And that's all of advent of code 2020. The animations pre-date the public release of my AoC framework, meaning I was building it during this, and before the 2021 AoC. Which also explains why the animations are generally slightly worse than the newer ones.. I also skipped one day, apparently because the puzzle was so simple that it would have been flipping a single bit or something.
Ironically the #aoc2020 visualizations I'm posting are the oldest I've done, as I re-did 2019 because my old 2019 visualizations weren't using the same toolkit and the animations were in different (and differing) resolutions, etc.
- 19 (write a CYK or Earley parser)
- 20 (just brute force it?)
- 21 (set theory?)
- 23 (shouldn't be too hard)
- 24 (hex grid stuff, shouldn't be too hard either)