On my way to Ustengrav for the Horn of Jürgen Windcaller quest.
Currently level 10, am I supposed to be able to beat the dragon at Rannveig’s Fast or is this a run as fast as possible scenario? #Skyrim
So…. Giants are not friendly. I was hunting for a mastodon tusk (mission from woman in Whiterun), and saw two giants with mastodons. I approached them and the red enemy dot didn’t appear so I figured I might be able to chat about a tusk. I was wrong, I was very wrong #Skyrim
Skyrim was the best RPG of the year 2011, and at the apex of PC Gaming and modding community.
Starfield is a slight-above mediocre game. PC Gaming has declined. Portable Gaming is still on its infancy.
So, no. It will have a one, may be two years stay and people will move on.
Right then, summary for my evening #skyrim progress:
• saved Saadia
• accepted a few minor quests
• joined The Companions, finished the required mission to retrieve a bit of their legendary weapon
• found out there are werewolves in this game 🐺
• purchased the Breezehome in Whiterun and the bedroom decorations, hopefully this isn’t a massive waste of money because it cost all my current gold
• my character is now level 8
I decided to trust Saadia in the Redwoman mission; sure she threatened to stab me during our first chat, but the other group seemed a little shadier so why not #skyrim
#ElderScrolls #Skyrim #LetsPlay: We walk instead of fast traveling back to Winterhold, get some good kills and knock out a couple side quests. (A day late due to family stuff! Sorry!) #playthrough #gaming #rpg #Bethesda #GongsunSheng #WaterMargin #AllMenAreBrothers #OutlawsoftheMarsh #sidequest #scenic #scenicviews #dragons
So, yes, en re: the darn #Skyrim mod again…
The logs are part of my user interface. This affects how I design logging.
Info-level logging must be understandable by regular humans, some of whom do not have English as their first language. It has to contain information they need to figure out what the mod is doing, because they are almost *certainly* only looking at the logs because something is going wrong.
I proactively log their mod settings in human-readable form. I log out their cycles, using item names, and their equipment sets. When they make a change to any data, I log that the change happened as well as giving them in-game feedback. If they try to do something that can't be done, that also gets a log line. For example, if they trigger the "drink best health potion" action when their health is full, I play a honk sound (function is named `honk()` of course) and log that they're not drinking a potion because they don't need one.
Debug-level logging is where I start catering to my own needs. I give them an easy way to turn on debug logging in the mod settings, because sometimes I need people to give me detailed logs. Trace-level logs are purely programmer fodder.
My poor housecarl, Lydia, died in battle when we were attacked by cultist coming back into Ivarstead. Is there a way to get her back or is she gone gone? #skyrim 🪦 ⚔️
Taking a damn long time to get to the Greybeards into #Skyrim, bumping into each encampment and fort I happen to pass by. Playing in Survival Mode, it's tricky but I got hang of it quickly. Guess the conditioning by Daggerfall's Climate and Calories mod has really paid off.
On my way to High Hrothgar and I was attacked by a Frost Troll; sadly my last save was ~15 minutes before that quick death so I’m calling it a night 😂 #Skyrim
Finished the Bleak Falls Barrow and Golden Claw missions, my character is level 4. I didn’t know you could cast spells, I thought it was a skill developed much later so I was running around with a shield like an idiot. My fireballs are killing EVERYONE now!!! #skyrim
Isn’t it past your bedtime, House Cousin? Presenting the Hlaalu Canton Bunkhouse by Dominik Włodarczyk, Level Design
With NPCs having daily routines in Skywind, they all need places to sleep, thus the need arises for new interiors, such as inn rooms, private quarters, and bunkhouses. Located in the docks, the bunkhouse grants its inhabitants easy access to all of Hlaalu Canton!
#Skyrim steckt voller Möglichkeiten. Ein ambitionierter Spieler hat jetzt ein eher düsteres Vorhaben umgesetzt. Die selbst auferlegte Herausforderung: Alles, was in dem Spiel getötet werden kann, zu töten: https://winfuture.de/news,139836.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
«Вбив усе, що можна вбити»: геймер знищив 5400 «живих істот» у Skyrim, а «баунті» за його вибивання сягнуло 267 000 золотих https://itc.ua/ua/novini/vbyv-use-shho-mozhna-vbyty-gejmer-znyshhyv-5400-zhyvyh-istot-u-skyrim-a-baunti-za-jogo-vybyvannya-syagnulo-267-000-zolotyh/ #TheElderScrollsVSkyrim #Bethesda #Новини #Skyrim #Ігри
I do not think anybody using my #Skyrim mod understands how much work I've put into it. I'm not sure they understand how valuable that work would be in The Real World™.
On the flip side, I am doing this work precisely because in the real corporate world, I never get to sweat something so hard. I never get to perfect it like this. I also never get the autonomy I have working on this project. Or the direct feedback from users who are just trying to do a thing.
wrote user docs all evening
Love how I haven't played Minecraft for like a year but for the past week, I've been obsessed with it. The last game I did this with was Skyrim, which I played for weeks and then just suddenly stopped. Still love Skyrim though, just waiting for the time when I pick it up and play it non stop until I become bored.
I installed tiny mods that make smoke and embers float in the current wind direction and damn, never going to uninstall these. Subtle cheap immersion ftw.
Today I’m going to try to fix some more grip-switching issues in my mod. This is an exercise in endless edge cases. To explain briefly:
Some mods add a “grip switching" mechanic, in which you switch from a two-handed grip on some items to a single-handed grip. In the case of hand-and-a-half swords and some others, this is entirely realistic. It’s kinda not with the gigantic grand swords some games have, but this is fantasy. Anyway…
When you switch from two-handed to single-handed, the HUD has to update itself to show the consequences, and perhaps auto-equip something in the now-free left hand. If you're in this mode and advance a cycle, the HUD has to make some decisions differently. E.g., advancing to another two-hander would leave the left hand undisturbed.
There's another set of actions that need to be taken when the grip switches back to normal.
Yes, that was brief. Jeez.
Sure, it looks like yet another boring #Skyrim screenshot, but secretly it means that I have moved all my svg rasterizing to Rust and booted nanosvg from the project. Project minimize C++ advances…
That feel when you look at a controller map file to see if it has any ideas you can borrow for your mod, and you realize that the controller map was written *for* your mod.
Ulp I have users.
After “only” 40 hours of playing Starfield, I managed to do something I’ve never achieved in Skyrim even after ~120 hours: marry a companion.
I also accidentally timed the ceremony with the sunrise on Porrima II, where it took place in the Paradiso resort. Which kinda turned the whole thing into a cliche of a wedding 😅
I have one very interesting and somewhat difficult to work on bug report: the HUD doesn't update itself properly when you use a specific mod that lets you grip-switch two-handed weapons to single-handed.
I feel the HUD should do the right thing.
Steps to fix:
- build a working mod setup with this mod and its prereqs installed
- start a character with this mod setup, using an alternative-start mod to jump over the escape from Helgen
- use the console to set the character up with weapons to test with
- figure out what happens now
- figure out what events are being triggered or not triggered with the mod present
- fix it
- consider if it's possible to fix the category of problem for any grip-switch mod that might appear
- make sure the fix doesn't break anything else (as you know, bob, probably the hard part)
Pure fun, tbh.
As far as I can tell, there are three stages to this game:
1. I have no idea who any of these people are or what their backstory is and this is very confusing
2. All the quests so far involve running to tell someone something and this is immensely dull
3. I have purchased the 1,100 page guide off eBay because if I am not playing it I am reading about it
> “skyrim” “skip launcher”
#Google search so enshittified, these terms only matched Baldur’s Gate 3 and Witcher 3 posts, and barely 11 hits at that.
Heck yeah. The equipment sets feature of my #Skyrim HUD mod is very close to done. I have to polish up the settings interactions in the menu system, which is... difficult to work with, let's say that.
- save what you're wearing as a named equip set
- cycle through equip sets by tapping cycle key, just like with left hand / right hand / shouts
- assign an icon to the set from the icons in use by items in the set
- sets can show up in HUD layouts just like any other HUD item
- can update a set with what you're wearing now
- can rename sets
- can delete sets
The thing I did that's different from other HUD mods is that I did zero user interface for choosing items to put into a set. The game already has that user interface and it's better than anything I would be able to build by myself. If you're wearing it, it's in.
Here is another thing I made a long time ago that could use a new home. It's the Shrine of Mara from Skyrim. I created the model for a render a long time ago and printed a version of it. Actually it was a Patreon reward.
More photos and infos about material and stuff are on the shop page below. Ships to almost any country too, if yours is missing let me know. :3
If you are interested, you can get it here: https://ko-fi.com/s/8a6689c921
Trying to fire up my #Skyrim save after not playing for a few months and the game keeps crashing on load. Doesn't matter what save I load, either. RIP, to my level 41 wood elf- head of the Brotherhood, mistress of the thieves... You will be missed.
We have you in our discerning eye… we see you, waking and sleeping: Sixth House hideout, by DaddySmurf2
In Skywind’s main questline, you’ll spend a lot of time hanging around in the Sixth House’s terrifying underground lairs. As such, Skywind’s talented team has worked to bring these iconic locations to life. We just hope that they’re sufficiently creepy for you!
I have to warn you that he now started hiding the oldest episodes of his podcasts behind a #paywall.
I’m just saying
But the Fallout one will drop your jaw, if you play any of the games
By the time I tried the Fallout podcast, I’d missed a whole lot of the beginning, and decided to just leave it alone
My #Skyrim modlist is looking great. My mod is feeling great. I have one major feature to design and implement before I call it 1.0, but it's getting close.
I have slowed down my development pace in the last week because I was getting crispy. I am very capable of working myself to death. I guess it's good that I figured out how to moderate myself at least a little bit?
The Natura mod spell pack is fantastic, but all the spells get their effects from scripts and not by using the game's actor value system. Therefore I can't inspect the spell data and assign good icons to them :weeping: I am going to have to resort to peeking at form ids.
(pictured are Borgakh, Gharol, Ugor, and Ghorza)
My husband pointed out that not only is Charles Martinet the voice of Mario but also Paarthurnax of the internet's favorite video game #Skyrim.
A major deity in the nerd pantheon, y'all.
Current status: trying sneak magic instead of sneak archery for once. The mods I'm running make make builds viable and even fun. Dareni's spell packs are super-fun. AND NOW I UNDERSTAND HOW TO MAKE THINGS LIKE THIS.
This has been a great break project.
Load order here: https://loadorderlibrary.com/lists/ceejbots-mod-dev-modlist
#rpgaday2023 es gibt so viele #spiele, die ich gerne spielen würde, die ich aber entweder nicht spielen kann, aufgrund von #Blindheit, oder noch nicht gespielt habe im #ttrpg Bereich.
#penandpaper : #dsa #cyberpunk #thewitcher #numenera #MausRitter
Und viele, viele mehr!
#videogames mit #rpg Anteil:
#skyrim #FFXVI #thewitcher3 #cyberpunk2077 #BaldursGate3
Here is my list:
Fantasy Fantasy IX
Fantasy Fantasy X
Life is Strange
Life is Strange Before the Storm
#ffix #ffx #ragnarokonline #lifeisstrage #skyrim #morrowind #vampiresurvivors #eldenring #gaming #xbox #pcgaming #playstation
I just did a bunch of playing #Skyrim with my own HUD mod and I was very happy about it. In the middle of a fight I chugged a stamina potion, then swapped and chugged a healing potion.
I need to make it play the “glug" sound when you drink a potion, I think. Huh.
And here it is in action!
The video demonstrates equipping spells and weapons, tapping a key to cycle through items quickly before it equips one, drinking potions, poisoning weapons. It then tours through the options quickly-- there aren't a lot of them. It's mostly a keybind mod.
I forgot to show adding items to cycles. You pop open a menu, hover over an item, and press the hotkey. Done.
Is it worth getting an #Xbox just for Starfield? If so the X or the S? I'm a Playstation person usually, and love #Skyrim on my PS4. Would prefer a PS5, but Starfield! I'm also a rubbish gamer; not good enough for intense combat. I can hit a draugr with something heavy while tomb-raiding, but I'm too slow for fast aiming and firing combat - I panic. Will there be enough for me in Starfield? I should probably save my money and just watch YouTube videos of other people playing #Starfield, right?
Oh my god, it really *is* like Lucien is teaching me how to make Skyrim mods.
This is perfection.
The shenanigans around the Gore follower mod over the weekend make me happy to reflect that I am long out of high school, and also not into insular Discord communities focused on single mods. I kinda want to sit all the young people involved in this and tell them that newly-divorced thirty-something men are to be avoided like unto plague. Like double plague if you're a good-looking woman more than a decade younger than he is.
grandma who would be happy to lend you an umbrella to smash over the heads of creepy people