#gamedev
It’s honestly hilarious that one of the bigger hard skills I have to hone in on for work is learning how to use multiple controllers - PS5, Xbox, Keyboard + Mouse (KBM)…
Otherwise I can’t do my work properly 😂
I avoided a ton of gaming in my youth due to school and mainly played with KBM. How the turns tabled.
Been optimising my save game system in #UE5, and saw an opportunity to abuse a render fence to saturate the idling game thread with tasks *without* hitching.

ICYMI From the forums: Gameplay programmer? http://gamedev.io/Rf9LB #gamedev
Gamers: gamedevs need to be treated better and stopped being blamed for stuff, end the crunch!
Also gamers: preformed issues on pc? This is absolutely unacceptable, the developers should be ashamed and should all be fired
It was a lot of fun to do a #playtest with my friends on my #godotengine multiplayer game!
The server was hosted on #playfab and we've done a lot of 5v5 matches!
That sniper shot at the end is really satisfying to watch!

Early Access goes live on 04/14, but store page is up for wishlisting and whatnot!
https://store.steampowered.com/app/2373860/Jessicas_Uncomfortable_Hanukkah_Adventure/
I'm hoping to start planning for sequels for two of my games. I've been wanting to start on this, but I've been working hard on several other projects.
#plans #games #indiegames #gamedev #IndieGameDev #gamedevelopment #indiegamedevelopment #WIP #gameidea #fiction #sequel #gaming


Pharmacy Survivor game update #6 🦠
UI improved, cursor visible, attacks are AoE, player takes damage.
#pharmacy #ai #madewithunity #indiegame #gamedev #videogames #indiedev #gamedevs #IndieGameDev

If there is one thing I have yet to see any evidence of, it's a single web3 pitch where adding web3 hooks in any way strengthens the core pillars of a game.
More often, they compromise play, complicate engineering, complicate accessibility, undermine security and reliability, and generally add some misery.
The overlap is nonexistent, and the problems they claim to solve already have solutions. The only real problem they solve for is "justifying a need for web3"

Playing around with the ScriptableTools+PCG plugins #UE5 Spawning little areas want to expand this to something bigger like creating shapes for whole sections of areas and then the PCG look at the area to adjust what its spawning

Hello! I'm Jack, it's nice to meet you! o/
I'm a #queer #gamedev with a particular interest in making browser-based games.
I particularly am interested in virtual pet games, and what we can make those look like with modern frameworks. But I'm also interested in the accessibility and intersectionality of that with "web 1.0" design principles -- JavaScript can do cool stuff but you shouldn't need it to load the basic page text.
Other than that, I play FFXIV and sometimes other games!
This account will likely mostly be dedicated to gamedev, but may have some other webdev and art mixed in. I also have a (SFW but 18+) personal alt over at: https://plush.city/@jack
But this account (at peoplemaking.games) will likely be more specific in topic and not restricted followers-wise.
I think that's it! Thank you for reading and I look forward to posting here!
⌨️🖥️🖱️
He batallado un rato con las nuevas características y me estoy demorando en "agarrarle la onda" a Godot 4. 😓
Por lo pronto estoy explorando el sistema de temas. 🙂

Hello everyone! On the 1st begins Games for Blind Gamers 2 game jam on Itch.io. I've posted a ton about it this month, because I want you all to sign up and give it a shot! It's a jam all about trying to make games that the blind gaming community can enjoy. It's something that means a lot to me, and I hope all of you sign up! Take this as an opprotunity to give it a shot, you'll find it's easier than you think once you get some practice with it! https://itch.io/jam/games-for-blind-gamers-2 #GameDev #A11y
#Rider has a couple handy shortcuts I didn't know existed that I will now be using every day:
Ctrl+Comma: brings up list of recent files to jump to, and you can just go straight into typing a name and it'll narrow the selection automatically
Ctrl+Shift+E: brings up a list of recent locations (i.e. 3-5 line snippets of files you recently visited) and similarly you can start typing to narrow down which snippet you want to revisit, which does a full text search of each snippet and their associated file name
In the middle of the icy north, the snow suddenly begins to melt. What is going on here? Is it a natural heat source or artificially created?


Prototype time!
Putting the game board online might not be a good idea, but having the cards not as paper but in a web game makes this project much more cost-efficient and modifyable!
Printing all the task cards I had in mind would have cost about 50 Euro, which is not terribly much when looking at the quality I would get in return, but alas, this game is something my students probably will only play once this year. So... I needed a different solution for this :D
Ugly, but working 👍

My video game "Salt Lake Stories: Four Short Games, 1912" is still on exhibit on the fourth floor of the City Library in downtown #SaltLakeCity! It's been up since November 2021. If you're at the library, stop by and check it out! The game's also available on @itchio as a Windows download: https://jdmgames.itch.io/salt-lake-stories
#gamedev #indiedev #indiegames




Hey! Decided to move server since a lot of what I post is games-centric, so I think this is a better fit for me. So hi again! 👋
My name's Alanna and I'm a 3D Environment Artist for games! I've been at No Code in Glasgow for ~5 years now, and we're currently making a Silent Hill game. Spookyyy
I'll mostly post/boost things on here I love like illustration, games, and Blender (it's great ok), and sometimes my cat Medli.
In order to make level modules for my game, I needed a module editor. So over time, I've been putting it together, and improving it.
Here's a showcase of what I can do with it.

.. and catch up with colleagues, clients, and friends! (2/2) #gdc2023 #gdc #gamedev #game @atmanrising




Had a blast with @atmanrising at #GDC 2023! It was great to see my #gamedev book in the GDC Bookstore, have some productive meetings ... (1/2)




From the forums: Role of Microservices Consulting http://gamedev.io/-ph88 #gamedev
Working tirelessly on our low poly 'Forgotten Graveyard' 🌌 asset pack, and here's a progress update for you! Stay tuned for further updates!👨💻
#blender #b3d #lowpoly #indiedev #gameasset #assetpack #graveyard #MadeWithUnity #gamedev #diorama #nightscene #unity #unity3d

Game has a Loading Screen now!
I'll probably add more than just an occasional pit that Sammy jumps over another time, but for now it works well.

I am slowly going back to old idea of card game in Rust. This time using #bevyengine #bevy, and I need to say that right now it is a real pleasure to use it. Even I did write some GitHub Actions, so I have auto upload of new WebGL version. One big thing missing for now is any kind of gameplay 🙈#rust #gamedev #indiedev

Work-life balance in a zombie apocalypse? 🧟♂️ You got it! Check out Zombie Admin, where you can't afford to miss a day at work. 💼 Survive, climb the corporate ladder & escape! 🚁

New enemy! Dragons can fly, but the real danger is their fiery breath! It can destroy places vines, any fruits in its path, and you! Still, it also stuns cops, so I guess it's not all bad...

The utility of Twitter for industry connections outside direct follows was always the "algorithm".
With it being eroded, it is important to connect directly with & especially boost marginalised voices.
Find your people, join dev Discords, use hashtags on Mastodon. Be visible.
#IndieDev #gamedev #vr #VirtualReality #augmentedreality #mixedreality
Improved the grass shader, added a wind effect, upped the mesh instance count whilst managing to maintain the framerate and slapped on some lofi music.
I'm liking the vibe
#indiedev #gamedev #ue5 #unrealengine #unrealengine5 #devlog #foliage #lofi


Wait! Is this the thing Unity was hyping about the other day?
---
RT @dylan_ebert_
🧵 1/7🎉 NEWS + TUTORIAL: introducing the Hugging Face Unity API, an open-source plugin that streamlines the use of the @huggingface inference API in your @unity projects
#gamedev
https://twitter.com/dylan_ebert_/status/1641169592314744832

https://afreytes.itch.io/raising-my-beloved-2
Pretty much feature complete(-ish)
Web accesible. Touch control. Different track generation algorithms. Music (not by me). Story bits and dialog sys. Car physics. Easy control scheme. Points and High Score. Better loading times (compared initial)
Comments welcome (even negative ones), as I'd like to revisit it and tweak it after I've learned how to better use Godot
Now to start on April's game...
(While sending resumes to get back to work)
I mean, some of the bugs are a bit "obscure" (the erase code of the enemies set the wrong attributes when the infra-red glasses are active).
Because I'm not ultra-focused on this project, these things happen.

Finally getting somewhere... and the pen and paper combo it's underrated, really recommend using these simple notepads (and doesn't requires an account :] ).



Exploited ChatGPT for whole day to draft an alien race lore. Basically, a more realistic version of Nomads from Freelancer.
#укргеймдев #gamedev #IndieGameDev #indiedev #indiegame #godot #space #spacegame
https://github.com/roalyr/GDTLancer/blob/master/Doc/Lore/Xenohive.md
https://careers.blizzard.com/global/en/job/R020244
Hearthstone Social Copywriter - Blizzard Entertainment. Remote. Contract. #gamedev #writing #job
And finally I'm almost done with the building upgrades for the next milestone of #Alone .
The cookhouse's primary purpose is the perpetual stew - which lets you mix in a whole mess of ingredients - proving you with the appropriate temporary bonuses depending on what exactly you put in.
With further upgrades, more ingredients can be added at a time.



Oh, hey! Looks like the #GodotSteam GDExtension is now live on the #Godot Asset Library! You should now be able to find it through the editor, I'd wager. Let us know if you find any bugs. We are aware of one signal issue thus far.
NEW #TalesfromCentropolis trailer with music by @megollyen 🤖🎮⚡️
#Kickstarter | #gamedev | #indiegame | #indiedev | #madewithunity | #pixelart | #RPG | #JRPG | #ドット絵
🎯KICKSTARTER: bit.ly/3sOIClL

Putting some time and energy into information visualization for Emergence has really paid off.
Now, you should be able to follow the basic rules of the game:
- structures emit signals based on tasks they need done
- units pick their goals based on the strongest signal in their tile when their current goal is complete
- units follow the signal gradient to pathfind in order to satisfy their goal
#bevy and #rust have been a joy for this sort of systems-heavy #gamedev.

https://opmjobs.com/job/narrative-designer-remote-console-and-pc-games/
Narrative Designer - One Player Mission. Remote. Contract. #gamedev #narrativedesign #job
Blender 3.5 is out
Check out our pick of the 5 key features in the #opensource 3D software - from support for vector displacement maps for #digitalsculpting to the foundations for an interactive #realtime compositor

GDevelop just released a mobile version of their game engine and honestly... I think this might be the best game engine for mobile #gamedev yet.
That's literally developing *ON* Android... but it also is good for making Android games too... ;)
https://gamefromscratch.com/gdevelop-release-mobile-version/
From the forums: How do you add the lead character's backstory without taking up valuable time, before the action starts? http://gamedev.io/wuuI5 #gamedev
Blender 3.5 is out now with fancy new hair https://www.gamingonlinux.com/2023/03/blender-35-is-out-now-with-fancy-new-hair/ #Blender #GameDev #Art

I have 3 slots open for low poly commissions. I dont just do MegaMan Legends style shape language too!(See my previous work)
If you would like some 3D Pixels hmu via DM or over on Discord(illusionofmana#0402). Feel free to ask any questions!
#pixelart #3D #animation #lowpoly #gaming #gamedev #retro #art #artist #programming #fanart #mastoart #pribambase #3dart

Are you a game dev working on a cool game? Drop a fun shot and link in the replies:
Since I have some catching up to do on Mastodon I'm also going to post some older #gamedev stuff!
'Mode 7' style airship scenes. I have an obsession with them. Almost every year I make a new scene with a little #pixelart flying ship. Not to be used for anything, just for fun. It's just a weird quirk of mine. Super Nintendo Final Fantasy is to blame for that. 🙃
Common airships are cool as heck! :D

I'm late to the party on this one, but basically, if you don't pay you won't be able to find an audience for your game on #twitter?
Bruh.

If anyone has a Playstation Controller or a Steam Deck, I could use your help mapping the controls for my game. #indiedev #gamedev
Please go here: https://gamepad-tester.com/
Connect your controller to your PC/Mac. Once it recognizes your controller, please take a screenshot and share with me.
I also need the following info:
Push up on the left Control Stick. Is the number reported negative or positive?
For each b0 - b#, please let me know which button it relates to for the controller.
A Craft of Mine - your uncle works at Mojang and he's gone missing in this tense little Minecraft horror game!
https://freegameplanet.com/a-craft-of-mine-downloadable-game/
by #gamedev Sir Tartarus #indiedev #indiegames #gaming


flowers for everyone, its free on
https://loafbrr.itch.io/flower-arrangement-pack
#3d #b3d #Blender3d #godot3d #gameassets #gamedevelopment #gamedev #indiedev #unitydev




"roblox banned me and i wish i still had my stuff, i keep losing my stuff" -- i think they're mad that they can't play roblox anymore....[they're mad about] the lack of access to not the stuff, but the space; not the content, but the experience.
-- journalist and consultant Ryan Scott on why "but you can take your stuff with you!" isn't the player-focused value-add that #web3 game devs think it is
https://open.spotify.com/episode/2cT8VgLNiJsV3j9w2TPS4g
(my brother ben and his friend aaron were producers and dev managers at #riot for like a decade, this is their podcast, i really enjoyed this episode)

FETCH QUEST! Check out the thread to see all the characters and work out where the King Bone is located with my game-zine I created 🐶 🦴

A little work on the visuals of /Access. I started with a sort of fractal wave effect, but I'm moving to a matrix style 0's and 1's effect
WickedInsignia ported the Unreal sun scene to Godot and found impossible to use SDFGI so i took that as a challenge. Here are some real time renders in godot ONLY with SDFGI:




Another #PixelArt daily done! :) Wasteland walkers.
You can grab the full-quality versions (for free) here: https://ko-fi.com/i/IU7U2JWEAV
My commissions are always open, so feel free to send me a message :)
ENJOY!
#mastoArt #digitalArt #fediArt #art #landscape #wallpaper #creativeToots #gameDev




I've rebranded the MakeGame general #gamedev community server to the official Kenney Community! ✨If you've got questions regarding my #gameassets, like to suggest new things or just hang out - come join!

It's approved! Array Modifier is officially available for Godot 4 in the Asset Library! 🎉
https://godotengine.org/asset-library/asset/1743
With Games for blind gamers 2 coming up, why not check out all the entries from last year? https://itch.io/jam/games-for-blind-gamers/results then, sign up for this upcoming one! https://itch.io/jam/games-for-blind-gamers-2 #A11Y #GameDev
Learn @bevy 0.10 Beginner Tutorial - EP10 - Bevy UI is out now! https://youtu.be/iW19V3a96tY #bevy #bevyengine #rust #rustlang #gamedev #gamedevelopment #ecs
So my opinion is that game engines very often lead aspiring game developers astray. Take, for example, any kind of city builder or base builder. The underlying model for this is going to grow from a grid or a graph (or some of both). Everything that happens in the game is going to follow that model. And that model corresponds to exactly . . . pretty much no game engine ever. It's not unity's component system, nor godot's node system, nor is it an ECS.
The games that fit naturally in any engine are a fairly narrow set of kinetic, physical games that happen in a confined space. They are often prone to the same bugs over and over, and repetitious, expensive work.
For this reason I think it's good for aspiring #gamedev people to take up basic programming as the foundation of their work. Along this path you have many more options, in life and in art.

Tetrisweeper - a very addictive fusion of Tetris and Minesweeper!
https://freegameplanet.com/tetrisweeper-browser-game/
by #gamedev Kertis Jones #gaming #indiegames #indiedev



'snapping to grid' for buildable items so creating bigger structures is much more easy!

Every time I go to a #gamedev tradeshow I get to give the Cockatoo another lanyard and honestly this is my favorite part

Working on MakeRoom; Added the ability to copy objects, snap to grid, resize, added environmental effects (rain, snow), new furniture and the ability to capture a screenshot!
Wishlist: https://store.steampowered.com/app/2212670/MakeRoom/

My book C# Game Programming Cookbook for Unity (2nd Ed) is available from all good (and bad) bookstores. It's mega expensive though, so I won't be surprised if you pirate it. If you do pirate it, maybe buy one of my games as a gesture so that I can at least make something for writing it? I get a fraction of the money if you buy it in a bookshop anyway, so it's not like I'm missing out massively anyhoo. Oh, and *sales mode* it's quite a good book actually. https://www.amazon.ca/Game-Programming-Cookbook-Unity-3D/dp/0367321645/ref=tmm_pap_swatch_0?_encoding=UTF8&qid=&sr= #Unity #GameDev
best thing the entire games industry has invented so far.
https://xbox.com/en-CA/accessories/controllers/xbox-adaptive-controller #gamedev #a11y #accessibility
designed to be hackable - perfect for cool new inventions - a game developer's delight - a maker's friend - so many ideas inside





Folks came back after the release, we had a good laugh at the next team meeting, and we went on to ship a game we were all proud of on time. I got past my anxiety about leading folks older than me and just treated us all as experts deserving of respect, including myself.
But I’ll never forget that feeling, and I always sideeye big game releases now that I’m back in the #videogame #gamedev industry. Summer is coming. And THIS time, “unlimited PTO” and “personal game stipend” are a thing. 😅
I tracked down our studio’s Art Director and asked if the flu was going around or if there’s some kind of bigger issue that explains the mysterious cluster of absences.
His response? He smiled and said “World of Warcraft.”
The team called out because World of Warcraft was released that day. 🫠
At least it wasn’t *me*. We were in pre production so there wasn’t a ton of urgency on anyone but me and my tech lead (I can’t remember if Kevin called out or not) so we made do 😅 #gamedev #videogames
Everyone was friendly and welcoming (mostly relieved I was there as they needed me to do the entire project schedule and game design in 2 weeks 🤣). But 7 days in, on November 23 2004… no one on my team is coming in. The artists, who are first to show up, are calling out.
What the actual F. Is this a protest?! Did they all decide they hate me?! (As producer I’m their dotted line so I wouldn’t get their report outs directly necessarily.) #gamedev #videogames 🧵
So here I am, a new Associate Producer leading a team, after uprooting my life. I start on November 15. Team members start rolling on one by one. They are, to a man (as they are all men), older than me. No one’s mentioning this, but I’m certainly noting it in my head and it’s amping up my anxiety. (I’d worked with this studio from EA, though, so it wasn’t an unknown quantity.) After all, I asked for this responsibility at EA and was told to wait 5 years! #gamedev #videogames 🧵
I was in my early 20s and had JUST quit EA and moved from CA to Seattle because I wanted to run #gamedev teams rather than produce from afar at a publisher. Griptonite Games gave me that chance, and I was hyped but it had been CHAOTIC (the historic EA Spouse Livejournal post, about the teams on my floor at work, came out the day after I gave notice). We’d just shipped Urbz as a DS launch title so my last 2 weeks were still really busy. Plus I had to plan a move. No time for game news. 🧵
The first time this happened to me was ONE WEEK after taking on my first role as a producer leading a #gamedev team of 9. Chronicles of Narnia for the Game Boy Advance. The date? November 23, 2004. Sound familiar to anyone? #videogames 🧵
As a #gamedev manager, it is your responsibility to know when major #videogame releases like Diablo 4 and Zelda are coming out so that you can plan for when your entire team calls in “sick”. 😅
Hi, my re- #introduction is kind of overdue so here it is o/
I'm a #trans girl that makes #indieGames in her free time.
I also do some #drawing and #animation from time to time.
Follow me to fill your feed with #gamedev and cool #art
And if you feel like it you can check out my games here: https://naejdoree.itch.io/
Say hi if you're a #queer #artist or #gamedev so I can follow you 👀






Also, I released a game last month!! Check it out if you feel so inclined!
https://linker.itch.io/eleflipside
https://store.steampowered.com/app/2284310/Elephantasy_Flipside/

Games for Blind Gamers 2 Game jam starts next month. I want YOU to participate. There are so many games that can be made blind accessible with a bit of work, like for example... a bunch of board games! https://rsgames.org/ So if you ever want to make a board game, why not try making it blind accessible? But at the same time, why not practice in the up coming game jam? https://itch.io/jam/games-for-blind-gamers-2 #GameDev #A11y
Also got first set of eqiupables done a while ago with a live preview ofc!
Also armor items decrease health and are getting destroyed on zero

Signups for #RetroPlatformJam 6 are now open!
Make a real game for real retro hardware with the rest of us fanatics.
Theme: UNDERGROUND
Starts: April 15th
Ends: May 7th
Prize pool (261$)! Retro games! What's not to love?
I see you 👁️
#gamedev #indiedev #pixelart #indie #ドット絵 #indiegame #madewithunity

@Ericbomb If you want an example of a blind accessible game, please check out the free Tau Station at https://taustation.space/ (you can play it in a browser, but mobile still needs love).
It's still not done, but we've put a huge amount of work trying to make it accessible. Please let me know if we missed anything :)
In honor of the up coming Games for Blind gamers game jam, I've been talking about blind accessible games that inspire me, in hopes it inspires all of you to also participate. So I simply have to bring up A Blind Legend! They claim " Blind Legend is the first-ever action-adventure game without video" it's a fantastic example of how a complex and action packed world can be blind accessible. https://itch.io/jam/games-for-blind-gamers-2 #GameDev #A11y
Einmal wollte ich zusammen mit meiner besten Freundin ein Videospiel entwickeln, aber es reichte leider nur bis in Fox Mulders Wohnzimmer. Dies ist die spektakulär unspektakuläre Geschichte dazu.
Weiterlesen: https://wall-jump.com/de/mulders-wohnzimmer/
Von Janina @janinahimmen
Let's talk about this week's big official announcement: that I'll be the Toastmaster of the 58th Annual Nebula Awards! Oh, and let's play Pokémon Violet and pour some sandwich oil out for Ash and Pikachu on their retirement. 10AM PDT - 1PM PDT #uxdesign #gamedev #videogames #twitch https://twitch.tv/funnygodmother