#pico8
When developing and testing, I put #Pico8 into dev-kit mode with a POKE in the game's initialisation routine. I have a function that interprets key presses every frame to invoke testing actions or toggle test modes. For example, to show or hide hitboxes, toggle invincibility, or jump the player straight to the end of the level so I can test the boss fight.



I threw together a thing in #Pico8. It's not a game, not even a real drawing app, just a way to scribble with Pico-8's bitplane drawing logic, because I wanted a playground for experimenting with palettes trying to give each bit some specific chromatic meaning.
https://www.lexaloffle.com/bbs/?tid=54243 if folks want to give it a look!
pico-8 circular waves:
https://youtube.com/shorts/AHXi3N_FOzo
#pico8 #youtube #youtuber #youtubechannel #youtubeshorts #youtubeshort #pico8 #short #shorts #pixel #pixelart #animation #animated #2d #2dart #2danimation #2dartist #programming #programminglanguages #coding #code #Computer #ComputerScience #creative #creativity #creativecoding #trending #viral #ViralVideo #wave
Pico Playime: SnakeLike by @indutny is a snake game with some modern gaming tendencies for #Pico8. Collect pickups to grow an ever lengthening snake, mine blocks for ore(!), upgrade your snake(!), find the exit to descend to greater depths like in a Rogue-like(!) Yes, this is a very unusual snake game, and a very fun one. Check it out! https://youtu.be/9GktujlEMek
Only 1 week left of #Pico1k jam! โ
๐ https://itch.io/jam/pico-1k-2023
So far...
๐ฅ 71 Joined
๐พ 36 Entries
https://itch.io/jam/pico-1k-2023/entries
You still have 1 week left to create:
๐น๏ธ Games, ๐บ Demos & ๐ ๏ธ Tools
...in #Pico8, using โค 1K of ๐๏ธ code!
#GameJam #Demoscene #Sizecoding

ok #linux #gamedev
I have succesfully setup
- #raylib with #freepascal
- #monogame c#
- #CastleGameEngine
- #Godot
- #Tic80
- #Pico8
should be enough for some days developing^^ #fckunity
Picotron's lines.p64 demo. First screenshot straight out of the browser, second screenshot with a CRT filtered applied. How about some appreciation for the tools and talent that @zep and @mausimus bring to the independent game development scene? Thank you for all that you do!
https://www.lexaloffle.com/picotron.php
https://github.com/mausimus
#Retro #Pico8 #Picotron #GameDev #PixelArt #Games #VideoGames #Demoscene


#golang is the perfect language to feel like youโre doing low level stuff, because you have access to structs and pointers and Sprintf and no exceptions. Except you still have nice things like GC, interfaces, methods, strong static typing (unlike C) and a simple, coherent language with easy compilation and a built in package manager (unlike C++).
Therefore:
Go is the #pico8 of programming languages.
Finally finished "Robuilder" for the #CRE8 game jam! #pico8 #gamedev
https://marina-makes.itch.io/robuildercre8jam


I promised a #Devlog for the weekend, sadly it got delayed, but here it is!
It is about the progress that was made in the actual programming. Not much to share as the code is pretty easy, but here we go
https://ko-fi.com/post/Crea8-1--Autobots-roll-out-E1E2PECQF
#pico8 #cre8jam #GameDevelopment #IndieDev #PixelArt #Programming




Hey @Liquidream , a couple of #Pico8 speedrunners are giving UnDUNE II a bit of attention at the moment! Times from my casual run a while back are falling: https://www.speedrun.com/undune_ii/levels
Alas, Shadow King will have to wait. Fake-8, the Pico 8 emulator for the 3ds, cannot load the card - yet. The emulator is still in development and not all cards work.
Just chilling and enjoying the vastness of the universe for a bit.
Theme: Wedge.
#pixel_dailies #pixelart #pico8

For everyone who wanted to play Outbreak on handhelds or other #pico8 systems - now it is possible!
The cart has been added to the downloads on itch - time to slay some zombies on the go!
https://johanpeitz.itch.io/outbreak
#gamedev

Might need to remember to remove the trigger for adding enemies here. Message is a bit ironic.

Been making good progress on a Pico-8 game about catching butterflies. For what seems like a straight forward platformer concept I've had a bunch of creative blocks but I'm happy with how this environment design is going (which I borrowed slightly from Super Mario Bros 2 and Duck Souls).

My #pico8 game Shadow King recently launched on itch! Help our tiny hero restore the knights' order battling bosses, upgrading gear, and finding secrets!
I found a better way to express "making an engine is not necessarily that hard" because almost every single #pico8 game ever released* saw its creator coding its own engine
* Yes there's stuff like SCUMM-8 by @Liquidream but that's a tiny fraction of games produced, most are built from scratch

Iโve had to give each monster an explicit state machine, like I did for the player. I never learn! State machines simplify the code so much. But I always leave it too late to write them and then have to refactor from a ratsโ nest of flags and if statements. And #Pico8 has no automated refactoring tools, which makes me put it off even longer. A vicious cycle.
The Shadow King has been released!
๐บ๏ธ massive map!
๐น lots of different enemies!
๐ฆ fun platforming!
๐ก boss fights and secret rooms!
๐ถ beautiful soundtrack!
Get the game on itch:
https://johanpeitz.itch.io/shadow-king
Please spread the word! โค๏ธ
#๏ธโฃ #pico8 #indiegame #pixelart

I implemented a new mode in Extreme Tetrom.
(Extreme Tetrom is my TGM-inspired #pico8 game! Play in-browser or download free from https://kistaro.itch.io/extreme-tetrom if that's your thing.)
๐ข CIPHER-8 is on Steam! ๐ข
A brain-melting arcade puzzler!
๐คฏ Infinite difficulty
๐ค 100% FREE
2 game modes:
โก๏ธ BLITZ through frantic combo streaks!
๐งฉ PUZZLE out the perfect sequence!
An #indieDev love letter to #PICO8 and its ecosystem of cozy creativity!
๐ป Design & code by yours truly
๐ถ Dynamic music by muse_energy
:steam: Grab it on Steam (for the low price of $0.00): https://store.steampowered.com/app/2552900/CIPHER8/
Just submitted my entry into #pico1k 2023. It's a shmup inspired by Lazy Dev Academy's first shmup tutorial and I tried to pack as much polish into 1024 compressed bytes that I could!
Play it here: https://itch.io/jam/pico-1k-2023/rate/2258186
Shadow King aims to stay true to the classic #metroidvania recipe with fun and tricky platforming! The game will be out on friday!
Sub to my patreon (https://www.patreon.com/johanpeitz) or buy att full price on itch!
If you fall too far you are stunned (and have a lightly sweary reaction, from a random selection of silly rude words).
This looks frivolous, but behind the scenes I've introduced a state machine for the player, allowing me to easily add more sophisticated behaviour and animation.

๐ผ๏ธ MAG1K EYE ๐๏ธ
A #Pico8 #Autostereogram creation tool made in under 1kb of compressed code for #Pico1k Jam.
๐ https://liquidream.itch.io/mag1k-eye
Features:
๏ธ๐๏ธ Paint & Render your own #8bit Autostereogram
๐ฑ๏ธ Made for Mouse+Keyboard
โฉ๏ธ Undo/Redo (one level)
๐ผ๏ธ Download finished images
๐๏ธ 60 FPS
If you create something, please tag it with #Mag1kEye or #Pico1k ๐ค๐คณ
#GameJam #3D #Sizecoding
Star Beasts
Your ship has stopped in deep space to perform repairs. The crew are on a spacewalk when predators warp in from hyperspace. Protect the crew! Eliminate the predators!
Frantic shoot-em-up action inspired by 8-bit classics such as Uridium, Defender, Robotron, Asteroids and Thrust.
Play for free on the #Pico8 BBS https://www.lexaloffle.com/bbs/?tid=45660

Explore a mysterious castle with many different environments while trying to defeat the Shadow King! Release next friday!
I was hoping I'd be able to condense my beloved starfield effect enough to be able to fit it into my #PICO1K entry. Even better: I was able to condense it into a tweetcart (tootcart?)! #PICO8
p={}
for i=1,32 do
add(p,{x=rnd(127),y=rnd(127),v=rnd(10)/10})
end
function _update()
for s in all(p)do
s.x-=s.v
if s.x<0then
add(p,{x=128,y=rnd(127),v=rnd()})
del(p,s)
end
end
end
function _draw()
cls()
for s in all(p)do
z=5
if(s.v>0.3)z=6
if(s.v>0.7)z=7
pset(s.x,s.y,z)
end
end

Mark your calendars - Shadow King will be released next Friday on September the 15th!
My Mastodon #ThrowbackThursday this week is the PICO-8 Classic I built!
I made custom branding vinyl labels on the controller and console, built and branded a matching keyboard and designed a custom, clean boot-up for the system as well!
It can also connect to a CRT for that extra authenticity!
Dear #pico8 fam, check around the web for your games. I was just informed that someone submitted Downtream Dream to http://pog.com and http://y8.com and appears to possibly have been monetized.
The WHOIS for both implies they're run by the same ppl, does anyone know more about these sites?
I forget who was curious the other day, but I broke out my physical copy of @platformalist's game Leaving the Tree today and opened it up again. I had totally forgotten how many cool things were packaged with it. There was so much, it was tough to get a pic on my desk! ๐ I'll try to get some gameplay soon - it's even compatible with most Xbox USB controllers.
The rad wood 256MB USB cart in the middle of the photo contains the game and even more of Andrew's (his Eggnog company's) games too- Maze Dog, Coffee Bug, Winterberry, Cat Bandit, Cake Cat, and more.
Incredible, all of it. Lots of stickers and two-sided character profile cards here too. On the other sides of the cards are little descriptions like on the overturned card in the top right.
Check out https://eggnoggames.com -- there are links to these games on itch.io there!
#IndieGames #pico #pico8 #games #gaming #PicoGames #Pico8Games #IndieGaming #IndieDev #itch #itchio #ItchGames #platformers #platforming #EggnogGames #PCGames #PCGaming
We're going back to the 90's for my current entry into #Pico1k Jam 2023! ๐ผ๏ธ๐
(I'll give you a clue - it's not a sailboat ๐)
A few more tweaks/optimisations to make the most of 1KB and I'll be done ๐ค
#Pico8 #Autostereogram
You have to stop the Shadow King!
New #pico8 metroidvania game releasing later this month!
Squishd: a collect-em-up action game for one to four players.
Escape the maze, eat tomatoes, collect treasure, don't fall in the water, and don't get squishd by the side of the screen.
Play for free on the #Pico8 BBS: https://www.lexaloffle.com/bbs/?pid=107372
Features
* Same-screen multiplayer for up to four players
* Five different zones in one huge scrolling map
* "Coop-etetive" multiplayer gameplay: you have to work with the other players to have a chance of getting an individual hiscore.


