Neljän vuoden takaisen Void Bastard -räiskinnän tekijät ovat paljastaneet seuraavaksi projektikseen vastaavassa hengessä tehdyn Wild Bastardsin. Luvassa siis muun roguelike-järjestelmiä ja robotteja mutta nyt myös villin lännen meininkiä.
Breaking with tradition, Activision says it will actually start talking about Call of Duty skill-based matchmaking soon
Gray Zone Warfare is an upcoming tactical FPS which aims to 'simulate the human body'
As Stalker 2 is awarded 'Most Wanted' game, Ukrainian CEO says the game aims to 'convey Ukraine's unbreakable spirit to the world'
Void Bastards dev announces space cowboy sequel Wild Bastards: an open-ended take on the BioShock-y roguelike
Sega admits Creative Assembly's live service push happened because it was drunk on 'the favorable winds of the early Covid-19 period,' says the studio will focus on RTS games from now on
Check it out! 👇
港人下週起可在泰國用轉數快支付 匯率即時顯示 + 單次消費上限 1 萬元
香港金融管理局（金管局）宣布，從下周一（4日）起，香港居民將能在泰國使用轉數快（Faster Payment […]
The post 港人下週起可在泰國用轉數快支付 匯率即時顯示 + 單次消費上限 1 萬元 appeared first on 香港 unwire.hk 玩生活．樂科技.
#旅遊 #電子支付 #fps
Following a brutal backlash from fans and content creators, Bungie has suddenly stopped selling that $15 'starter pack' of mid guns and materials for Destiny 2
Bungie has capped off a bad year for Destiny 2 by releasing a $15 pack of mid guns and materials that you should never, ever buy
All Starcat locations in Destiny 2's Season of the Wish
Check it out! 👇
ゾンビやモンスターが蔓延る世界でバス会社を運営するサバイバルホラーFPS『The Zombie Bus Simulator』のクラウドファンディングが開始。乗客を安全に目的地まで送って資金を稼ぎ、バスに武装を取り付けて危険な世界の運び屋となろう
Call of Duty: Modern Warfare 3 Assault Rifles Nerfed Based on Player Request
#Accuracy #adjustments #announcement #Assault_Rifles #Call_of_Duty_Modern_Warfare_3 #diversity #Enjoyment #first_person_shooter #FPS #game_developers #Gameplay_Dynamics #gaming_experience #Infinity_Ward #nerf #overpowered #Patch_Notes #patches #Performance #player_community #Player_Complaints #Player_Request #PlayStyles #rebalance #recoil #Sledgehammer_Games #stats #Tactics #updates #Weap...
Every time a new shooter launches, I start a countdown until it becomes a clown show of brands and hideous skins
Bethesda's still responding to negative Starfield reviews with cheesy taglines, and at this point I just want the studio's reply brigade to log off
Working on getting an #FPS controller and raycast shooting to work in #GodotEngine, and while the reticle is perfectly centered using Godot's very nice GUI tools, using half the screen size to find the center consistently fires a raycast...
...8 pixels below and to the right of the center.
I thought it must be due to the window border, but even running it borderless gives the same issue. For now I really am just subtracting 8 from the X and Y of where the center of screen should be. 😅
Bungie admits Destiny 2: The Final Shape is being delayed until June: 'We’re taking the time we need to deliver an even bigger and bolder vision'
You can buy this forgotten '90s shooter from its original website, which is a perfectly preserved time capsule of PC gaming's golden age
November 27, 2023 - Day 330 - NewPlay Review
Total NewPlays: 350
Game: Warstride Challenges
Release Date: Sep 8, 2023
Installation Date: May 19, 2022
Unplayed: 557d (1y6m8d)
Playtime: 23m (31m total)
Warstride Challenges feels like Doom, Neon White, and a 3D platformer were thrown into a blender with Warframe.
If you haven't played Warframe, there are times where the gameplay can become almost impossibly fast. There are certain warframes that, when grouped with other warframes, almost become uncontrollable.
Meet Warstride Challenges. It's kind-of an FPS using that kind of speed to speedrun levels, with the kind of platforms that require almost pinpoint precision, and then shoot demons, all while competing against a timer to earn medals.
Each level has (n) demons to kill before the door unlocks at the end of the level, with a series of goal times to achieve. The faster you hit that door, the higher the level of the medals you get.
As the game progresses, you need to collect (n) medals to unlock higher levels. However, as you progress, you also unlock increasingly harder versions of the levels you've already completed, where you can earn more medals, etc.
Time a jump wrong, and you die, and there are many opportunities to die. Miss shooting one of the mobs? No exit, and that run is wasted.
After a couple of levels are completed, you also get a limited about of "bullet-time", to slow down for that sweet headshot, but it's not enough.
You can also add other players, either from the worldwide leaderboard, or friends who play, as a "Nemesis", and you find yourself competing against their ghosts.
I'm not quite sure how I came to own this game. I seemingly picked it up in early access. I recalled it being a beta, and I have no receipt for it, yet it's a paid game that I own.
I have mixed feelings about this game. There is definitely something thrilling about beating the timers, and getting higher medals, or nailing the exit door ahead of another player's ghost.
When I played it during early access, I played it for less than 10 minutes before giving up in frustration, but now that it's gone 1.0, I decided to give it another try (thus the 23m vs 31m above).
However, it's a game that's already bringing me up hard against my poor coordination & fine motor skills, which makes completing some levels in time feel more like luck than skill.
And even 6 levels in, with 3 of them also completed on Hard, my frustration levels are already starting to exceed my fun levels.
Still, I think I'll probably end up pushing of a bit further in Warstride Challenges until the balance firmly tips against me, so I'll say it's:
Checking out Vampire Hunters, an FPS survivors roguelite from Gamecraft Studios - From the Steam description: 'To hunt vampires, you'll need guns. Lots of guns. Mow down vampires, demons, and more by stacking your guns into absurd, impossibly awesome builds.' Disclosure: I received a free review copy of this product from https://www.keymailer.co
#vampirehunters #keymailer #sponsored #gameplay #roguelike #roguelite #fps #videogames #gaming #youtube
История создания Halo
15 ноября 2001 года на прилавках магазинов США и Канады появился диск с игрой Halo: Combat Evolved для новой консоли Xbox (Xbox Original) от Майкрософт. Эта игра была одним из потенциальных хитов консоли в стартовой линейке игр и в то же время очень рискованным экспериментом. Мало кто до этого момента смог сделать не то что шутер системселлер консоли, но вообще консольный шутер, игра в который не вызвала бы желание разбить джойстик о стену. Первая Halo, за счет целого вороха действительно революционных инноваций, смогла стать настоящим хитом, который обеспечил Майкам значительную долю продаж их консолей. Тем удивительней, что Halo могла вообще никогда не выйти на консолях…
Oi! We 'avin' a shotgun fight, yeah? Let's do th~
#Doom #Doom2 #DoomII #BoomerShooter #BoomerShooters #Games #Gaming #VideoGames #RetroGame #RetroGames #RetroGaming #RetroShooter #RetroShooters #ZDoom #GZDoom #HDest #HideousDestructor #FPS #FPSGames #FPSGaming #Funny #FunnyMoments #Fail #Fails #JoJosBizarreAdventure #ToBeContinued
Valve 'accidentally' leaks the earliest Left4Dead prototype, and it was a Counter-Strike mod all along
Left 4 Dead could've had player classes—but the game's co-lead put his foot down: 'no, that is the wrong way to go'
Modern Warfare 3's latest exploit is wriggling around on the floor as a snake going mach one
25 years later, this Half-Life scientist finally bites it as Gabe intended
First Impression: Battlefield Hardline (Playstation 4)
This is the 132nd instalment of our first impression video series. Today, we are playing The Battlefield Hardline for the first time.
Welcome to the 132nd instalment of our first impression video series. Today, we are playing the Playstation 4 game, Battle
Robocop: Rogue City's surprising success proves there's still room in the business for mid-tier games with good licenses
Check out Doom Infinite, a Doom-based FPS roguelike mod for GZDoom https://www.gamingonlinux.com/2023/11/check-out-doom-infinite-a-doom-based-fps-roguelike-mod-for-gzdoom/
Dominatrix is a fresh updated port of Ritual Entertainment's SiN https://www.gamingonlinux.com/2023/11/dominatrix-is-a-fresh-updated-port-of-ritual-entertainments-sin/
How to get Operator Assault Kills in Call of Duty: Modern Warfare 3
November 16, 2023 - Day 319 - NewPlay Review
Total NewPlays: 339
Game: Homefront: The Revolution
Release Date: May 17, 2016
Installation Date: Sep 11, 2022
Unplayed: 431d (1y2m5d)
Homefront: The Revolution is an open-world FPS reboot of 2011's Homefront, a game I reviewed on the 5th of January.
The setting is much the same; a unified Korea has invaded the United States, and you find yourself as a member of the resistance seeking to fight back against a superior military force.
It was only when I started playing it that it started to feel familiar.
Of my 29 minutes playtime, about half of that was just watching things happen on screen.
The biggest problem though is that it's not a game that's aged well. The game mechanics themselves seem totally fine, it's an issue of timing.
Right now, while Israel's government commits war crimes against innocent Palestinians while claiming self defence against Hamas, and the war by Russia against Ukraine continues, and with an ascendent US fascist movement painting themselves as the resistance, this game does not feel like a game.
When I play a game, it's partially to escape from the world, not to remind me of it, and Homefront: The Revolution does exactly that, so it all feels a bit:
November 15, 2023 - Day 318 - NewPlay Review
Total NewPlays: 338
Game: BPM: Bullets Per Minute
Release Date: Sep 16, 2020
Installation Date: Nov 15, 2023
BPM: Bullets Per Minutes is a rhythm-based FPS roguelike. I discovered BPM when I was reading about Metal Hellsinger, and added it to my wishlist.
Joke was on me. Turns out I already owned it.
After the 250Mbps fibre was installed today, I went looking through my unredeemed Steam keys list, and spotted BPM. "Ooooh! I'll install that!"
While this has the same basic concept as Metal Hellsinger, it plays very differently.
Instead of raiding hell, you're a Valkyrie raiding randomly generated Viking-esque dungeons, rendered in an eyewatering, almost monochromatic colour palette.
You also absolutely MUST fire on the beat, or the gun just doesn't fire. Even on easy mode, the mobs hit hard. Each hit does 25% damage.
You walk into a darkened room that may or may not have a wild number of mobs in it, and you run around trying to make out where you're going, and not get hit.
If you're unlucky, there's a boss in the room, who might completely blind you for a moment... and then you're dead.
Ultimately, it was the graphics that killed it for me. I would probably persevere if I could easily make out what I'm shooting at against the backgrounds, but it just becomes too much work, particularly when there are a lot of mobs on screen.
I really wanted to like this game, but unfortunately, BPM: Bullets Per Minute is another:
I have a 14 year old Windows 7 (32 bit) machine on my desk here that I use mostly as a jukebox as I work (there is 50GB+ of music files on it).
Since most support and updates for anything Windows 7 is pretty much dead now (including Chrome, not that I use that anyway) and Steam officially won't work on Windows 7 in 47 days, today is the day I uninstall the 16 Steam games I had on here.
Here are all 16 great games that are currently on it, but that won't be in a few minutes. Shootemups, fps, rpgs, a simulator, and Rogue, of course.
RIP Steam on Windows 7 (in 47 days). End of an era.
November 11, 2023 - Day 314 - NewPlay Review
Total NewPlays: 334
Release Date: Sep 24, 2022
Installation Date: Nov 11, 2023
Prodeus is a post-modern retro FPS, and is number 5 in this month's Humble Choice bundle.
Some time in 1994, a 20yo sat down in front of a friend's PC, as the friend said "You have to see this!" and fired up a new game his dad had downloaded.
I was stunned. The same computer we'd played Captain Keen & Wolfenstein 3D was showing a true 3D environment first-person shooter (even IF the mobs were bitmaps).
But it wasn't just the visuals. It was the sound. The cheap speakers plugged into the SoundBlaster were emitting snarls and growls, that felt like they were just about to burst in and kill us, and all of my hairs stood on end.
I'd never experienced anything like it. I was watching him play Doom.
I've lost count of the number of FPS's I've played since. Tens of thousands of digital opponents have been blasted into pixels in all kinds of environments, and it's rare now to get a chill playing a FPS.
Yet firing up Doom (or Doom 2), and hearing those snarls & growls can still give me chills, and in spite of having them installed, I don't play them.
When I played Doom Eternal for the first time, it felt like they'd captured the spirit of Doom, with all the advances of modern tech. It was fun, but it didn't feel like that moment in 1994.
Prodeus has all the little Doom-like touches; armor shards & health bottles, exploding barrels, secrets stashed here and there, but with added up & down mouse camera movement.
However, that could still describe countless boomer shooters; the difference is that Prodeus has somehow managed to capture the *atmosphere* of Doom, in a way that I can't remember experiencing in a very long time.
I felt like I was playing a true spiritual successor to Doom, and that's tough to pull off.
But technology is not the only thing that's changed in the last almost-30 years. I've lived through some real-life horror. The mix of adrenaline and fear, that rush that I got from playing Doom in 1994, it hits differently now.
Reaching the end of the first level, seeing that Doom-like end-screen didn't give me a rush of excitement, just a sense of relief. My jaw and my shoulders are tight and sore. My body reacts in a different way.
This was a hard review to write. It's taken me almost three times as long to write as I spent playing.
These reviews are primarily about my feelings towards a game, and whether I want to play it again, and Prodeus is difficult.
As a game, it deserves an "excellent", but as I game that I'll play again? I don't know. As I wrote earlier, I have Doom and Doom II installed on Steam (and Doom 3). I have less than two hours playtime across all three games.
Prodeus' 1.29Gb install can stay on my SSD, because it's:
November 10, 2023 - Day 313 - NewPlay Review
Total NewPlays: 333
Game: Friends vs Friends
Release Date: May 30, 2023
Installation Date: Nov 10, 2023
Friends vs Friends is a combination multiplayer PVP FPS and deckbuilder.
Those two things go together like chocolate ice cream and nachos; I like both of those things, but not in the same bowl.
It's the fourth game in this month's Humble Choice bundle, and is reinforcing my theory that some devs are trying use the bundle to juice their player base to try and reach critical mass.
The opening of this game took me by surprise. I do not remember another game that has a fully animated theme song intro.
For a moment I was genuinely wondering whether this was a cartoon of some kind, because it feels just like the opening to a 90's Saturday morning cartoon.
The theme song alerted me to the fact it was a deckbuilder, but not that it was also a FPS, so when I found myself staring at a cel-shaded 3D environment, and while the environmental design and character designs were well done, I was at a loss as to what to do next.
I wandered around hoping that I'd trigger some kind of tutorial, some idea of how to play the game... nothing.
I found a shop, and guns I could try out, but no idea how to obtain them. I couldn't work out how to start a match, and I didn't want to start a match without knowing how to play.
Eventually I gave up, and started a 1v1 quickmatch; I muddled my way through, winning 1 out of 5 matches. I tried a 2v2 match with bots, in which my "team" lost both times.
Turns out, the guns are cards in your deck, you win matches, get cash, use the cash to buy new cards, build a new deck (or upgrade the old one).
After the 2v2 match, I spotted a question mark icon tucked away in the bottom right hand corner of the screen, which on a 3440x1440 screen wasn't exactly obvious, and it contained a set of instructions for how to play the game.
For me there are few issues with the game; the first one is in the title. It's a game that would probably work best with 1 or 3 friends (multiplayer options are 1v1 or 2v2).
With everyone either in the same room in a LAN game, or all on voicechat together, this could be amusing, because some of the card effects were amusing. Playing against randoms? No-one to laugh with.
Some cards were confusing "If I play this, does it affect me or the opponent?" No idea, even after playing it...
...because it's a PVP FPS. The pace of the game means it either feels like nothing is happening, or feels like everything is happening, as I'm trying to shoot, and look at my deck, and not get shot, and pick out a card, and I'm dead.
Unfortunately, Friends vs Friends feels like it had potential, but it all ended up just a bit:
Inspired by Doom and Deus Ex, Beyond Sunset enters Early Access https://www.gamingonlinux.com/2023/11/inspired-by-doom-and-deus-ex-beyond-sunset-enters-early-access/
We finally got to Serious Sam 4 last night! We are huge Serious Sam fans, which isn't surprising considering just how great a co-op game it is. I like that it has a special "Motion Sickness" options group. I hate head bobbing! Unfortunately, the Steam and GoG versions don't play together, so B had to buy another copy. We're still working on the difficulty options, as we didn't even finish the first level. Maybe a few more than 3 respawns? @videogames #videogames #fps
WWI FPS 'Isonzo' free White War expansion is live, free weekend and big discount coming https://www.gamingonlinux.com/2023/11/wwi-fps-isonzo-free-white-war-expansion-is-live-free-weekend-and-big-discount-coming/
WRATH: Aeon of Ruin finally has a release date for February 2024 https://www.gamingonlinux.com/2023/11/wrath-aeon-of-ruin-finally-has-a-release-date-for-february-2024/
I started playing at the solo campaign of Titanfall 2 tonight, and it's been fun! I'm usually not into FPS at all (you won't see me on the multiplayer mode), and I've already died multiple times in easy mode in the 2 hours I played, but headshotting the ennemies while walking on the walls has some kind of soothing effect 😌
Turbo Overkill boosts controller support & gets a Steam Deck graphics preset https://www.gamingonlinux.com/2023/11/turbo-overkill-boosts-controller-support-gets-a-steam-deck-graphics-preset/
🛠️ Title: GZDoom
🦊️ What's: A libre source port of DOOM engine
🔖 #LinuxGameDev #Flagship #LibreGameEngine #FPS #Doom
📦️ #Libre #Bin #Arch #RPM #Deb #Flatpak #AppIm #Snap
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update: 4.11.1➜4.11.3
⚗️ Code improvement 🚀️
📌️ Changes: https://github.com/ZDoom/gzdoom/releases
🐘 From: https://mastodon.social/@holarse/111312851741474241
Kev, Merge, and I take a look at The Finals, from Embark Games (some of the DICE devs).
We blew things up, we tried to steal some loot, but we mostly just ended up on fire.
MajorPlays: The Finals Playtest - MajorLinux
Found out about it here:
Fixing KDE Plasma One Issue At A Time | interview w/ David Edmundson
24 NEW killer #DOOM levels - available only in this Book/Disk package! 💾
"The Lost Episodes of Doom" released in 1995 alongside this book containing coverage of every episode, including design notes for each new level. 📚
Check it out right here:
Turbo Overkill is a brutal FPS well worth your time https://www.gamingonlinux.com/2023/10/turbo-overkill-is-a-brutal-fps-well-worth-your-time/
There is a really cool Unreal Tournament III map (and some variants of it) that I tracked down over the course of a year that I originally played long ago. A halloween neighborhood map that was super atmospheric.
Here's a link to the forum thread and, within, the map files to play, if you want to get spooky in that way this Halloween. I've been enjoying it again for the past week or so.
-frag- Boo!!! -frag-
October 19, 2023 - Day 291 - NewPlay Review
Total NewPlays: 311
Game: Metal: Hellsinger
Release Date: Sep 15, 2022
Installation Date: Oct 19, 2023
Metal: Hellsinger is a rhythm-based FPS. The rhythm in question is heavy metal. Very heavy metal.
This is the second of the October Humble Choice Bundle games, and the second game that I'd looked at before and decided "Ah... no."
It's nothing to do with being an FPS, or a fundie* aversion to the setting, or being a rhythm game.
It was the soundtrack, which seemed to me more like death metal than heavy metal, but I'm old.
In any case, you're more likely to find me listening to Sara Bareilles than Slayer. Dire Straits rather than Dio. Counting Crows, not Cannibal Corpse.
You get the idea.
The idea of a game with a soundtrack featuring the lead singers from bands like System of a Down, Dark Tranquillity, Trivium, and Lamb of God is not my idea of a good time.
I found Nine Inch Nails in Quake was a lot to deal with.
So... I was wrong. Killing mobs in hell, slashing or firing on the beat of screaming thrashing metal is an intense but incredibly fun time.
It's not a game I'm going to play to unwind, by any means, and I can't understand a single word they're singing (which is probably for the best), but Metal: Hellsinger is:
*actually, the whole hell theme does still make me feel a little uneasy. Not sure I'll ever shake that.
🛠️ Title: GZDoom
🦊️ What's: A libre source port of DOOM engine
🔖 #LinuxGameDev #Flagship #LibreGameEngine #FPS #Doom
📦️ #Libre #Bin #Arch #RPM #Deb #Flatpak #AppIm #Snap
📖 Our entry: (🔥️🙀️😂️unavailable, see: https://www.tuxfamily.org/fr/main)
🥁️ Update: 4.11.1
⚗️ New features 💎
📌️ Changes: https://github.com/ZDoom/gzdoom/releases
🐘 From: https://mastodon.social/@holarse/111233408115315073
September 28, 2023 - Day 271 - NewPlay Review
Total NewPlays: 291
Game: Void Bastards
Release Date: May 29, 2019
Installation Date: Sep 25, 2022
Unplayed: 369d (1y4d)
Void Bastards is a cel-shaded FPS roguelike, in which you play a reconstituted criminal, raiding successive space stations to collect spare parts on behalf of the AI controlling your stranded prison ship, so that it can be repaired, until you die. At which point you'll be replaced by another reconstituted criminal to continue the job.
Literally reconstituted, as it seems that in this universe, prison means being freeze-dried and powdered and placed into storage.
Each space station presents different challenges to overcome, while trying to collect parts, food, and fuel (to make it to the NEXT space station). You're also collecting equipment to build yourself upgrades, while trying not to get dead, but at least upgrades survive each death.
The next couple of weeks of reviews will probably be pretty short, while I'm on leave.
Void Bastards is:
September 26, 2023 - Day 269 - NewPlay Review
Total NewPlays: 289
Game: Rage 2
Release Date: May 14, 2019
Installation Date: Nov 22, 2022
Unplayed: 308d (10m4d)
Rage 2 is an open-world post-apocalyptic FPS.
Do you like things that go "splorch" when you shoot them? If you answered 'yes', Rage 2 might be the game for you!
Rage 2 is a sequel to Rage, a post-apocalyptic FPS. I played 27 minutes of Rage back in 2022, and found it a bit repetitive and grindy, and visually it was many shades of brown, grey, and black.
Rage 2 is BRIGHT! There's a woman with a blue mohawk and white facepaint screaming out of a pink and yellow background on the Steam header, like an escapee from Mad Max Fury Road.
The game is set about 30 years after the end of Rage, and the antagonist from Rage who wanted to take over the world is back, and he's pissed.
...and mostly robotic. He's been living underground and has amassed a ragtag army of mutants to... take over the world.
Where Rage felt grindy and repetitive even within the first 30 minutes, Rage 2 felt more... fun. However, I've only really completed what is essentially the intro, and gotten my first vehicle and a handful of quests, so maybe it will turn out to be less fun as time goes by.
In any case, I now have an alternative post-apocalyptic shoot-and-splorch game to Outriders.
Rage 2 seems:
September 20, 2023 - Day 263 - NewPlay Review
Total NewPlays: 284
Game: Aliens: Colonial Marines
Release Date: Feb 11, 2023
Installation Date: Sep 11, 2022
Unplayed: 374d (1y9d)
Aliens: Colonial Marines is a Sci-fi survival horror FPS, and two out of four of those categories are games I don't like to play.
I wasn't sure what 2022 Allie thought she was doing with buying this, so I looked it up. It turns out it was part of a bundle, and for some reason I decided to install it?
That was my first mistake. The second was playing it. Technically, I only played it for twelve minutes, because the first five minutes of the game is basically a movie setting up the game as a follow-on from Aliens.
I probably don't need to explain further. Be a marine. Enter the Sulaco. Dark environment, Kill or be killed. Get killed.
There's absolutely nothing in this game that makes me want to even attempt to keep playing. Not my thing.
Aliens: Colonial Marines is a:
September 9, 2023 - Day 252 - PlayOn Bonus Review 2
Game: Tina Tina's Wonderlands Chaotic Great Edition
Release Date: Jun 24, 2022
Library Date: Oct 26, 2022
This month's Humble Choice bundle dropped on Wednesday morning AEST, and in an unsurprising turn of events, the first game in the bundle, the "AAA game" is Tiny Tina's Wonderlands Chaotic Great Edition... which I already own.
So y'all get a PlayOn review. I opened it up for a few minutes to show my 11yo ("no, that's not the kind of game I like")... and I was still playing an hour later.
I have a weird relationship with the Borderlands games, and the ad campaign for Borderlands 3 typified my problem. "Guns! Guns! More Guns!!!"
I... don't care. There comes a point that trying to manage and juggle all those weapons becomes frustrating. "Do I keep this gun or this one with slightly different specs?" Which guns do I keep, which do I sell?
It just becomes overwhelming. I've spent almost 45 hours in Borderlands 3, and it feels like about half of that was just inventory management.
Tiny Tina's Wonderlands is essentially Borderlands 3 wrapped in a fantasy setting, so a fantasy-themed action-RPG first-person shooter.
The conceit of the game is Tiny Tina (Ashly Burch) from Borderlands is Dungeon Master for a tabletop game called Bunkers & Badasses (wink wink), with you, and two other players, Captain Valentine (voiced by Andy Samberg(!)), and Frette (a robot voiced by Wanda Sykes(!!))
The villain of the campaign is the evil "Dragon Lord", voiced by Will Arnett (!!!)
Honestly, it was the voice cast that got me across the line for Tiny Tina's Wonderlands, and I have no regrets.
Yes, the inventory management is just as frustrating as Borderlands 3, but the switch to the "fantasy" environment and the humour of the interactions between the characters makes it a lot of fun.
If you enjoy the humour of the Borderlands series, and enjoy fantasy games, then you'll probably enjoy TTW. If not...
If for no other reason, if you don't already own TTW, it makes this month's Humble Choice bundle a steal, whatever else is included.
Tiny Tina's Wonderlands is:
August 30, 2023 - Day 242 - NewPlay Review
Total NewPlays: 262
Game: Dead Bits
Release Date: Jun 8, 2014
Library Date: Jun 11, 2018
Unplayed: 1906d (5y2m19d)
Dead Bits is a voxel-based FPS platformer, that is somehow less than the sum of its parts.
The game starts out with something that almost resembles a storyline, and then you find yourself in a series of brightly-coloured maps or dark tunnels with a torch, facing a a barrage of identical enemies whose health is represented by a number set in typeface from one of those "Free Font Downloads!" websites.
The platforms are hard to judge, and every death sees an unskippable cutscene as monsters gorge on your dead voxel body in black and white.
Your weapons are whatever each level sees fit to give you, and collected weapons don't carry forward between levels. There is no loot.
The melee weapon is an undefined chrome-wrapped long thing.
Guns are gun-ish shaped things.
The only goal is to kill enough monster shapes to get to the next level.
The absolute kicker was when quitting the game, it hung. As it had set itself to the front-most window, and prevented anything from being in front (like Steam, or the task manager!), I spent several minutes on top of that 15 minutes just trying to quit.
Dead Bits is nothing more than trading card fodder, a big:
August 21, 2023 - Day 233 - NewPlay Review
Total NewPlays: 253
Game: Golden Light
Release Date: Mar 12, 2022
Library Date: Apr 2, 2023
Unplayed: 141d (4m19d)
Golden Light is, in the description provided by the developer, a "Survival-Horror FPS Prop Hunt Roguelike about meat".
Honestly, I need to let the devs describe it, because I couldn't.
It's a pixelated bitmapped mess. It uses procedural generation to decide what something you pick up will do each run. You're apparently in some monstrous "gut", and you can eat anything you pick up.
There are weapons, but if you use them, you'll make the gut angry.
You can eat the weapons. They might do something good. They might do something bad. They might do nothing at all.
Some props will turn into vaguely defined and difficult to identify monsters. The graphics are awful. "Meat" panels randomly appear on badly lit walls.
I viscerally hate this game, pun intended. This is the third-worst game I've played this year. I cannot understand how anyone would enjoy this, let alone rate it 9/10.
It came as part of the March Humble Bundle, and I'm just glad that I didn't buy it by choice.
Golden Light is:
August 5, 2023 - Day 217 - NewPlay Review
Total NewPlays: 237
Game: Titanfall 2
Release Date: Oct 28, 2016
Library Date: Nov 25, 2022
Unplayed: 253d (8m11d)
Titanfall 2 is a first person shooter with mechs. While it has a multiplayer mode, I was focused on trying the campaign.
Technically, this is not the first time I've played Titanfall 2. I attempted to play it via Gamepass on the Xbox a few years ago, and try as I might, I just couldn't coordinate on the controller in any way that felt playable.
It was one of those games that I'd heard people rave about, and when it came up on deep sale late last year, I took the bait.
A seven year old game, with mouse and keyboard?
Yeah, that's the good stuff. Wall-running, which is a critical part of this Titanfall 2, went from making me want to throw the controller in frustration to something fluid and fun.
The gunplay while in pilot mode is incredibly satisfying. The guns feel weighty, and the sniper rifle in particular has a wonderful heft to it; putting a sniper round into a drone is particularly enjoyable.
By the end of my 78 minutes, I'd just loaded into the mech and completed the first mission, with the mech's abilities being a lot of fun, particularly the "catch all the projectiles and return-to-sender" ability.
Titanfall 2 seems:
Have you ever played Brutal Doom? It is a very popular DOOM mod for GZDoom and it's considered among the most influential gameplay mods in DOOM history. This mod comes with a wide range of enhancements towards weapons, animations, gore effects, monsters and gameplay in general – way too much to mention in detail.
Voxel Doom II releasing August 1st https://www.gamingonlinux.com/2023/07/voxel-doom-ii-releasing-august-1st/ #DOOM #FPS #Retro #Gaming
Do you enjoy playing Duke Nukem 3D? There is the Enhanced Resource Pack, a compilation of mods to boost the gaming experience. This pack provides neural network upscaled sprites and textures, skyboxes, voxels and high quality Roland SC-55 music recordings. It aims to retain the aesthetics of the original game.
July 9, 2023 - Day 190 - NewPlay Review
Total NewPlays: 209
Game: Hard Reset Redux
Release Date: Jun 3, 2016
Library Date: Dec 4, 2018
Unplayed: 1678d (4y7m5d)
Hard Reset Redux is something unexpected: a cyberpunk-themed pure FPS.
I've encountered so many genre-mashing games over the past few weeks, that it broke my brain a little trying to categorise this game, until it clicked that it's simply a classic FPS, with hidden areas, linear staged levels, and almost all.
The game is titled "Redux" because it's effectively a remaster of the original Hard Reset released in 2012 (which I also own, but haven't ever played).
I say "almost all" because unlike something like Doom or Quake, there aren't scads of different types of weapons strewn about. You get two weapons, and in-game credit caches, which allow you to purchase upgrades for those weapons along the way.
There was... something... about the gameplay that I couldn't quite put my finger on. The developer (Flying Hog Games) rang a bell.
Back in March I played another linear FPS -Evil West- for the first time. When I looked up Flying Hog Games after playing, I found that they were the dev team behind Evil West as well.
Much like yesterday's game, it feels like the dev team's DNA is comes through in the gameplay.
Unfortunately, much like Brink, Hard Reset is a 7 year old game (which is a remaster of a 12 year old game), and suffers in comparison to newer games.
However, it feels much less grindy than Brink, and being a single-player FPS rather than a multi-player FPS with a single-player campaign with bots shoehorned into the game, gives it just enough juice that it becomes one of those "I'll play this if I'm in the mood for something cyberpunk and shooty that's not Cyberpunk 2077."
Hard Reset Redux is (only just):
July 8, 2023 - Day 189 - NewPlay Review
Total NewPlays: 208
Release Date: May 10, 2011
Library Date: Apr 28, 2023
Unplayed: 71d (2m10d)
Brink was an online multiplayer squad-based FPS. It's still most of that, but the online aspect is all but dead.
I saw this game in April; IIRC, it was "Oh! A Bethesda game I don't own. Why have I never heard of this? It's free?"
You get what you pay for, I guess.
Brink was developed by Splash Damage and published by Bethesda.
Splash Damage? Now there's a name I haven't heard in a long time. A long time.
After developing some third-party maps for Return to Castle Wolfenstein in the early aughts, Splash Damaged released a free standalone multiplayer-only expansion for RtCW called "Wolfenstein: Enemy Territory".
I sank dozens, if not hundreds of hours into ET. It was the first online multiplayer game that really hooked me. I knew the maps like the back of my hand.
In Brink, I can feel the echoes of ET, but with none of the hook. Apart from the near-dead multiplayer experience, the single player campaign is just drudgery.
The first, and absolute killer, is that all of the avatars are male. All of the in-game characters are male. All of the characters in the cut-scenes are male, even in the crowds.
This post-global-warming-sea-rise-ecological-disaster world apparently has no women. You can customise the hell out of your avatar, Henry Ford style. Anything you want, as long as it's a dude.
This is not a critique, so much as a statement about where I am in life. Playing as a male avatar is discomforting, because of the decades of having to exist in the real world feeling like I was desperately trying to play the role of a man.
It just totals my inability to form a connection to the game world.
It doesn't mean I can't play a game where the avatar is male, it's just that the game has to excel in enough other areas that I can lose myself.
Brink is 12 years old, and exists in a world of games with better single-player campaigns, better gameplay, and with actual humans to play with (or against) in multiplayer.
The only thing that Brink can contribute moving forwards is freeing up 5Gb of space on my PC's hard drive.
July 7, 2023 - Day 188 - NewPlay Review
Total NewPlays: 207
Game: Neon White
Release Date: Jun 17, 2022
Library Date: May 13, 2023
Unplayed: 55d (1m24d)
Neon White is... um.
OK, let me try this a different way.
Neon White answers the question... nope. Got nothing. I'm unable to imagine the question to which Neon White would be the answer.
I played this at 11:45pm last night, after a long work day, and then a concert.
I spent most of today trying to work out how to review the game, because it's not really like anything I've played before.
It's part-FPS, part-puzzle game, part-3D-platformer, part-parkour, part-card battler, part-manga-visual-novel?
This is genuinely the hardest time I've had reviewing a game.
You enter the game as a character that has just died; with no memory of your past, you find yourself in ... heaven?
As a visitor, or a "Neon". You've been put into a competition; while you should be in hell, you've been tasked with earning a spot in heaven by killing the most demons who are trying to invade heaven.
You do this through the power of parkour... and guns. Lots of... cards?
Instead of guns, as you parkour around the place (thus the platforming part), you find cards. Each card represents a different weapon, and discarding the card has a secondary effect.
One card, for instance, is a handgun with thirty bullets. Run towards a demon, shoot it in the face, run past where it was, around the corner, jump and discard the card mid-jump for double-jump to allow you to reach the next platform.
Time it wrong, and you're stuck, and have to restart the level. Restarting is quick, which is good, because you'll be doing it a lot; you need to chain all of these different moves together, because traversing the level is timed, and the faster you complete it, the better the rewards.
The better the rewards, the better the chance that you'll win first place, and the place in heaven.
Neon White is weird and frantic and challenging and...
My current big project is a #MagicalGirl #Horror #DungeonCrawler called Minerva Labyrinth, but I have released a few small free games, including the dungeon crawler Magic and Metal Zero and the Catacomb-like #FPS The Vigilance of Nephthys.
All of my games released so far are available at: https://midnightspiregames.itch.io
I guess this can serve as a belated #Introduction !
June 19, 2023 - Day 170 - NewPlay Review
Total NewPlays: 188
Game: Bioshock Remastered
Release Date: Sep 16, 2016
Library Date: Sep 16, 2016
Unplayed: 2467d (6y9m3d)
"Wait... you've never played Bioshock?"
Well... yes and no.
I got Bioshock Remastered & Bioshock 2 Remastered for free because I already owned Bioshock & Bioshock 2.
Once I got past the intro (which seemed completely new to me), and into the game proper, I started to feel a sense of deja vu.
As it turns out, I played the original Bioshock for a total of 3.1 hours, last played July 26, 2014. I don't remember any of it; since I've never played Remastered, so I'm counting it as technically unplayed (particularly as I'm too tired to start something else at 10:30pm)
Bioshock (if you've been living under a rock) is an FPS/immersive sim set in a Libertarian utopia called "Rapture" that... isn't.
I'm not far enough into the game to understand why Rapture has collapsed, but I'm pretty sure that it's something to do with the "Plasmids" that effectively give the character super powers.
The visual and audio design of Bioshock Remastered is incredible, giving the game an oppressive & claustrophobic feel.
I doubt I would have grasped much of the Libertarian subtext in 2014; in post-Brexit/COVID/Musk 2023, that subtext sits very uncomfortably.
Bioshock Remastered is:
Have I done #TenGamesToKnowMe here yet? I forget.
If I have, this is an updated version for 2023. Here's mine, in no particular order.
* Centipede (my favorite game ever. Arcade version! Lemme shoot those bugs!)
* Black Widow (also the arcade version - I'm totally hooked on this one too, and it was a more recent discovery. When I go to an arcade with retro machines, I basically just want to play this and Centipede the whole time.)
* Wolfenstein 3D (a classic, still playable. Who doesn't love killing digital Nazis?)
* Diablo (1, 2, 3, 4, Immortal, any. Just choose one and I love it. What a series. Hooked.)
* Gun Nac (my favorite technical [ship based] shootemup-- if you don't count Centipede as a shootemup. A rare one for the NES. If you like shooters and get the chance to play this, even emulated, don't miss it.)
* Wizodd (I love roguelikes and indie games, and this one is both. Just a cool, simple game that's definitely beatable and replayable. But you won't beat it every time!)
* Mario Kart (another that it doesn't really matter the series, although the Wii one might be my favorite, closely followed by the SNES one. I definitely play the Wii one the most.)
* Doom (1 or 2, preferably. I feel like those are most classic, and those are the ones that got me hooked. More recent ones I'm not as much about, but those first two.. wow.)
* Beam Rider (I'm throwing this in because it's an amazing game for the Atari 2600. Maybe one of the best ones. I feel like it gets overlooked with all the other great ones on the system, River Raid, etc.)
* Beekyr Reloaded (okay, this is a weird one. I was tempted to put Neko Navy or Q-Yo Blaster or another modern indie shootemup that I love in here somewhere instead, but Beekyr is too rad. I love bees and I love shooters, so this one was definitely for me, despite its creator not really being happy with its port.)
Those are my ten, and I'm sticking with them. (At least for today 😂). There are SO MANY other games I love, but these ten are huge.
#Centipede #BlackWidow #arcade #ArcadeGames #Atari #Wolfenstein #Wolfenstein3D #Diablo #Diablo1 #DiabloI #Diablo2 #DiabloII #GunNac #NES #RetroGaming #shmups #shootemups #shooters #Wizodd #MarioKart #Wii #Nintendo #NintendoWii #Wizodd #roguelike #roguelikes #Doom #Beamrider #Atari2600 #BeekyrReloaded #bees #Doom1 #Doom2 #fps #arpg #arpgs #games #gaming
The 4 Guys Co-op played more World War Z and were, once again, stymied by the 2nd Kamchatka chapter. It probably didn't help I played a different class, as I was getting bored with my explosive expert and tried the Vanguard class, which has some kind of weird shield she can wield, so I began back at level 2. I think we got to the last battle a few times but never felt close to winning. Pretty tough. #computergames #videogames #fps
Warhammer 40,000: Boltgun is absolute boomer shooter joy