity3d crowd: is Unity Visual Scripting dead? The package was last updated in December '22, almost exactly one year ago.

Vertex Rage
2 weeks ago

🍄 Dive into detail with our #FlyAgaric close-up from the Low Poly Nature #AssetPack. Over 800 #lowpoly models await to enhance your game! -70% off for a limited time on #UnrealEngine Marketplace & Gumroad!

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#screenshotsaturday #Sale #indiedev #unity3d #UE5 #b3d #blender3d

hungryblackbird
2 weeks ago

Gone back to the blockout of the main spaceship - modifying a Synty dropship into a transport vessel - the inside will mostly match the size and shape with a hold, airlock, cockpit and small bed area

#indiegamedev #indiedev #gamedev #gamedevelopment #unity3d #synty

Game engine shot showing a plainly textured spaceship mid-modification
Game engine shot showing a shaceship model overlapping a grey blockout version of the interior.
Game engine shot showing the airlock section inside the spaceship.

Decapre ディカープリ #StreetFighter #Decapre

Wonderful ディカープリ from the game Street Fighter. Always wanted illustrate my own; my most favorite character ever since Chun Li.

#mastoart #blender3d #unity3d #b3d #daz3d #daz3dart #daz3dstudio #streetfighter6 #cammy #CammyStretch #sf6_cammy #CammyWhite

3d rendering based illustration of Decapre from the game Street Fighter
dunk
2 weeks ago

https://youtu.be/wbvD8SroLDA

#EveryDay 330: Tried some stuff but a bunch didn't work out. Rejected oval shape test on left, preferred circular on the right (and then toggling them fullscreen).
🎵 The Prodigy - No Good (Start the Dance)
1) Tried an oval shape torus spawn to make better use of screen space, but felt it lost some "identity" - circular felt more like an entity, oval felt more like environmental events.
...
#RealtimeVfx #Vfx #CreativeCoding #Unity3D

Vertex Rage
2 weeks ago

Unleash your creativity on #ScreenshotSaturday 🎨 #LowPoly #Nature offers endless customization possibilities! Transform these assets with a simple swap of texture. Dive in with 70% off this week!

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#BlackFriday #Sale #indiedev #unity3d #UnrealEngine #UE5 #b3d #blender3d

Brad Jeffrey
2 weeks ago

I've put power and shield management in its own menu for non-VR play. The game pauses, allowing you to manage power distribution and shield allocation. It's a bit of a compromise, but it means I only need one gamepad button to trigger the menu, and each system is easily controlled with either mouse or thumbstick input rather than keyboard buttons.

#ScreenshotSaturday #Gamedev #SpaceSim #MadeWithUnity #IndieDev #IndieGameDev #IndieGame #Unity3D #SciFi #GameDevelopment

Vertex Rage
2 weeks ago

Take the Path to 70% Off - Low Poly Nature Assets on Sale!

Unreal Engine Marketplace: https://bit.ly/lpn-ue

Gumroad: https://bit.ly/lpn-bf2023

#BlackFriday #Sale #lowpoly #indiedev #nature #AssetPack #unity3d #assetstore #UnrealEngine #UE5 #b3d #blender3d

Victor Engström
2 weeks ago

🖌️🎨Sketching out a SoundPreset GUI :) 🎧
#sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

Vertex Rage
2 weeks ago

The path to epic savings is clear 🛤️! Walk away with our Low Poly Nature pack at a staggering 70% off and start shaping your gaming world today. No detours, just straight-up deals!

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#BlackFriday #Sale #lowpoly #indiedev #nature #AssetPack #unity3d #assetstore #UnrealEngine #UE5 #b3d #blender3d

Vertex Rage
2 weeks ago

🎉🌿 Green up your games with Low Poly Nature pack, now at a whopping 70% off! #BlackFridaySale on Unreal Engine Marketplace & Gumroad (Code: BF2023) until Dec 3.

Unreal Engine Marketplace: https://bit.ly/lpn-ue
Gumroad: https://bit.ly/lpn-bf2023

#BlackFriday #Sale #lowpoly #indiedev #nature #AssetPack #unity3d #assetstore #UnrealEngine #UE5 #b3d #blender3d

GameFromScratch
2 weeks ago

As promised here is our hands-on with the Ultimate #GameDev Assets Humble Bundle, a MASSIVE (61 item!) bundle of #UnrealEngine and #Unity3d assets... although I'm pretty sure you can get #GodotEngine working with minimal effort.
https://gamefromscratch.com/ultimate-game-development-humble-bundle/

2 weeks ago

Yo #gamdev folks.

If you're running into issues where you can't do something in the
#Unity3d editor, or there's a bug that you can't work around normally... my recent talk may interest you.

You can easily change almost anything in the compiled assemblies at runtime.

It's also a good reminder that the games modding community is always up to truly incredible stuff and that we really should pay more attention to them.

https://youtube.com/watch?v=dz9I0nEJa-w

GameFromScratch
2 weeks ago

A new amazing asset Humble for #UnrealEngine and #Unity3d (& #GodotEngine with some work) from (@LeartesStudios). A HUGE collection of environments

Will have a detailvideo tomorrow if Hotel wifi permits, but here is the direct link[$] for now:
https://www.humblebundle.com/software/ultimate-game-development-bundle-software?partner=gamefromscratch

#gamedev

Cyan
3 weeks ago

Heya~ Haven't been posting much recently... 😇
I've been revisiting this project - still very WIP but feeling good so far ✨
#gamedev #unity3D

Fun with Xbox wireless controllers vs Unity:

Within Unity: works correctly.

WebGL on the same Ubuntu machine: sticks work, but the buttons are mapped differently. The right button does one thing within Unity and a different thing in WebGL.

WebGL on MacBook with bluetooth turned off: reacts to keys as if they were controller buttons. (I explicitly examined the “joystick” keycodes within Unity.)

WebGL on MacBook with bluetooth turned on: refuses to connect with or forget bluetooth controllers.

#unity #unity3d #GameDev #xbox #why #whyyy

Brad Jeffrey
4 weeks ago

Up to now I've been drawing the HUD over the cockpit geometry - it's a holdover from how I did things in Flagship (where you needed to be able to target enemies all around the ship regardless of orientation). Probably going change that, it gets a little messy visually and in space sims you're constantly orienting the ship to face the target anyway.

#ScreenshotSaturday #Gamedev
#SpaceSim #MadeWithUnity #IndieDev #IndieGameDev #IndieGame #Unity3D #SciFi #GameDevelopment

A shot from inside the cockpit of a starfighter that illustrates the messiness of drawing HUD target indicators over the ships interior UI elements.
Ciro Continisio
4 weeks ago

Sad to hear about the new upcoming round of layoffs at Unity. I do agree that Unity has been biting more than they can chew for a long time so I welcome them reducing their focus and thus their workforce. But this was a mistake made by CEO and upper management, and it's not nice that the ones to pay the price are the ones who got hired/acquired.

#unity3d #unity

GameFromScratch
1 month ago

In the fallout from the ill-advised #Unity3d runtime fee, Unity promised updated developer friendly terms of service protecting users from ... well, Unity.

Those updates are now here.
https://gamefromscratch.com/unity-update-licensing-terms/

#gamedev #indiedev

Air Dinghy Interactive
1 month ago

A bit of a long read, but this has done wonders for my imposter syndrome. It also serves as a warning about one of Unity's core problem, multiple half baked features that arnt compatible with each other.

https://blog.paavo.me/cities-skylines-2-performance/

#gamedev #indiedev #unity3d

Rune Skovbo Johansen
1 month ago

I finally cracked hacking the lighting model and can now add shadows properly on the foam as well as hack the ambient light and reflections to look more natural.
#ScreenshotSaturday #ProcGen #Shaders #GameDev #unity3d

Walking in a virtual forest environment, following water streams on various slopes, observing the various levels of foam, and how the water looks different in light and under the shade of trees.
Rune Skovbo Johansen
1 month ago

I've been implementing water transparency and improving the foam the past two days. I had a breakthrough when I realized that foam starts out crisp and then diffuses out into a creamy blur.
#ProcGen #Shaders #GameDev #unity3d

Inspecting a water stream in a virtual forest environment.
GameFromScratch
1 month ago

Today we check out Ink!

It's a free and open source programming language, editor and game engine runtime (#GodotEngine, #Unity3d, #UnrealEngine and more) for creating in game narratives, branching dialogs, etc.

https://gamefromscratch.com/ink-programming-language-for-game-narrative/

#gamedev #indiedev

Miguel Herrero
1 month ago

In #FarmTogether 2 we're distorting the far away terrain, to avoid it being too flat and 'blocky'. And it doesn't seem to break the seams so much! #unity3d

Farm Together 2 landscape, a bit deformed in the distance to make it look more organic.
2 months ago

For anyone who missed the stream yesterday. Here's the recording of my #Unity3d editor hacking talk (longer form version of the one I presented at #GCAP2023).

https://www.youtube.com/watch?v=hKfsFQUU3mM

Cyan
2 months ago

Wrote a breakdown of the shaders used by my Spellbook scene to create turnable pages 📖✨

https://www.cyanilux.com/tutorials/spellbook-breakdown/

#unity3D #madewithunity #shadergraph

Ciro Continisio
2 months ago

Does anyone I know here use @codecks for a Unity project?

#unity #unity3d

Victor Engström
2 months ago

🔊 Emojis in the Unity right click/Create Assets menu? 🤔
#sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

GameFromScratch
2 months ago

Last month several #gamedev announced they would be moving from #Unity3d to #GodotEngine

Now a bit over a month later, we have some details of how the process went, with the strengths and pain points of porting their game to Godot.
https://gamefromscratch.com/developer-experiences-moving-to-godot-from-unity/

#gamedev

Brendan Keesing
2 months ago

Throughout the development of FOMOGRAPHY, I've aimed to keep dependencies low. No asset store assets. No unpredictable updates (well, besides unity itself). Just me shooting at my own foot.
Does anyone else develop like this?
#gamedev #indiedev #solodev #unity3d

GameFromScratch
2 months ago

The Flax Game Engine for Unity game developers.

Flax is quite possibly the best choice for #unity3d game developers looking for an alt engine.

Even if you aren't a Unity dev, this is a nice introduction to Flax #gamedev.

https://gamefromscratch.com/flax-engine-for-unity-game-developers/

I've started work on Cascadia 9.2, the third of our earthquake preparedness video games. If you're interested in seeing how the sausage is made, tune in to the PIGSquad Discord (http://discord.gg/pigsquad) at 1 PM Pacific on Monday, October 16. I plan to go for a couple of hours until I'm at a good stopping point.

#GameDev #unity #unity3d #earthquakes #disaster #preparedness #edutainment #PigSquad #streaming

#Unity #unity3d

This is going to happen, no matter if you like it or not.
It might not be trough user tracking due to privacy issues, but it will definitely not stay at 2.5%

https://youtu.be/Bd-RRxmL-JE?feature=shared

#introduction

Working as developer since end of 1999. #videogame/tech (mostly client side). C++/C#. Making #unity3d #mobilegame since 2019.

I own more than one #bike (#sobreversatile #randocycle #specialized #giant). I #biketowork. I also (more or less) do long rides (my best in 200km ~10h and 450km 3days). #bikeactivist.

Like to cook. Making bread. Beer.

Reading book and comic book.

Music listener.

In relationship and we have a daughter.

Leaving eastern suburbs of Paris.

Craig Maloney ☕
2 months ago

Oh, I'm sure the Unity folks can just whip up another long-standing user group in no time.

Maybe an "open letter" will get the ball rolling on that.

"Unity Dev Group Dissolves After 13 Years Over 'Completely Eroded' Company Trust"

https://tech.slashdot.org/story/23/09/26/2151223/unity-dev-group-dissolves-after-13-years-over-completely-eroded-company-trust

#unity3d

Megan Fox
2 months ago

Heh, someone's making a Tycoon game clearly skewering #Unity3D, and it looks great.

(as a fun bonus, apparently it's being made in #Godot) https://store.steampowered.com/app/2613830/Install_Fee_Tycoon/

Megan Fox
2 months ago

Folks, if you believe the #Unity3D backpedal, you need to- sit with your feelings a sec, because. Heh.

Nobody deletes a git repo for "low views." #GameDevs don't delete anything unless someone tells them to / they need to, because, why would you? It costs nothing to just leave it there. Unless.

I totally hear your frustration!❤️ 
Just to echo what Marc said, we are so sorry for our earlier actions.

Genuinely disappointed at how our removal of the ToS has been framed across the internet. We removed it way before the pricing change was announced because the views were so low, not because we didn't want people to see it.
Setsune Wave
2 months ago

If you think the Runtime Fees and Limits won't change again to be worse in a few years you are very silly. But this time they'll be more widely accepted and harder to argue. #Unity3D #Unity #Gamedev #Indiedev

Megan Fox
2 months ago

It's nice that #Unity3D walked back to terms that don't apply unless you use their latest engine, but that's the take-away: you need to not use their latest anymore. Finish your game. Find another engine. This is just an escape clause.

Anyone who sticks with them will get screwed the next time their c-suite wants to goose their stock price.

If you can find a way to keep making games on old Unity versions, that works too probably. But. You'll hit issues if you want to target consoles. There is no porting path for most (any?) Unity versions more than 2 years old at time of port.

EDIT: (but really even old versions, they already changed their minds once on that, so assuming they won't again is foolish- find a new engine after you finish out current projects)

Vertex Rage
3 months ago

🎉 Just opened my Gumroad doors & Low Poly Nature pack is waiting for you!

For #UE, #Unity and comes with #b3d sources! At 50% off with LPN-START only this month.

https://bit.ly/lpn-gumroad

Tested with #Godot too 👀

#UE5 #lowpoly #gameasset #indiedev #AssetPack #unity3d

burgerbecky
3 months ago

“Never get involved in a land war in Asia, and never retroactively change your terms of service to squeeze your developers!” #unity #unity3d @unity

Leonardo Giovanni Scur
3 months ago

Aaaaaand #KeenVectors for #unity has been released! After 3 months in development, and one more in review queue.

Import SVG shapes, and render them in perfect scalable precision! Think TextMeshPro for images.

https://assetstore.unity.com/packages/add-ons/keen-vectors-beta-254369

To celebrate, here's a free #unityassetstore voucher: ASV-LPPY-QAUX-KLTR-RH4N-9DME

Keep in mind that this is still a bit of a beta, because I want to see the extremely cursed SVG files people come up with so I can best make them work. For this reason, I am providing it at a discount from the eventual final price, compounded with a launch discount for the first two weeks!

Yes, terrible timing (waves at the general happenings), but hopefully an useful tool. I am working on a free Godot port, but it's some ways away still.

#gamedev #indiedev #gameassets #vectorgraphics #svg #unity3d

Damian Yerrick
3 months ago

Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/

#Unity #UnityEngine #UnrealEngine #GodotEngine #O3DE

Random Geek
3 months ago

I never have been and especially now probably never will be a #Unity3D customer so this is strictly armchair expertise, but

I'm thinking the only acceptable Unity statement would be something along the lines of "meet our new CEO and executive suite. Firing the last ones would have given them a golden parachute, and the next best options are felonies, so they work for the janitor now."

#Unity3D can get bent.

That’s my take. Full stop.

Megan Fox
3 months ago

So SkateBIRD is 2 today! Technically as of last Saturday, but whatever weekends don't count heh.

It's on sale on Steam and stuff of course, so go grab it if you want, but mostly just- YAY! Pretty happy with where it ended up.

We've finished all the content and putting it to bed, now the bird can snooze. Not because of what #Unity3D is doing but GOSH am I glad that train didn't hit us so that was lucky. Anyways YAY.

Megan Fox
3 months ago

Anyone who believes the #Unity3D retraction and stays on their tech is, well, a fool.

Capping at 4% of your rev is an arbitrary number based on appearing lower than Unreal because optics. They can change it. They will.

They don't know your revenue either, unless you tell them (don't tell them), meaning this is more navel gazing into a proprietary AI model then they try to shake you down.

Under the tentative new plan, Unity will limit fees to 4% of a game’s revenue for customers making over $1 million and said that installations counted toward reaching the threshold won’t be retroactive, according to recording of the meeting reviewed by Bloomberg. Last week, Chief Executive

@djlink after all, #Unity3D is just a toolchain.

There are many other optioms that may just do what you want with little relearning like @godotengine , @defold or #HeapsIO / #Heaps / https://heaps.io ...

JanneHonkonen
3 months ago

I have been tipping my toes into #UnrealEngine but the #blueprint technique has felt little bit too overwhelming after the #Unity3D and it's #CSharp based code.

I have always had some problems following flowchart-type constructs and that is the reason why I have always liked the more code-near approach to game development than the flowcharts.

Now that I have to swap from #Unity3D due it's bad management, I'm facing new challenges with it's UI and different kind of IDE.

Oh the dev's life

@haitchfive
3 months ago
pafurijaz
3 months ago

So #Unity3d is in a trouble? Now what happens? #GameDev #game #gamengine

godot.community 🚀
3 months ago

Our #Godot Community is featured on #NodeBB developer communities showcase! https://nodebb.org/showcase/development-communities-in-nodebb/ :godot: 🎉 #godotengine #gamedev #indiedev #welcome

Special shout-out to @nodebb for bringing this amazing #foss #opensource platform 🙂 with no strings attached.

Considering things that recently happened to #unity #unity3d it is absolutely necessary to take everything into consideration before committing into a #proprietary software.

Here's a thing I'm discovering that is a little annoying writing with Godot and for vr in particular:

Unlike Unity3d, when the game is running/testing you can't see the running-scene in the scene-editor.

Which means if you want to look at the thing you've just changed you gotta put the headset on for sures. Can't just point the scene-editor's camera at it to make the observation, coz that'll just be showing the unedited base scene not the running remote one.

If the changes you're making are a long way from the player start-point, or you're doing VR stuff so need to put the magic hat on to see what's happening, that can be midly annoying compared to Unity.

#unity3d #godot #vr #programming #gamedev

Pixelkabinett
3 months ago

Hells yeah, now we are getting to the real issues. #unity3d

Kay Lousberg 🎨
3 months ago

In the past 4 weeks I've released 4 new packs of #gameassets for free (CC0 licensed)! 🥳 + there's more on the way!

If you like these, please spread the word in your #gamedev communities. I rely on your support to be able to make these for free❤️

You can find everything here : https://kaylousberg.itch.io :)

#GodotEngine #unity3d

DreamGryphon
3 months ago

There are now the first game devs that started to protest Unity by disabling ads by Unity/IronSource:
https://mobilegamer.biz/unity-boycott-begins-as-devs-switch-off-ads-to-force-a-runtime-fee-reversal

#Unity #Unity3d #IronSource

GameFromScratch
3 months ago

Are you a #Unity3d developer thinking about checking out #GodotEngine?

Don't panic, we've got you covered!

Godot for Unity Developers:
https://youtube.com/watch?v=_L711ozxQbw

#gamedev #indiedev

What game developers feeling right now about new Unity politics?

Brian from Spaced
https://www.imdb.com/title/tt0187664/

#unity #unity3d #gamedev

Megan Fox
3 months ago

Oh gooood, this whole #Unity3D blowout?

It literally happened because of that shitty Iron Source buy-out that everyone was pissed about. The call to add this fee literally came from the Iron Source side of the business, and it only exists to "kill AppLovin" (a rival ad provider that is better). https://mobilegamer.biz/unity-is-offering-a-runtime-fee-waiver-if-you-switch-to-levelplay-as-it-tries-to-kill-applovin/

Gordon Little
3 months ago

Unity's actions don't just hurt devs, they hurt content creators, asset makers, teaching and tutorial makers. Kenney and others walking away from Unity is a bold step and I hope Unity realizes how much of the indie support ecosystem is being destroyed by this. #unity3d

Over the last decade I've consistently endorsed Unity as a great choice for aspiring developers. I've shared examples, sources, tips and ensured that my game assets were primarily compatible with Unity.

It is impossible for me to continue doing this, | can no longer endorse Unity. Unity's recent actions have disappointed both their customers and the entire indie community. Altering their terms to retroactively impose fees on every game created using Unity is unacceptable.

While my studio is still tied with Unity due to released games, software and ongoing projects going forward I'll focus on the many other game engines. In particular Godot, Unreal Engine, GameMaker, Defold, GDevelop, Construct and Pico-8. Stay tuned for upcoming starter kits, game assets and examples for these engines.

Unity is trapped in an enshittify-or-die scenario of its own making.

A summary of the timeline of how Unity got here:

Unity went IPO in September 2020 at a price around $68. Within three months, the share price rose approximately 240%. Right on cue the post-IPO sell-off occurred: initial speculators cashed-in, which naturally precipitated a share price plunge.
But that didn't matter to the bean-counters at Unity because they had a huge sack of IPO cash and could on a shopping-spree. Unity committed to a series of Mergers & Acquisitions, for example, in November 2021 they bought Weta Digital for $1.6 Billion.
Good way to get noticed and juice the share price, right? Unsurprisingly, around this time there was another bubbly-looking share-price peak at around $200. This sparked another sell-off, which tanked the share price, and now it looks like it isn't bouncing back.
For the past 18 months, Unity's share price has languished around $25-40. Sure, the company is worth $14 Billion, but it's unprofitable, bleeding $900 Million a year.

To survive, Unity needs to embark on a programme of laying-off staff, reducing the quality of their product, and hiking-up prices they charge their game-developer customers — yaaaay, enshittification! *party balloons cascade from the ceiling*

Notably, the CEO of Unity hasn't bought any shares this year, but has sold a bunch on a couple of occasions this year, including a sell-off just last week. It's almost as though he knew that the party is over and he was about to deliver some news that he hoped could save the company but would more likely be taken by games developer as as a sign of impending catastrophe.

#Unity #Unity3d #Enshittification #EnshittifyOrDie